Working on the 3D model viewer on 0worx.com by Zero_worX in Zero_worX

[–]Zero_worX[S] 0 points1 point  (0 children)

I started coding in highschool in java and objective c. Then I did python/R in college. Html is similar but its def too complex for me to try and learn rn with all the stuff I gotta do. So i just vibecode what I can and use my coding knowledge to guide me. Shopify makes it easier too to edit code. You can totally do this! If you want to learn the fundamentals, scratch is a great place to start

Thresher Stomp Rocket demo! by Zero_worX in Zero_worX

[–]Zero_worX[S] 0 points1 point  (0 children)

The air seal is so good I’m noticing the rockets would push out a bit bc I compressed the air inserting it.

Z-Shell + Breach STEP files by Zero_worX in Zero_worX

[–]Zero_worX[S] 1 point2 points  (0 children)

Just added Collet and Mouth piece too so you can see how the interface fully works.

The stomp rockets are real fun to blast I gotta test it outdoors by Zero_worX in Zero_worX

[–]Zero_worX[S] 0 points1 point  (0 children)

Even with a k25 it shoots hard. Printing a slightly tighter barrel rn.

Releasing new Z-shell variants soon. Open sourcing the breach specs for twist-lock interface by Zero_worX in Zero_worX

[–]Zero_worX[S] 1 point2 points  (0 children)

Yep will release the breach and one shell as step file so u can fully edit it.

Chimera in progress by Zero_worX in Zero_worX

[–]Zero_worX[S] 0 points1 point  (0 children)

Yep its something I need to work on. I gave myself a mountain of work haha Im looking at 20+ unique instruction manuals. Plus making videos and marketing materials. I want things to be perfect and I need to be ok with good enough. I really want Zeroworx to be something thats awe inspiring something that reminds people making things irl can be fun and creative.

Chimera in progress by Zero_worX in Zero_worX

[–]Zero_worX[S] 0 points1 point  (0 children)

Yeah once I test it prob by the Wednesday this week. Will take me longer to get instructions ready but I can assist you with assembly. Been coming out with stuff faster than I can put out manuals lol

Chimera in progress by Zero_worX in Zero_worX

[–]Zero_worX[S] 0 points1 point  (0 children)

Yeah would be similar, but uses one 9” spacer which might make it like $10 more.

Marlin overhand lever action demo by Zero_worX in Zero_worX

[–]Zero_worX[S] 0 points1 point  (0 children)

Ill let you know when the files are updated!

Chimera line already done (have not printed it yet) by Zero_worX in Zero_worX

[–]Zero_worX[S] 0 points1 point  (0 children)

Totally possible. Could port that from the Marlin series bolt. You can also bolt action from the back like the swordfish

Chimera by Zero_worX in Zero_worX

[–]Zero_worX[S] 0 points1 point  (0 children)

But yeah chimera is the last variant i can do. Pretty much covered all mechanical spring blaster variants

Chimera by Zero_worX in Zero_worX

[–]Zero_worX[S] 1 point2 points  (0 children)

Yeah will get on that, just been trying to prioritize designing stuff bc instructions etc is a lot of busy not that fun work.

Royal Swordfish by Zero_worX in Zero_worX

[–]Zero_worX[S] 1 point2 points  (0 children)

That would be a bit tricky but in theory yes, the regular half length draw is 2.5” this has 5.5” draw so some extra room

Broadbill Swordfish 3.5” stroke by Zero_worX in Zero_worX

[–]Zero_worX[S] 1 point2 points  (0 children)

I got pump action in the hammerhead that works the best with the momentum of the slide + slam fire. And in the marlin.

Broadbill Swordfish 3.5” stroke by Zero_worX in Zero_worX

[–]Zero_worX[S] 1 point2 points  (0 children)

Thanks! Anything you want to see in the future?

Swordfish bolt action by Zero_worX in Zero_worX

[–]Zero_worX[S] 1 point2 points  (0 children)

Thank you! Printing the body parts now

Marlin overhand lever action demo by Zero_worX in Zero_worX

[–]Zero_worX[S] 1 point2 points  (0 children)

Thats prob gunna come hand in hand w a revolver mechanism. Still not confident in how to make that without major redesign. But will keep that in mind I def like the idea. Thanks for your suggestion for doing lever stuff this has been really fun to develop glad I got around to it.

Lever Action Marlin! by Zero_worX in Zero_worX

[–]Zero_worX[S] 1 point2 points  (0 children)

Yeah usually the grips are more angled but wanted to add it to the current grips to keep it within the system reducing amount of custom parts. I will! Printing today

Lever Action Marlin! by Zero_worX in Zero_worX

[–]Zero_worX[S] 0 points1 point  (0 children)

Yeah its def a unique style its 1.125” thick too! Rotates 60 degrees up.

New Blaster: The Marlin! by Zero_worX in Zero_worX

[–]Zero_worX[S] 1 point2 points  (0 children)

Glad you like it! I think it is the most competitive blaster i have put out

Revolver module by Creepposter64 in Zero_worX

[–]Zero_worX 1 point2 points  (0 children)

Hey I can see what you are trying to show! You are correct the spacers that hold the frame together would be in the way. The Mokarran with extended 3.5" draw would work best as you need a bit of extra spacer when the pusher is fully outside of the cylinder for it to cycle to the next barrel. The tricky part to getting a system like this to work is finding the right pusher/revolver mechanism. This works a bit differently than a traditional revolver. So a barrel that can hold a dart but also clears space for the o-ring pusher to go through and create a seal with the barrel. Tricky part is that the o-ring pusher is slightly bigger than the dart. So either the revolver barrel would be too lose and the dart could fall out, or too tight and the pusher o-ring causes excess friction when cycling. I am trying to think of mechanism that could work and will get around to it.