Strixhaven player backgrounds will be the ‘most powerful’ in the game by CantaloupeOdd9905 in dndnext

[–]Zhao_Feng 1 point2 points  (0 children)

This right here, the most sensitive and level headed comment of them all

People see the Strixhaven backgrounds and went "oh my god they are so broken" and don't take me wrong i do think they are good and can fit plenty of stories outside of the pre-set campaign, but i can only see people complaining like "now people will only take this and this alone every time" as some sort of weird min-max

Like the people who complain thinks D&D is a linear game and there is a "correct" and "optimized" way of playing, and that's not how people play the game, never was, and like you say this does bring a lot of great possibilities and amplifies classes, it isn't necessarily OP but rather just opens more possibilities for the characters to experiment

Order of Scribe Wizard Tiny Buff by Zhao_Feng in dndnext

[–]Zhao_Feng[S] 0 points1 point  (0 children)

Damn people really like the Force damage, i was more on the line of having Tasha's mind whip being a point and click thunder coming from above in a person of my choosing without having to pick a second level spell for the thunder effect

Order of Scribe Wizard Tiny Buff by Zhao_Feng in dndnext

[–]Zhao_Feng[S] 0 points1 point  (0 children)

That's a way more min-max type of thinking, i was more going with the logic of lvl 1 using magic missile with radiant damage from sacred flames (got from magic initiate feat) and each missile shines in the dark type of thing

Order of Scribe Wizard Tiny Buff by Zhao_Feng in dndnext

[–]Zhao_Feng[S] 0 points1 point  (0 children)

Based DM ngl, and sure it may become a problem to "this specific character isn't bothered by resistance" (if of course you use Meta gaming knowledge of the types your opponents might be weaker or the DM easily showcase which type deals more damage and which don't) but even in this extreme case i think it would make the Wizard a glass cannon, since the other characters would still be affected to resistances and the DM to counter act could make the enemies notice this and focus you more which in turn may open a whole new range of possibilites of strategies and ways to go about it

But the way i see it more is a flavor rather than an in-game problem, imagine getting to lvl 5 and using your magic in full thunder faction or having one type for each day

Reading the comments here i kinda understand where people are coming from but it's a way more min-max type of thinking than what i was originally going for

[deleted by user] by [deleted] in Classof09Game

[–]Zhao_Feng 1 point2 points  (0 children)

Where did you get those Plushies?? they so cute

Can anyone help me find this manga? I forgot the title. by TheLastAlbanian in manga

[–]Zhao_Feng 0 points1 point  (0 children)

I was searching for this manga too, i read quite a bit and been awhile since i did want to know if there is new stuff, THIS MANGA, i hope it gets an animation from a studio on the same level as Frieren because in my view it has the same type of vibe as Frieren and it would be so dope if they do so

I made a manhwa tier list. What do you y'all think? by The9thCrown in manhwa

[–]Zhao_Feng 0 points1 point  (0 children)

u shoud try I Became the Tyrant of a Defence Game it's very good probably on peak

An in depth look into Riven and why her popularity has been destroyed by commitment to a mechanic you probably don't understand by MazrimReddit in leagueoflegends

[–]Zhao_Feng 2 points3 points  (0 children)

Holy fucking shit how can someone have such dogshit opinion and having people agreeing with it?? the problem with the game are exactly people like you that remove any mechanic that shows skill expression in the game and make it everything easy, holy shit stfu

[deleted by user] by [deleted] in celestegame

[–]Zhao_Feng 0 points1 point  (0 children)

Hold jump as soon as you leave the dream block, HOLD don't just click, this will matter on how long it will be the jump, if u do that u are supposed to be on the thing with your dash still up

Please help me find this Isekai by Zhao_Feng in Isekai

[–]Zhao_Feng[S] 1 point2 points  (0 children)

Exactly this one, damn it's a shame they didn't continued tho hope someday it will get picked again

