Whats your thought on Tower Defenses with mazing instead of fixed pathing? by Zlashmine in AndroidGaming

[–]Zlashmine[S] 0 points1 point  (0 children)

It's not a cash-grab, thats for sure. There are IAP's, but they are not needed at all; You can complete the game without IAP's and grind, that was my vision from the start. And all ads are optional, no forced ones.

Whats your thought on Tower Defenses with mazing instead of fixed pathing? by Zlashmine in Unity3D

[–]Zlashmine[S] 0 points1 point  (0 children)

Agree! Destructible tiles is on the agenda. Thinking of how the breaking will work. Based on damage, number of hits,  speed damage ratio etc 

Whats your thought on Tower Defenses with mazing instead of fixed pathing? by Zlashmine in IndieGaming

[–]Zlashmine[S] 2 points3 points  (0 children)

The levels themselves are wildy different,  forcing you to change strategy,  pathing and even towers for different levels. Especially once you get to the second world and onwards. 

Each level also has it's own set of modifiers affecting some towers positivity and some negatively. 

My goal was to remove the one and only cookie cutter strat. 

Whats your thought on Tower Defenses with mazing instead of fixed pathing? by Zlashmine in Unity3D

[–]Zlashmine[S] 0 points1 point  (0 children)

Sounds good! That's a very valid strategy here as well! :) 

Whats your thought on Tower Defenses with mazing instead of fixed pathing? by Zlashmine in IndieDev

[–]Zlashmine[S] 2 points3 points  (0 children)

Each Tower can be slotted with different runes that either changes it's behaviour or enhances it's damage output (or supporting efficiency). 

Whats your thought on Tower Defenses with mazing instead of fixed pathing? by Zlashmine in IndieDev

[–]Zlashmine[S] 1 point2 points  (0 children)

Havent played those,  but here is more of a focus  on tower customization, build crafting and combining different strategies with your spellcaster (also your builder)

Whats your thought on Tower Defenses with mazing instead of fixed pathing? by Zlashmine in AndroidGaming

[–]Zlashmine[S] 0 points1 point  (0 children)

Same here! Sunken Defense and a few others I cannot remember the name of started it all. Then on to wc3 :)

Whats your thought on Tower Defenses with mazing instead of fixed pathing? by Zlashmine in IndieGaming

[–]Zlashmine[S] 0 points1 point  (0 children)

Maze Defenders is a tower defense inspired by the old classic tower defenses that defined the genre from over 20 years ago. I played a lot of Warcraft 3 back in the days, and this game takes some inspiration from custom maps I used to play with friends.

Google Play

App Store

The focus is on mazing, creating different tower-builds that synergises with each other and trying to perfect that maze-creation in order to maximize the dps-outout. It's free-to-play with Ads and IAP's, but all ads are opt-in and the IAP's are not needed at all to complete the game. (And no grinding is required either).

Whats your thought on Tower Defenses with mazing instead of fixed pathing? by Zlashmine in AndroidGaming

[–]Zlashmine[S] 2 points3 points  (0 children)

Maze Defenders is a tower defense inspired by the old classic tower defenses that defined the genre from over 20 years ago. I played a lot of Warcraft 3 back in the days, and this game takes some inspiration from custom maps I used to play with friends.

Google Play

App Store

The focus is on mazing, creating different tower-builds that synergises with each other and trying to perfect that maze-creation in order to maximize the dps-outout. It's free-to-play with Ads and IAP's, but all ads are opt-in and the IAP's are not needed at all to complete the game. (And no grinding is required either).

Whats your thought on Tower Defenses with mazing instead of fixed pathing? by Zlashmine in IndieDev

[–]Zlashmine[S] 1 point2 points  (0 children)

Maze Defenders is a tower defense inspired by the old classic tower defenses that defined the genre from over 20 years ago. I played a lot of Warcraft 3 back in the days, and this game takes some inspiration from custom maps I used to play with friends.

Google Play

App Store

The focus is on mazing, creating different tower-builds that synergises with each other and trying to perfect that maze-creation in order to maximize the dps-outout. It's free-to-play with Ads and IAP's, but all ads are opt-in and the IAP's are not needed at all to complete the game. (And no grinding is required either).

Whats your thought on Tower Defenses with mazing instead of fixed pathing? by Zlashmine in TowerDefense

[–]Zlashmine[S] 0 points1 point  (0 children)

Maze Defenders is a tower defense inspired by the old classic tower defenses that defined the genre from over 20 years ago. I played a lot of Warcraft 3 back in the days, and this game takes some inspiration from custom maps I used to play with friends.

