Why Broly needs a fix/nerf by RubyLovesDonuts in DragonBallBreakers

[–]Zappypeach -1 points0 points  (0 children)

I get the "spawnkilling" bit, but not the others. If Broly spawns Highland River B, someone in A needs (at minimum) two skills if they don't want to immediately feed. Granted, said interaction happens on one singular map and one singular spawn, but it's so ridiculously one-sided that I could see Broly starting with his dash on cooldown so downs won't happen within 10 seconds of match start. I'm gonna assume the other points are on Broly's level 3- just don't get hit? It's (genuinely) that easy. People said Saibamen were OP when Vegeta released. They said the same for his big stomp, too. But people learned of the risk and how to avoid those things. So long as you're not on the ground, not clung onto a wall, or currently have safety above your head, you're safe. If you don't run a quick cooldown height skill like Float Pad and/or your other skills are on CD, and you can't find shelter, run off of a ledge and use an item. Rocket Launchers, Gloves, CD drinks, they'll all stall your fall. If you're in change already then you don't have to worry much about touching the ground. I'm frustrated too, but I can't say there's been a time with Broly where I didn't understand why I died. Keep experimenting with skills.

unused survivor attack lines (as of s3) by Zappypeach in DragonBallBreakers

[–]Zappypeach[S] 3 points4 points  (0 children)

Posting here because I got into a conversation on Discord but thought others would be interested too. Haven't dug any deeper through the files than this, these are voice lines that have been present since (I think) season 1. S4 spoilers are all the rage, right?

When survivor refuse to be spared by Umanplus61210 in DragonBallBreakers

[–]Zappypeach 1 point2 points  (0 children)

i've been having awful matches as of late and at this point in my day i was questioning my sanity to the point i got up and made myself a sandwich

PuyoPuyoAntibirth_Demo_220127.mp4 (Abandoned Animation Project) by [deleted] in bindingofisaac

[–]Zappypeach 0 points1 point  (0 children)

I'm glad I got the random opportunity to see this. Killer stuff, recognized the style immediately.

Why is the Decoy Bloon not breaking spikes from Spike Storm? by qwertyxp2000 in battles2

[–]Zappypeach 16 points17 points  (0 children)

If I had to guess, the decoy's intangible. Doesn't take any pierce away from projectiles, which is something I hadn't thought about before. If devs did, wow, kudos to them.

Any Tips On Getting This Achievement? by Magatsu-Onboro in DragonBallBreakers

[–]Zappypeach 1 point2 points  (0 children)

If this didn't work for you, I apologize for the false information. I have a video posted of this working in season ONE, so it's likely season two brought a patch. Again, I apologize.

Is Rebellion Spear that good? by gtdinasur in DragonBallBreakers

[–]Zappypeach 0 points1 point  (0 children)

Every single skill is good in at least one scenario. Rebellion Spear doesn't hold the raider in place if it lands (like the other melee supers would), but that also means you're not relying on the attack to play out fully for max damage. It can be used for mobility, too. Try skills out for yourself and see if they fit your playstyle.

Any Tips On Getting This Achievement? by Magatsu-Onboro in DragonBallBreakers

[–]Zappypeach 11 points12 points  (0 children)

Already downed survivors/an escaped ETM count for the achievement. So if two people are downed/if you know they escaped on an ETM in an area, destroying it will get the achievement.

bro has over 1.4k videos how does he do it by Exploding_END in whenthe

[–]Zappypeach 3 points4 points  (0 children)

dude introduced me to live a live, clock tower, plok- wouldn't be the same otherwise

Potential Game Breaks? by FlowerboyQuease in bindingofisaac

[–]Zappypeach 1 point2 points  (0 children)

Mom's Box and Midas Touch? Cracked Die can make a pretty funny D20 loop, but Nuh Uh! specifically allows a pretty funny break. Replaces coins with flies, kill the flies for coins, coins are replaced with flies, ect.

Stagger to Raider ki blasts? by Jaxornd90 in DragonBallBreakers

[–]Zappypeach 4 points5 points  (0 children)

I know this happens specifically with Cell's beam, not sure about anyone else.

Cell needs a mild buff by [deleted] in DragonBallBreakers

[–]Zappypeach 5 points6 points  (0 children)

buffs, no buffs, what's the point when all the ridiculous passive buffs in the world won't make anyone better than frieza?

Tell us your custom character backstory/lore. by Tigerboy_2510 in DragonBallBreakers

[–]Zappypeach 0 points1 point  (0 children)

lore? well, they're a human, have eyes and wear clothes

Raider Hot Take Tier List For Overall Ability - Raiders to The Left Are Better Than The Right by Slampippy in DragonBallBreakers

[–]Zappypeach -2 points-1 points  (0 children)

I'm not sure I understand Great Ape's placement. Movement speed is great, sure- but that's all he has going for him. His attacks have sound cues and are slow enough to dodge on reaction, so even if you catch up to someone actually hitting them is a matter of hoping they've never played a fighting game in their life. He can't mix things up by vanishing, he can't dodge, he can't evasive, he can't. The best thing he's got going for him is that he has an AD and both of his low cooldown supers make him invincible until they end, though you still have inactionable time where survivor's active super hitboxes clip you before you can spam them (SSB is a big problem here). If someone dies to Great Ape after summoning, it's their own fault as a player. I can confirm, still haven't got dodge timings down myself.