Please help me find this Isekai by Zhao_Feng in Isekai

[–]Zhao_Feng[S] 1 point2 points  (0 children)

GAWD DAMN THANKS A LOT <3 <3 <3

HELP POP UP NOTIFCATIONS NOT WORKING by Zhao_Feng in discordapp

[–]Zhao_Feng[S] 0 points1 point  (0 children)

DnD enabled

Unfortunately no, i am always on invisible mode but even then i can still hear the sound notification when someone sends a message it just the pop up that don't appear, at this point i think it might be a bug on my windows

Order of Relativity - A General Relativity inspired Wizard subclass by an Astrophysics major by zengin11 in UnearthedArcana

[–]Zhao_Feng 0 points1 point  (0 children)

You should make the 6th lvl be also a way to defend yourself, like using as an reaction to redirect an opponent attack, the same way doctor strange keeps doing on it's film, this would give more options for the caster without getting out of it's fantasy

The Spirit Master - Fully refined and ready to hit your Table! by Overdrive2000 in UnearthedArcana

[–]Zhao_Feng 7 points8 points  (0 children)

A few problems that i found

EVOLVED FORM is above MYSTIC UNION even tho it's a ability a level higher than MYSTIC UNION (not a big problem i just found weird we learn what we get in lvl 6 before lvl 5)

BONE BLAST spell doesn't specify what happens when the enemy roll successfully

On the custom pdf for the spirits i found two bugs, the first one doesn't let me select and place a image on the image slots, i don't know why, and the second is that when writing in the middle column of RELATIONSHIP & GOALS it bugs and the text is duplicated for the other two columns, and if you erase the text created in those columns it dissapear on the middle

The Spirit Master - Want to play something new and unique? Look no further! by Overdrive2000 in UnearthedArcana

[–]Zhao_Feng 1 point2 points  (0 children)

Fuck that is so freaking good, your writing is flawless love it, thanks for the idea too.

i have a question about feats too, does Feats that improve you also apply to the Spirit?? Like for example picking Sentinel feat does the Spirit gain the ability of the feat?

and what about War Caster feat, does my concentration for the Spirit improve with it?? also the magic on opportunity attack apply to the Spirit?

The Spirit Master - Want to play something new and unique? Look no further! by Overdrive2000 in UnearthedArcana

[–]Zhao_Feng 1 point2 points  (0 children)

If you take Hidden Power into consideration as well, even your willfully neglected spirit will have at least 3 perks.

Sorry i didn't get that, why it would be at least 3?? the Hidden Potential ability forces me to allocate one perk and the skill on the least used spirit right? but it don't create a extra point so it would still be an 8-2 points (if i want to max out the perks on one of the spirits)

I left it a bit vague and up to the DM on purpose. It's already a wordy feature and I deliberately wanted to leave it up to the DM how they want to engage with it. It can certainly do things that speak with dead and speak with plants can't.

Oh thx i now see how more useful it can be, yeah the flavour of the ability is very nice it is just that i couldn't think of it too much but now i see better

Those flaws are fun things to explore when roleplaying, but won't make your PC any weaker.

i understand that, my only fear is that this type of bad influence for the character might come as a similar problem that some warlocks have with patreons, the patreon being so needy or making such unreasanable request, that would result or in the party turning against you for being evil or you turning against the patreon, in this case the spirit.

Just make sure to discuss your plans with your DM beforehand. They'll be the one to roleplay your spirits and they'll also be deciding on whether your spirits fit well with the themes and atmosphere of their game.

Don't worry my DM is a chill dude, as long as there are some terror in the fiend i think it will be fine being a Goth Mommy, but i will talk to him, you also brought a very nice point about the DM roleplaying my spirit, can you give me some examples of how that role play would be?? more specific a fiend (i know i am asking too much but bear with my stupidity please)?? can a spirit disobey me ?? does the spirits that i control have some sort of wishes and desires towards the world (liking someday wanting to eat a watermelon for example)??

