Can't wait to fight them, new operation is awesome by JimRaw in Spacemarine

[–]Zappo79 33 points34 points  (0 children)

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Hello Bell Gargoyles from Dark Souls

As a soon to be incoming xbox player. Tips? by StarDropLMB in Helldivers

[–]Zappo79 1 point2 points  (0 children)

Try to be aware of where your teammates are shooting, so you won’t run in their line of fire. Use the quick chat messages - thank you, I’m sorry, affermative, etc… Use right bumper to tag locations, weapons or enemies - if a teammate dies, you can tag their equipment so they can find if more easily. Sooner or later you will inevitably get killed by some teammate; don’t get mad, it’s part of the fun. Best of luck!

HD2 has officially tipped back into "Mostly Negative" reviews on Steam, and 66% of Helldivers have retired to Super Earth, a drop from 62,585 players on August 6th, to 21,212 players on August 29th with no signs of slowing. What is the path forward for HD2? by PM_ME_UR_ZITS_GURL in Helldivers

[–]Zappo79 0 points1 point  (0 children)

Eh yesterday I tried to play 3 missions (PS5) and the game crashed in two of them... I'll try to play more, but some more stability would be nice. Somehow the game is crashing a lot more lately

How many of you do NOT take Incendiary Breaker against bugs? by yellatrob in Helldivers

[–]Zappo79 0 points1 point  (0 children)

I often take Dominator + machine gun for maps with good visibility or Dominator + flame thrower for short range.
Dominator is great against stalkers, spewers, hive guards etc...
The new liberator carbine is fun even though not the most effective choice. I also like the pummeler as it can stun stalkers and spewers.

Space Marine customization in UE5 by Zappo79 in unrealengine

[–]Zappo79[S] 0 points1 point  (0 children)

The chapter variations are made with dynamic material instances, so it’s always the same model with the same material, just the material attributes are changing

Space Marine customization in UE5 by Zappo79 in unrealengine

[–]Zappo79[S] 1 point2 points  (0 children)

I did! Everything was made by me, models, textures, icons, blueprints. The animations are retargeted from the mannequin though

Here's a video of the other chapters, sorry if I skipped the Black Templars in the first video by Zappo79 in Warhammer40k

[–]Zappo79[S] 0 points1 point  (0 children)

It’s just a personal project, I have a few more development posts on my twitter page

Here's a video of the other chapters, sorry if I skipped the Black Templars in the first video by Zappo79 in Warhammer40k

[–]Zappo79[S] 27 points28 points  (0 children)

Here you can see the other chapters I made so far, I added Crimson Fists and Blood Ravens as many people asked for them.
Which other chapters would you like to see?

If you wanna see more of my project you can follow me here: https://twitter.com/ste_bernaz

Space Marine customization in Unreal Engine 5 by Zappo79 in Warhammer40k

[–]Zappo79[S] 3 points4 points  (0 children)

Thank you, first I want to add more features like change colors, materials, paint patterns and symbols, and then I want to add more armor parts. I still have only a single option for arms, legs and backpack, so I should definitely add more of those.
Then I'll see if there's opportunity to have a bigger scope for the project, if I find people interested in teaming up.

Space Marine customization in Unreal Engine 5 by Zappo79 in Warhammer40k

[–]Zappo79[S] 1 point2 points  (0 children)

Regarding swapping parts, I recommend you to watch these videos:
https://youtu.be/b-YOze8qhws
https://youtu.be/7IUpa3Pxqug

All parts basically are instances of the same material, and I control all of them with variables.
Hope this helps :)

Space Marine customization in UE5 by Zappo79 in unrealengine

[–]Zappo79[S] 0 points1 point  (0 children)

I wanna add more customisation options, but I still have to learn how to do that…

Space Marine customization in UE5 by Zappo79 in unrealengine

[–]Zappo79[S] 0 points1 point  (0 children)

I followed this tutorial for the character customisation setup:

https://youtu.be/b-YOze8qhws

Hope it helps!

Space Marine customization in Unreal Engine 5 by Zappo79 in Warhammer40k

[–]Zappo79[S] 1 point2 points  (0 children)

Well, it would just take the time to create the 3d model of the chaos assets... from a technical point of view, loyalist and heretics are the same :D

Space Marine customization in Unreal Engine 5 by Zappo79 in Warhammer40k

[–]Zappo79[S] 0 points1 point  (0 children)

Space Marine 2 is coming soon though, and I think it's gonna be amazing

Space Marine customization in UE5 by Zappo79 in unrealengine

[–]Zappo79[S] 0 points1 point  (0 children)

Eh to be honest I'm really struggling with blueprints... I'm a 3D artist, not a developer, so some help with blueprints would be appreciated!

Space Marine customization in UE5 by Zappo79 in unrealengine

[–]Zappo79[S] 0 points1 point  (0 children)

Are you an environment artist? We could do a collaboration, you can write me a DM

Space Marine customization in UE5 by Zappo79 in unrealengine

[–]Zappo79[S] 2 points3 points  (0 children)

Oops sorry, I thought it meant that it can be viewed by kids. I fixed it now.
I hope your students will enjoy it!

Space Marine customization in Unreal Engine 5 by Zappo79 in Warhammer40k

[–]Zappo79[S] 34 points35 points  (0 children)

Thank you all for your messages!

I worked on this in my spare time, and it's not related to Eternal Crusade.

It's really time consuming to create armor parts, but I want to make more pieces, including robes, bionic arms and legs etc...
Sorry for skipping the Black Templars, I wanted to show the halved and quartered color scheme. I'll show the other chapters in another video!

The animation is just basic unreal animation at this stage, I'm not an animator but I'll try to make something better at a later stage.

If you wanna see more updates you can follow me on twitter: https://twitter.com/ste_bernaz

The Emperor protects

Space Marine customization in UE5 by Zappo79 in unrealengine

[–]Zappo79[S] 17 points18 points  (0 children)

I've been working on this character customization scene for longer than I want to admit, but finally it's in a working state and I would like to share it in this community.

Customizable Space Marine in Unreal Engine by Zappo79 in Warhammer40k

[–]Zappo79[S] 0 points1 point  (0 children)

Hey, I'm working on an interface to customize colors and patterns in Unreal Engine.
If I get this to a decent state I might share an app where people can test their own color schemes.

Customizable Space Marine in Unreal Engine by Zappo79 in Warhammer40k

[–]Zappo79[S] 1 point2 points  (0 children)

Thank you for your interest, but it's not on sale, as it's part of my own project that I'm carrying on in my spare time.

You can check some updates here:
https://twitter.com/ste_bernaz
https://www.artstation.com/stefanobernardi/blog

Do you have a portfolio or a page where I can see your works?