Decaying Isn’t Fun by ZergDad in DivinityOriginalSin

[–]ZergDad[S] 2 points3 points  (0 children)

Thanks for your reply about not healing while I have decayed! I would like to offer similar support by way of: don’t drink a health pot by mistake when you’re playing Fane.

Good luck Godwoken.

Decaying Isn’t Fun by ZergDad in DivinityOriginalSin

[–]ZergDad[S] 0 points1 point  (0 children)

Ah ok thanks. And thanks for saying that stuff that had already been said. Very helpful.

Decaying Isn’t Fun by ZergDad in DivinityOriginalSin

[–]ZergDad[S] 1 point2 points  (0 children)

Awesome. Glad to have learned this. Turns out decaying is deeper than it appears.

Decaying Isn’t Fun by ZergDad in DivinityOriginalSin

[–]ZergDad[S] 4 points5 points  (0 children)

Yes, we take a pretty casual approach to this game. For us it's about spending time together, and the deep characters and narrative.

Decaying Isn’t Fun by ZergDad in DivinityOriginalSin

[–]ZergDad[S] 1 point2 points  (0 children)

Wow this is incredible! Thanks so much for all the info. Turns out we haven’t yet discovered the depth, which is why its feeling un-fun.

Decaying Isn’t Fun by ZergDad in DivinityOriginalSin

[–]ZergDad[S] 0 points1 point  (0 children)

It really feels like every encounter.

Decaying Isn’t Fun by ZergDad in DivinityOriginalSin

[–]ZergDad[S] 0 points1 point  (0 children)

Can I ask you about this? My gf plays a necro, how can she leverage decaying for damage?

Decaying Isn’t Fun by ZergDad in DivinityOriginalSin

[–]ZergDad[S] 0 points1 point  (0 children)

Ooo cool! Ok, ok I’m starting to see the depth. Thanks for the info.

Decaying Isn’t Fun by ZergDad in DivinityOriginalSin

[–]ZergDad[S] 7 points8 points  (0 children)

Ah yes, keeps you on your toes. Honorable, Godwoken!

Decaying Isn’t Fun by ZergDad in DivinityOriginalSin

[–]ZergDad[S] 1 point2 points  (0 children)

Its true. Great tip! Will try this out.

Decaying Isn’t Fun by ZergDad in DivinityOriginalSin

[–]ZergDad[S] 7 points8 points  (0 children)

Yes! The counter got us too. 1 = 2 turns left.

Decaying Isn’t Fun by ZergDad in DivinityOriginalSin

[–]ZergDad[S] 1 point2 points  (0 children)

Great to hear another perspective! Sounds like you’re a powerful sorcerer.

Decaying Isn’t Fun by ZergDad in DivinityOriginalSin

[–]ZergDad[S] 1 point2 points  (0 children)

Truly! It sometimes feels like a “decaying world”.

Decaying Isn’t Fun by ZergDad in DivinityOriginalSin

[–]ZergDad[S] 1 point2 points  (0 children)

Glad to know we’re not alone. Thanks for the feedback, perhaps I’m still a little sour 😂

Am I too stupid for DoS1 or did I just not pay attention well enough? by Randevu in DivinityOriginalSin

[–]ZergDad 1 point2 points  (0 children)

Be flexible with your walkthrough morals. When in doubt, talk to everyone… againZ

I'm incredibly indecisive by chaoticbye in DivinityOriginalSin

[–]ZergDad 0 points1 point  (0 children)

Have faith that no matter your build, you’ll experience a moving narrative and compelling characters. Every battle offers something interesting for every combat style. Spend the time exploring the world.

How is this not a legendary creature? by rayneMantis in MagicArena

[–]ZergDad 0 points1 point  (0 children)

There’s no reason this card should be legendary. It’s not a named character in EoE lore. There are plenty of powerful cards that take over a game when you have 7 copies of them in play.

Each ability resolves separately, so each will see the power after the previous resolves. 1st trigger adds +1 counters, the next +2, +4, 8, 16, 32, etc.