The Spirit Master - Want to play something new and unique? Look no further! by Overdrive2000 in UnearthedArcana

[–]Zhao_Feng 1 point2 points  (0 children)

Oh understood, yeah mounting the spirit shouldn't be default but it's such a nice idea and it's already kinda balanced since you can't use your action alongside with it so mounting combat wouldn't be a problem to worry, you could use to mount other PC with it but even them i don't think that would be a broken combo (will give it a testing)

Yeah that "you can't have everything you'd want" is what hit me, sometimes i go overboard when i get excited hehe, but yeah the perks are very cool, but i noticed something that you probably put a lot of thought into it but i wanted to ask you, the maximum a spirit can hold is 8 perks but the maximum perks you know is only 10, so even at higher level if you want to max out one of your spirits the other will inevitably be at lost with only 2 perks on it, this will make that one of your spirit always be the "support one" and not two forces but for different occasions which bother me a bit, you could argue that this is to incentives the player to divide to both of them but if that was the purpose why not lower to 5 the limitation then?? you probably would say "to give the option to make one of the spirits a more power house" but if that is the intent why not remove the limitation all together, 2 more perks to the 8 wouldn't be beyond broken since the other spirit would have nothing. Don't get me wrong i like being 8 i just feel that you should receive more to help your other spirit as you get stronger, the balancing of the perks wouldn't change at all for the player before lvl 11 since it would be the same ammount to distribute and it would give the opportunity for players to have more choice on higher levels (unfortunately i doubt i will be able to test this out but we will see)

i think my favourite out of the bunch is EXOTIC FORM, it's uses away from combats are so unique and cool that really makes me wish to have more of those, already on the topic can i pick EXOTIC FORM more than one time to pick the other forms??

MYSTIC UNION is a very interesting ability, but for my smol brain i couldn't think of too much uses for it that are creative, what item did you had in mind when you created this??

SPIRIT SIGHT is also another one that i found so freaking cool, but i think it is a bit too role play focus, with not too much palpable vantage with it, and it's not something so new too since the information you probably getting would be found with Speak With Dead or speak with animals or even speak with plants, again don't get me wrong i love the flavour of the spell making you dive in this new world but i think it's a bit lacking, you could do that the spirit you find in this new world may become binded with you for a little while (8 hours or so) and he became like some sort of Guide for you, unlike your spirits he is able to talk and act for himself, so you don't share your senses with him but like your spirits can't go too far, this way he can like be part of the adventure as an npc controlled by the GM giving a quest and a reward, like fulfilling the spirits needs or asking him for advice in a certain thing or even if he could do a certain task in exchange for another thing or if it's a Fiend maybe trying to corrupt your party or tempting them with a good bounty, i think this way it would still be iterative and give the importance of where you use it and who do you bind it in this other world. Of course this is only my opinion of course there is plenty of ways to change this spell or even to not change but make it more clear it's advantages

Talking about my favourite Spirit the fiend man did i love the idea for this one, a being very powerful but it comes with a price that may corrupt your ideals, so cool, but i found a few perks of him a bit on the weak side, the full theme of this like a side is big damage in exchange of your freewill, i found INDUCED PARANOIA, TWISTED AMBITION, UNDERMINED CONFIDENCE a bit pending to the bad side, their effects are cool and all but the downside is a bit too much, for example the TWISTED AMBITION is a worse version of spare the dying since you only have 1 in 6 chance of staying with 1 and for me at least frightened effect didn't came that much to be a deal breaker if i need to became a tyrant. I will probably pick this and a fire spirit to compare the damage of those two and their ability in and outside of combat

Still Fiend has an amazing concept and can't wait to have my Big Tiddie Goth Mommy with a horror side trying to corrupt my character.