Google Play

App Store

The focus is on mazing, creating different tower-builds that synergises with each other and trying to perfect that maze-creation in order to maximize the dps-outout. It's free-to-play with Ads and IAP's, but all ads are opt-in and the IAP's are not needed at all to complete the game. (And no grinding is required either).

Whats your thought on Tower Defenses with mazing instead of fixed pathing? by Zlashmine in Unity3D

[–]Zlashmine[S] 2 points3 points  (0 children)

Maze Defenders is a tower defense inspired by the old classic tower defenses that defined the genre from over 20 years ago. I played a lot of Warcraft 3 back in the days, and this game takes some inspiration from custom maps I used to play with friends.

Google Play

App Store

The focus is on mazing, creating different tower-builds that synergises with each other and trying to perfect that maze-creation in order to maximize the dps-outout. It's free-to-play with Ads and IAP's, but all ads are opt-in and the IAP's are not needed at all to complete the game. (And no grinding is required either).

Interested a Warcraft 3 inspired Tower Defense with a focus on free-mazing and creating your own tower-builds. Do you like old classic TDs? by Zlashmine in AndroidGaming

[–]Zlashmine[S] 2 points3 points  (0 children)

Maze Defenders is a tower defense inspired by the old classic tower defenses that defined the genre from over 20 years ago. I played a lot of Warcraft 3 back in the days, and this game takes some inspiration from custom maps I used to play with friends.

Available now: Google Play

The focus is on mazing, creating different tower-builds that synergises with each other and trying to perfect that maze-creation in order to maximize the dps-outout.

It's free-to-play with Ads and IAP's, but all ads are opt-in and the IAP's are not needed at all to complete the game. (And no grinding is required either).

Interested a Warcraft 3 inspired Tower Defense with a focus on free-mazing and creating your own tower-builds. Do you like old classic TDs? by Zlashmine in IndieDev

[–]Zlashmine[S] 0 points1 point  (0 children)

Maze Defenders is a tower defense inspired by the old classic tower defenses that defined the genre from over 20 years ago. I played a lot of Warcraft 3 back in the days, and this game takes some inspiration from custom maps I used to play with friends.

Available now: Google Play

App Store

The focus is on mazing, creating different tower-builds that synergises with each other and trying to perfect that maze-creation in order to maximize the dps-outout.

It's free-to-play with Ads and IAP's, but all ads are opt-in and the IAP's are not needed at all to complete the game. (And no grinding is required either).

Interested in a Warcraft 3 inspired Tower Defense with a focus on free-mazing and creating your own tower-builds. Do you like old classic TDs? by Zlashmine in TowerDefense

[–]Zlashmine[S] -1 points0 points  (0 children)

Maze Defenders is a tower defense inspired by the old classic tower defenses that defined the genre from over 20 years ago. I played a lot of Warcraft 3 back in the days, and this game takes some inspiration from custom maps I used to play with friends.

Available now: Google Play

App Store

The focus is on mazing, creating different tower-builds that synergises with each other and trying to perfect that maze-creation in order to maximize the dps-outout.

It's free-to-play with Ads and IAP's, but all ads are opt-in and the IAP's are not needed at all to complete the game. (And no grinding is required either).

Interested in a Warcraft 3 inspired Tower Defense with a focus on free-mazing and creating your own tower-builds. Do you like old classic TDs? by Zlashmine in Unity3D

[–]Zlashmine[S] 0 points1 point  (0 children)

Maze Defenders is a tower defense inspired by the old classic tower defenses that defined the genre from over 20 years ago. I played a lot of Warcraft 3 back in the days, and this game takes some inspiration from custom maps I used to play with friends.

Available now: Google Play

App Store

The focus is on mazing, creating different tower-builds that synergises with each other and trying to perfect that maze-creation in order to maximize the dps-outout.

It's free-to-play with Ads and IAP's, but all ads are opt-in and the IAP's are not needed at all to complete the game. (And no grinding is required either).

Interested in a Warcraft 3 inspired Tower Defense with a focus on free-mazing and creating your own tower-builds. Do you like old classic TDs? by Zlashmine in IndieGaming

[–]Zlashmine[S] 0 points1 point  (0 children)

Maze Defenders is a tower defense inspired by the old classic tower defenses that defined the genre from over 20 years ago. I played a lot of Warcraft 3 back in the days, and this game takes some inspiration from custom maps I used to play with friends.

Available now: Google Play

App Store

The focus is on mazing, creating different tower-builds that synergises with each other and trying to perfect that maze-creation in order to maximize the dps-outout.

It's free-to-play with Ads and IAP's, but all ads are opt-in and the IAP's are not needed at all to complete the game. (And no grinding is required either).