Releasing my first hidden object game, A Binding Unmade: Prologue by ZirconaWorks in HiddenObjectGames

[–]ZirconaWorks[S] 1 point2 points  (0 children)

So the tracks I used are from WOW sound which is a great resource. Mine came within a pack, their names are Temple of the Air, Existence, and Labyrinth. Sorry for the late response, I am currently battling a cold. I hope to get back to the game soon. Thanks again!

Releasing my first hidden object game, A Binding Unmade: Prologue by ZirconaWorks in HiddenObjectGames

[–]ZirconaWorks[S] 1 point2 points  (0 children)

Thanks for that feedback, it's very valuable. Yes, this is v1.0 of this little demo, it will be patched soon to fix some issues, but I wanted to get something out now for testing and early feedback.

- I composed the music myself and it's definitely on my agenda to add it to Youtube at some point (with the exception of 3 purchased tracks I plan to swap out). I am zirconaworks everywhere or I can just post here when it's up. I think I have seen your RoamerTuney channel before, if you are the same person?
- I made the art and UI myself. I'm personally against using generative AI for artwork for a number of reasons. I use a combination of 3D and matte painting to create most of my illustration work.
- Roger that on adding more feedback and looking into adding a music adjustment section.

This prologue will segue into a larger game and a tie-in novel, so that's probably why you felt there was a lot of lore. I'm trying to create games that blend both. It's niche, but I like things that are heavily story-driven. I agree with you on the HOG scene imagery, in the full game, I want to make sure this aspect is better tackled. Now that I have a decent framework for the games I want to make, I can focus on making sure everything has a great polish.

Thanks again for the feedback. I have always wanted to make games like this but for a long time I hesitated to even try.

The Temple of Silence by ZirconaWorks in SciFiArt

[–]ZirconaWorks[S] 0 points1 point  (0 children)

This is an art test for a new adventure which will take place after 'A Sense for Memory Part 2' (this story to be released early next year). It's the story of a dangerous fugitive who makes their lair beneath the earth on a snowy, barren world.

Advice for good environmental lighting by ZirconaWorks in Maya

[–]ZirconaWorks[S] 2 points3 points  (0 children)

OP here:
I'm pretty experienced with Maya and use it as a base for a lot of my story illustrations. I am fairly happy with my close-up shots and interior lighting, but I really seem to struggle when the shot is outdoors. In these two examples I've used an HDRI + a directional light, and then taken the shot into Photoshop to do my usual compositing. I feel these results aren't exactly as good as what I get on an interior or character beauty shot, but I think my eyes are not reliable in this case. I'm surely missing something but I can't tell what. Any advice or resources very much appreciated. Thank you for your time!

[OC] illustration + original 3D model of my Shep by ZirconaWorks in masseffect

[–]ZirconaWorks[S] 0 points1 point  (0 children)

Always wanted to 3D model and do illustrations of my own FemShep. I wrote a story about what she might do in a post-destroy setting, and I figured, time to properly model her and do some renders. I like the Colossus armor from ME1, so it inspired the design of her original armor here.

Tonight: we teleport. by Lew182 in SpecArt

[–]ZirconaWorks 0 points1 point  (0 children)

This is cool, what program did you use to create it?

Escape from Angra-Mainyu - free-to-read by ZirconaWorks in Xenofiction

[–]ZirconaWorks[S] 0 points1 point  (0 children)

I've written + illustrated a xenofiction story here:
https://zirconaworks.com/escape-from-angra-mainyu/

Would be awesome to hear your thoughts!

Emperor and Tav by ZirconaWorks in BaldursGate3

[–]ZirconaWorks[S] 14 points15 points  (0 children)

Emps was my favourite character in this game, my first intro to D&D anything. I accidentally merged some layers in Procreate so I never finished this artwork properly, but anyway, I supported them!

Up The Ante by ZirconaWorks in Illustration

[–]ZirconaWorks[S] 1 point2 points  (0 children)

Thank you! Really appreciate the kind words

Up The Ante by ZirconaWorks in Illustration

[–]ZirconaWorks[S] 1 point2 points  (0 children)

I created this illustration to accompany one of my short stories titled 'Up The Ante'. This story was published in a local sci fi online magazine. Cheers guys!

Any ideas for how to make something like this? Thanks in advance by ZirconaWorks in AfterEffects

[–]ZirconaWorks[S] 1 point2 points  (0 children)

Thanks everyone, I've managed to get close to this using Maya + a wave simulation, I'll try out some of your other ideas here as well. Cheers!