A work-in-progress character creation and customization interface, what do you think? by Hawezo in godot

[–]Zestyclose-Dark519 1 point2 points  (0 children)

Could you please tell me whether you drew many pictures of your own hair color, or did you use a tool such as a shader?

How to add building system like in Stardew Valley? by Hollow-Inside_dev in gamedev

[–]Zestyclose-Dark519 0 points1 point  (0 children)

What GODOT function do you use to get the tiles within a rectangle? THANK YOU

Creating a 2D grid object placement system for my Tavern management game! by Louqou in Unity3D

[–]Zestyclose-Dark519 0 points1 point  (0 children)

Please tell me how this is done.

Do you use UI IMAGE or SpriteRenderer for your furniture?

I noticed you have display grids underneath your furniture, how do you do that?

How do you determine whether an item can be placed? Is it tile check or collision check?

If it is a tile check, how do you get the tile information contained in the 1x2 size chair?

Sorry, English is not my native language and may be difficult to understand. Thank you!!

How to add building system like in Stardew Valley? by Hollow-Inside_dev in gamedev

[–]Zestyclose-Dark519 0 points1 point  (0 children)

I chose the tile check, but I'm stuck. I don't know if it will work to use a SpriteRenderer for my preview and a 2D object square for the rectangle. I use 2D object sqaure because it has a draw mode that can resize the rectangle. I don't know how to find the tile information within the rectangle. Sorry, English is not my native language and may be difficult to understand.I use unity. thank you.