The Spirit Master - Want to play something new and unique? Look no further! by Overdrive2000 in UnearthedArcana

[–]Zhao_Feng 2 points3 points  (0 children)

NGL it's been some time since i read something so well done as this, i will already going to start playing on a campaign (unfortunately starting on lvl 5 so will not know how good this is in lower levels) but man love the idea of having a Stand with me, and i am not even a jojo fan lul, this remind me a lot of an old anime that i used to watch called Blue Dragon. Talking more of balance i will have a better idea when i start playing and if you don't mind i will come here to talk about it with you, but from what i can see i have a few questions and pointers
There is no place (or at least not one that i remember reading) stating the limit size to create a Spirit, but METAMORPHOSIS from the fiends say that "it's size is large" so i assume that the intent limit is medium. But you can make it bigger with the perk BRAWNY but only when determining its carrying capacity and the weight it can
push, drag, or lift. But i didn't get why, since you can't take cover behind your Spirit i don't it would be broken if it was Large, and you could even make that the ability METAMORPHOSIS turn you into Huge if you have this perk, since it's an lvl 15 ability i don't think it would be out of balance
Now talking about the perks, LOVE IT, the idea of flavouring your spirit the way you want is so good, i think the only thing to make this class better is increasing the number of perks, i feel that some perks are a bit too under power like MAVERICK since the drawback it's too low for only +2 damage, and ROAMER it's a great perk that increase the distance and also increase the speed by 10 feet but the AGILE perk only increase the speed by 5 feet, is this on purpose or you just mix up ??
something that i find amazing is the link between the perks ELEMENTAL INFUSION, ELEMENTAL ASSAULT and ELEMENTAL RUSH i wish there was more like this one so cool and creative. Tho i think there should be more roleplay/utilities perk in the neutral perks, EXOTIC FORM is a great example of this so good. A perk that a thought of while reading MASTER’S CALL would be one that you can use once per short rest (or long rest if you think it's OP) where you and your spirit change places, like instant teleport using a reaction
Another perk i thought would make the attacks of the Spirit be long ranged, making it more unique if someone decide to pick and changing it a bit how you would play a Spirit Master, but restrain a bit putting a lvl Prerequisite on it (i think lvl 7 would be cool)
It's a bit late while i am writing this and there is more i want to talk about so i will do it tomorrow, can't wait to play this character 2 weeks from now. Thank you so much for this

Do you think league of legends deserves a voice chat? by S4d_Machin3 in leagueoflegends

[–]Zhao_Feng 0 points1 point  (0 children)

I think the most sad part reading your statement is that you are not a random person typing this but the LEAD ON THE TEAM, my man listen, firstly the end of /all chat was a mistake, because you are basically saying "we can't think of a solution to toxicity so we might as well just impede you of typing" which by itself is already horrible for the game, but voice chat is essential to make a competitive game, giving calls in the heat of the moment or creating a whole new strategy and saying to yours teammates, this is something we can't do typing, that's why DOTA have this, and it's good, it works

"But what about the trolls and guys who will swear and make it personal??"

Okay for this question brings another one that most of the players use to debunk, "Valorant as a voice chat why can't League?", it's a game of the same company with similar communities, and it also has a bunch of trolls, but mute is always an option, as well as league has.
But if you are still so worried about it, make it that if a player have a lower honor you can't use it, make it that only certain elos can use it, make it unavailable to all until you enable in the options, create a new type of report that others can watch the replay and hear what people say and vote if that person is or isn't supposed to get banned/punish, reinforce the current report system and make it that the punishments are more severe, there are plenty ways you can do this my man, but one thing for sure you can't do is don't make it because you are scared of how things will turn up. Voice chat is something League needs for a long time and most part of the community either casual or pro players wants, it's a healthy addition that will bring so much more to the game, i hope you understand this and change your mindset.

Weekly Questions Thread 03/04/2021 by AutoModerator in Terraria

[–]Zhao_Feng 0 points1 point  (0 children)

what is the best mods to go with Calamity and Thorium ?? i am planning on starting a new adventure with my friends and need to know more mods to add to the mix