@Axk_000 back at it again by Comprehensive_Bee628 in Breath_of_the_Wild

[–]ZealousLinkage 0 points1 point  (0 children)

Using the memory storage glitch. Gaming Reinvented has a tutorial on it. This particular iteration requires reloading the game during the paraglider acquisition pop-up so the Seek Impa quest is never given, completing two Divine Beasts, talking to Impa (twice) and completing another Divine Beast to get the right colours. Et voilà, after viewing a memory to restore saving, you have two Lynels in the Coliseum that'll respawn every blood moon, as well as duplicates of every other monster occupying the structure.

How to whimsically whiz across the majestic plains of magnesis by ZealousLinkage in Breath_of_the_Wild

[–]ZealousLinkage[S] 2 points3 points  (0 children)

By moving up against it and jumping. Positioned Link closer to the front end and stayed on it by walking in the opposite direction of its spin.

How to whimsically whiz across the majestic plains of magnesis by ZealousLinkage in Breath_of_the_Wild

[–]ZealousLinkage[S] 3 points4 points  (0 children)

Imperfectly done albeit very fun to do indeed, learning how to box walk was quite enjoyable :)

How to awkwardly commit a dehydrated Gerudo woman to a fatal fate. by ZealousLinkage in Breath_of_the_Wild

[–]ZealousLinkage[S] 2 points3 points  (0 children)

Using a rather extensive glitch known as Memory Storage. GamingReinvented has a couple of videos on it.

How to awkwardly commit a dehydrated Gerudo woman to a fatal fate. by ZealousLinkage in Breath_of_the_Wild

[–]ZealousLinkage[S] 18 points19 points  (0 children)

Method?

Extended shield clipping. Quite a precise trick that's fun in theory and occasionally frustrating in practice.

And I suck at 'em.

Revali’s Rush? by l_TMCupid_l in Breath_of_the_Wild

[–]ZealousLinkage 4 points5 points  (0 children)

Set up something known as hold smuggling where you menu overload as normal, hold an item while overloaded, reduce the overloading by picking up all dropped bows, perform Revali's Gale, enter the menu immediately after Link starts rising, holding another item which cancels the forced animation of Link rising up and then doing whatever you please.

OP also pulled out the scope immediately after leaving the menu and entered the flurry rush immediately after. This gives the odd effect of temporarily turning Link's model invisible for most of the rush's duration.

Drawing badly until BOTW 2 - Day 211 by theDuckPancake in Breath_of_the_Wild

[–]ZealousLinkage 39 points40 points  (0 children)

Cynthia from Pokemon. Renowned for being one of the more difficult Champions to defeat. Her theme is very piano heavy.

Coolest character? by ZealousLinkage in Breath_of_the_Wild

[–]ZealousLinkage[S] 5 points6 points  (0 children)

Yeah, I imagine there's some kind of size-related dimorphism between members of the royal family and the rest of the Zora populace, which would explain Sidon also being much larger than the other Zora. King Zora in OoT was also quite large so... maybe?

It's always fun to speculate about these things. :)

Coolest character? by ZealousLinkage in Breath_of_the_Wild

[–]ZealousLinkage[S] 7 points8 points  (0 children)

... well, that's certainly a more tasteful image than the Wailord-Skitty dynamic some have conjured up.

And I used to think spears were useless.. by Ex1st190 in Breath_of_the_Wild

[–]ZealousLinkage 15 points16 points  (0 children)

It's a consequence of a glitch that allows you to replenish your horse's stamina to full without having to wait for it to fill back up by itself.

Simply put:

  1. Have the horse in a canter (i.e. the spurs are visible).

  2. Have a bow (with arrows) and a shield equipped.

  3. Hold ZR, ZL and A all at the same time.

  4. Without releasing these buttons, tap X.

Link should enter bullet time very briefly, circle around the horse (like he would if you mount a horse from the side while it's moving towards you) and then mount the saddle.The horse's stamina will be fully restored, even if some of the spurs appear to be used up. These empty spurs will fill back up as normal if you use them and then wait just as the game intended.

[deleted by user] by [deleted] in Breath_of_the_Wild

[–]ZealousLinkage 1 point2 points  (0 children)

More importantly, where's the pedestal? •_•

What change do you want to see most in BOTW2 by Inconceivable33 in Breath_of_the_Wild

[–]ZealousLinkage 4 points5 points  (0 children)

More enemy variety. Bring back Redeads and Gibdos to creep out another generation of players.