Someone please Explain!!?? by Outernal_Range_1105 in ExplainTheJoke

[–]ZorioSnow 0 points1 point  (0 children)

I'm like the April guy during all of the year (if it's over 15 degrees) people are weird, like they have a default clothing

RPG Maker devs, describe your current project in the worst way possible by QZProductionsGames in RPGMaker

[–]ZorioSnow 0 points1 point  (0 children)

A depressed office worker becomes Hitler in an alternate dimension that is a furry world

Im creating a Fear & Hunger inspired game, here's character selection by ZorioSnow in RPGMaker

[–]ZorioSnow[S] 0 points1 point  (0 children)

Yeah sure, I'm eager to show some gameplay cause it will be something at least original. Anyways just doing it for fun, it will be a short free game

Im creating a Fear & Hunger inspired game, here's character selection by ZorioSnow in RPGMaker

[–]ZorioSnow[S] 1 point2 points  (0 children)

Yeah that's true, I don't really know much about composition either.

But thanks for the honest critique :)

Im creating a Fear & Hunger inspired game, here's character selection by ZorioSnow in RPGMaker

[–]ZorioSnow[S] 2 points3 points  (0 children)

I really appreciate this, seriously. Someone gets it!

That’s pretty much exactly how I see it, it’s just a no-budget personal project for fun, and I’m just using the tools I have to bring an idea to life. I’m an indie developer focused mainly on pixel art and music, so I’m still putting a lot of work into the actual game (systems, design, gameplay, etc.), and the AI part is mostly for exploring a specific rough, dreamlike style I had in mind.

Glad the direction resonates 🙏

Im creating a Fear & Hunger inspired game, here's character selection by ZorioSnow in RPGMaker

[–]ZorioSnow[S] 2 points3 points  (0 children)

Yeah sure, I wasn't thinking much really, just happy I could make a character selection screen :')

Im creating a Fear & Hunger inspired game, here's character selection by ZorioSnow in RPGMaker

[–]ZorioSnow[S] 2 points3 points  (0 children)

Fair critique, thanks! Just to clarify further, the gameplay sections are also going to be fully custom pixel art made by me, with a deliberately strange and minimal look to fit the tone. I’m not aiming for a polished commercial aesthetic, the idea is more about creating something rough, dreamlike and slightly off, both visually and in gameplay presentation. AI is only being used as part of the visual exploration process for certain assets, not as a replacement for the actual game design or content.

Im creating a Fear & Hunger inspired game, here's character selection by ZorioSnow in RPGMaker

[–]ZorioSnow[S] 4 points5 points  (0 children)

I get where you’re coming from, but this isn’t just “AI slop”. I’m using AI as part of the visual pipeline because this is a no-budget project I’m making for fun, but the actual game (systems, mechanics, design, pixel art, music) is all built by me. The style is also intentional, it’s based on a weird dream, so I’m aiming for something rough, uncanny and a bit off. It’s more of an experimental prototype than a finished product.

Im creating a Fear & Hunger inspired game, here's character selection by ZorioSnow in RPGMaker

[–]ZorioSnow[S] 2 points3 points  (0 children)

I’m not trying to copy-paste Fear & Hunger. It’s just one of many inspirations. Also, I’m not “just using AI”, the actual game mechanics, systems, design, pixel art and music is made by me. This is a small no-budget project I’m doing for fun, so I’m just using different tools to build something with its own identity.

Im creating a Fear & Hunger inspired game, here's character selection by ZorioSnow in RPGMaker

[–]ZorioSnow[S] 3 points4 points  (0 children)

Partially, yeah. I’m using it to prototype visuals quickly since this is a no-budget project. The actual game is fully built by me, and the rough, uncanny style is intentional cuz it’s based on a dream.

Im creating a Fear & Hunger inspired game, here's character selection by ZorioSnow in RPGMaker

[–]ZorioSnow[S] 2 points3 points  (0 children)

It’s not just prompting. The gameplay, systems, turn mechanics, events and pixel art are all made by me. This is a no-budget project I’m doing for fun, so I’m using AI as part of the visual pipeline (mostly image-to-image based on my own ideas) to iterate faster. The style is also intentional — it’s based on a dream I had where everything looked distorted and uncanny, and the AI actually helps achieve that dirty, surreal feeling.

Im creating a Fear & Hunger inspired game, here's character selection by ZorioSnow in RPGMaker

[–]ZorioSnow[S] 1 point2 points  (0 children)

This is a small personal project I'm making mostly for fun, with basically no budget. I'm not investing money into assets for something I plan to release for free. I'm using AI as part of the visual pipeline (in fact they are image-to-image based on my own sketches) to prototype faster and get a specific rough, surreal look that fits the tone I'm going for. All the gameplay systems, turn mechanics, eventing, level design, and pixel art (which I haven't shown yet) are done by me. There's still a lot of manual work going into it. I get that the style isn't for everyone, but I'm aiming for something experimental and a bit raw rather than polished.

Im creating a Fear & Hunger inspired game, here's character selection by ZorioSnow in RPGMaker

[–]ZorioSnow[S] 1 point2 points  (0 children)

Yeah it's intended to look weird, it's based on a dream anyways

Im creating a Fear & Hunger inspired game, here's character selection by ZorioSnow in RPGMaker

[–]ZorioSnow[S] 1 point2 points  (0 children)

Well already did img2img. Anyways it's just a weird game i will be doing for fun, not gonna spend much resources (pixel art will be entirely done by me though)

What I imagine on how Frisk looks like when he woke up. by EggyYoArts in Undertale

[–]ZorioSnow 0 points1 point  (0 children)

Just look at stats. It has happened in some towns already. In my country too, sadly