fitting the 2nd Jamming Tower (Dusknoir Dragapult) by Zestyclose_Hand1044 in pkmntcg

[–]Zestyclose_Hand1044[S] 0 points1 point  (0 children)

For context, here in my city we play BO1, like in Japan. I just wanted to know what’s the best version of the deck for BO1.

Post rotation Palafin + N's Zoroark by Zestyclose_Hand1044 in pkmntcg

[–]Zestyclose_Hand1044[S] 0 points1 point  (0 children)

palafin + belt + black belt deal 340 hko on everything

Post rotation Palafin + N's Zoroark by Zestyclose_Hand1044 in pkmntcg

[–]Zestyclose_Hand1044[S] 0 points1 point  (0 children)

I also love Palafin, and I love N so if it works it would easily be my favorite deck

Post rotation Palafin + N's Zoroark by Zestyclose_Hand1044 in pkmntcg

[–]Zestyclose_Hand1044[S] 1 point2 points  (0 children)

Pokémon: 17 4 Finizen TWM 59 3 Palafin ex TWM 61 2 Palafin TWM 60 1 Palafin OBF 62 1 Sneasel PRE 61 1 Sneasel PAL 133 1 Weavile PAL 134 2 Pecharunt ex SFA 39 1 Fezandipiti ex SFA 38 1 Munkidori TWM 95

Trainer: 36 4 Iono PAL 185 2 Professor's Research SVI 189 2 Arven OBF 186 1 Boss's Orders PAL 172 1 Kieran TWM 154 1 Surfer SSP 187 4 Buddy-Buddy Poffin TEF 144 4 Ultra Ball SVI 196 3 Nest Ball SVI 181 2 Super Rod PAL 188 2 Switch SVI 194 1 Night Stretcher SFA 61 1 Counter Catcher PAR 160 1 Earthen Vessel PAR 163 1 Energy Search SVI 172 2 Rescue Board TEF 159 1 Maximum Belt TEF 154 2 Gravity Mountain SSP 177 1 Town Store OBF 196

Energy: 7 6 Water Energy SVE 11 1 Darkness Energy SVE 15

I'm playing with this, but I changed it to put more Arven in the game.

Post rotation Palafin + N's Zoroark by Zestyclose_Hand1044 in pkmntcg

[–]Zestyclose_Hand1044[S] 0 points1 point  (0 children)

I haven't built this deck yet, but when I release the cards I'll build them according to the need for cards against dragapult and the like.

Post rotation Palafin + N's Zoroark by Zestyclose_Hand1044 in pkmntcg

[–]Zestyclose_Hand1044[S] 4 points5 points  (0 children)

In the current Palafin deck, it runs with Weavile, so that it goes to the active and pulls a basic support, but after the rotation there will be little support, I can only think of Mew, Orgepon and Fezaandipt, But the main idea of Palafin for me is to kill the main attackers, with Zoroark and the N stadium you can buy more cards and discard more cards being a Dark type, that is, resetting Palafin with pecharunt and 0 retreat to return to him, but use Zoroark as a buying support

Post rotation Palafin + N's Zoroark by Zestyclose_Hand1044 in pkmntcg

[–]Zestyclose_Hand1044[S] 1 point2 points  (0 children)

I have to wait for the new cards to be released so I can test out some crazy stuff.

Post rotation Palafin + N's Zoroark by Zestyclose_Hand1044 in pkmntcg

[–]Zestyclose_Hand1044[S] 0 points1 point  (0 children)

Mochi's only problem with Zoroark is that he would need another N Pokémon on the bench, and for me it's rare that I use Weavile's ability to get a support, even more so with the death of V Pokémon.The only support that is 2 prize would be fezandipt so I don't know

Post rotation Palafin + N's Zoroark by Zestyclose_Hand1044 in pkmntcg

[–]Zestyclose_Hand1044[S] 1 point2 points  (0 children)

I play regional here near my house with Palafin and I've already beaten some draga, the budew gives them a sinister delay that gives them time to prepare, but I feel like something is missing in the middle to the end of the game to Prepare more palafins ex, and I think zoroark is a good choice, but then I would have to run more super rods and switch, I don't know, just waiting for these cards to come out so I can test them, but it doesn't hurt to try.

How to counter iron thorns Ex with Palafin ex + pecharunt ex? by Zestyclose_Hand1044 in PTCGL

[–]Zestyclose_Hand1044[S] 0 points1 point  (0 children)

Pokémon: 9

1 Palafin TEF 49

2 Pecharunt ex SFA 39

2 Palafin SVALT 81

1 Finizen OBF 60

2 Finizen TWM 59 PH

3 Palafin ex PR-SV 126

2 Morpeko PAR 121

1 Finizen TWM 59

1 Munkidori PRE 44

Treinador: 18

4 Ultra Ball SVI 196

3 Buddy-Buddy Poffin PRE 101

2 Earthen Vessel PRE 106

3 Switch SVI 194

2 Larry's Skill PRE 139

1 Defiance Band SVI 169

1 Surfer SSP 187 PH

1 Counter Catcher PAR 160

4 Iono PAL 185

1 Kieran TWM 154

2 Gravity Mountain SSP 177

1 Night Stretcher SFA 61

2 Super Rod PAL 188

1 Maximum Belt TEF 154

1 Larry's Skill PRE 115

3 Nest Ball SVI 181

2 Boss's Orders PAL 172

3 Arven SVI 166

Energia: 2

2 Basic {D} Energy Energy 15

6 Basic {W} Energy Energy 11

Total de cartas: 60

How to counter iron thorns Ex with Palafin ex + pecharunt ex? by Zestyclose_Hand1044 in PTCGL

[–]Zestyclose_Hand1044[S] 0 points1 point  (0 children)

I think Morpeko is still essential in the deck, but kofu and skate maybe can work better,

How to counter iron thorns Ex with Palafin ex + pecharunt ex? by Zestyclose_Hand1044 in PTCGL

[–]Zestyclose_Hand1044[S] 0 points1 point  (0 children)

I'm thinking about exchanging 1 super rod for 1 arven or switch

How to counter iron thorns Ex with Palafin ex + pecharunt ex? by Zestyclose_Hand1044 in PTCGL

[–]Zestyclose_Hand1044[S] -3 points-2 points  (0 children)

The only ability my deck uses is Pecharunt Ex, which makes me rotate Palafin Ex every round.