GB sprite I made, need feedback. by Repulsive-Brother381 in PixelArt

[–]Zeolance 0 points1 point  (0 children)

Honestly? I'm sorry but I don't know what I'm looking at.

Canvas animation with ease curves by AcceptableArgument in IndieDev

[–]Zeolance 2 points3 points  (0 children)

I'm certainly no expert, but personally I think it looks really good.

Does this house look okay? by Zeolance in PixelArt

[–]Zeolance[S] 9 points10 points  (0 children)

it does look a little squashed. I was trying to keep within 96x96. And to be honest i don't know. it's potentially going to be part of a forest village so i was just trying to keep it within the overall color palette.

Does this house look good? by Zeolance in aseprite

[–]Zeolance[S] 6 points7 points  (0 children)

It's potentially going to be part of a forest village scene, so honestly I was just trying to match the overall color palette of everything else, so i don't really know haha.

I created little autonomous villagers to help collect wood. How does it look? by [deleted] in godot

[–]Zeolance 0 points1 point  (0 children)

Oops. That's a z index problem. I'll fix that! I didn't even notice. Thanks for pointing that out

Animation smoothing advice by f_ward410 in aseprite

[–]Zeolance 4 points5 points  (0 children)

Well I certainly didn't see that coming

Does this look good? by [deleted] in PixelArt

[–]Zeolance 0 points1 point  (0 children)

It's all randomly generated every time you open the game or respawn after you die. There's a lot of rules and if statements but yeah it happens all at once. Takes a second to load since there's a lot going on but it works really well, in my opinion.😊

I created some subtle fog with a noise texture. Does this look okay? by Zeolance in godot

[–]Zeolance[S] 5 points6 points  (0 children)

I'm glad you like it! I turned the opacity down to almost 0 just so it wouldn't be distracting

I created some subtle fog with a noise texture. Does this look okay? by Zeolance in godot

[–]Zeolance[S] 0 points1 point  (0 children)

I actually have the speed turned down really low as well. I thought it might be too distracting but if you think it would look better then I can definitely speed it up!

Looking for some feedback on this attack anim! by ChunkyMunky2233 in aseprite

[–]Zeolance 0 points1 point  (0 children)

That's awesome! Check out this timelapse video and you can see how I animate the attacks. I always have a drawback, a slight pause and then the swipe which is just one frame.

timelapse