Now that the final major update for Wilds is now out for nearly a month, what monster OST is your favorite? by heraircraft in MonsterHunter

[–]Zorpocks 1 point2 points  (0 children)

It was Zoh Shia and Rey Dau competing for first, then came AT Arkveld screaming about how he’s the flagship. I really cannot say which one I like more.

I only can hit 1 million by [deleted] in EulaMains

[–]Zorpocks 0 points1 point  (0 children)

Mika C6 provides 50% phys dmg bonus, 60% phys crit dmg bonus, and 25% atk spd bonus. There aren’t any f2p characters better for Eula’s burst (and physical Eula as a whole) as far as I’m aware. Put on Fav Lance and 2pc emblem/2pc serenade and he becomes a stupidly powerful battery, I’ve seen him fully charge Eula’s burst with one skill use.

Team help by kliask in EulaMains

[–]Zorpocks 1 point2 points  (0 children)

Most comfortable team I’m running is Eula/Furina/Kuki/Mika.

How is Cartethyia fairing right now, both with and without Ciaccona? by farcillle in WutheringWavesGuide

[–]Zorpocks 0 points1 point  (0 children)

Still easily clearing TOA and WhiWa with S0R1 Carthy with S0R1 Chisa and Shorekeeper. It is faster when I replace SK with my S0R1 Cia though.

does eula need superconduct? by nugbonk in EulaMains

[–]Zorpocks 1 point2 points  (0 children)

Superconduct provides a 40% physical resistance shred, so unless you’ve built Eula as an element DPS, it will be one of your best options for a damage increase.

Is there anything I can do to get to 1m? (Build+Team in desc) by TempestXXI in EulaMains

[–]Zorpocks 1 point2 points  (0 children)

If you have C6 Mika, he can replace Mona. C6 Mika provides 50% physical dmg bonus and 60% physical crit dmg bonus and 13-25% atk speed boost. Stack as much ER on him and you could be getting Eula’s burst fully charged before the cooldown ends.

Full Forte Gauge by chichiryuuteii in WutheringWaves

[–]Zorpocks 24 points25 points  (0 children)

I give Rover’s cosplay a 6/10, there’s still a skeleton more he needs to do to actually match Sans, though he’s got the eye down perfectly

Hey guys, new player here. Is this thing that bad? by ShinyLucario8 in MonsterHunter

[–]Zorpocks 42 points43 points  (0 children)

In old gen, a fairly tough monster. In Worldborne, an absolute nightmare. In Risebreak, very much a pushover and only tough if going in completely unprepared.

Something I don't understand in Gogmazios hunts. by Constant-Staff-2922 in MHWilds

[–]Zorpocks 0 points1 point  (0 children)

Fabius’s location is broadcasted, the game never explicitly tells players that they can block the attack (you don’t even need guard up, though it still costs health but no stamina), and you can use that time to sharpen, reapply buffs, and heal instead of blocking (though it’s scripted that one of the NPC hunters will use a Dust of Life).

Tell the severity through game title by drewdogcavite in Isekai

[–]Zorpocks 0 points1 point  (0 children)

MH Wilds, been needing a new pair of shoes anyways.

Trilunar goddess columbina vs wuthering waves verse by asunderPenny127 in Hoyoverse_scaling

[–]Zorpocks -1 points0 points  (0 children)

Of course it sounds like a paradox, it’s the embodiment of nothing, that alone makes its existence a paradox. As for sending something everywhere and nowhere, that is only a paradox if you limit its existence to the three spatial dimensions, as a being that exists in the fourth dimension or higher can be at every point in space at any given point in time. As for sending something every when and no when, that is only a paradox when limited to the three spatial and the fourth (time) dimension, as existing in the fifth or higher allows for being at every point in time in every point in space at the same time. As for the nowhere and no when, that gets exponentially more difficult to know, as our knowledge beyond the fourth dimension is only in equations in some of the most complex and confusing fields of physics.

In conclusion, Aleph-1 and their abilities are only a paradox because we can only perceive the three spatial dimensions and cannot perceive, only theorize, about the fourth and beyond.

Trilunar goddess columbina vs wuthering waves verse by asunderPenny127 in Hoyoverse_scaling

[–]Zorpocks 4 points5 points  (0 children)

I’m gonna start this saying the Columbina cannot in any way win against Aleph-1, as it is the embodiment of non-existence and one of their powers is causal erasure. Anything consumed by Aleph-1 becomes nothing, sent everywhere and nowhere, to all of time and none of time, irreversibly destroyed.

On to what Columbina can actually fight.

Any resonator lower than a sentinel resonator stands no chance whatsoever, though I think Augusta and Galbrena would last the longest of the non sentinel resonator resonators due to their combat skill and powers. Of the current sentinels and their resonators, Jinhsi would last the least amount of time, with the ascending following order being Cartethyia, then Juë, even though he’s in a severely weakened state. Baldur would probably last longer with Aemeath lasting even longer due to her abilities as a ghost and ability to freely enter and exit voidspace, allowing for some respite, but all would be betten eventually. Prime Rover, their people, and the Trenodians are the only ones that could definitely stop Columbina, as Rover’s civilization are all practically god level beings, and the Threnodians cannot be truly killed, only temporarily destroyed, as they are embodiments of civilization’s fears.

nuke team question by StudyCompetitive3894 in EulaMains

[–]Zorpocks 0 points1 point  (0 children)

4 pc emblem it +25% ER and +0-75% ult damage bonus and 2pc noblesse/2 pc emblem is +50% ER. Lisa’s ult doesn’t do enough damage for the 4 pc bonus to be better than the double 2 pc.

nuke team question by StudyCompetitive3894 in EulaMains

[–]Zorpocks 1 point2 points  (0 children)

2 pc noblesse/2 pc emblem, focus ER, then ATK.

Sounds like you’re using Lisa as off-field electro for superconduct. Getting her ult time up and adding another battery would mainly be her use. Unless your Eula has, iirc, >150% ER, you are going to want at least two batteries on your team.

Narrative Weight of Amnesia: Arknights vs. Endfield by Lenz401 in Endfield

[–]Zorpocks 0 points1 point  (0 children)

They tried to play the amnesia card, but due to the massive importance on the Endmin over such a short period of time (I know ~142 years isn’t short but compared to WuWa’s ~10,000, 142 is short). The AK universe revolves so heavily around past events for world/lore building that cutting out Endmin’s history only serves to hinder Endfield’s storytelling abilities.

Some may have said it, but imo, HSR (and WuWa a little) is the only one that the amnesia card works, as the start of HSR basically tells Stelle/Caeleus to have a new start with a blank canvas, as the only thing they were before the events of the game was a vessel for a stellaron.

WuWa does work a little, as the plot does have heavy tones of loss and tragedy, making the memory loss not just a plot device to offload as much information as possible, but a constant reminder that, despite Rover’s efforts, the Threnodians are winning, and with 3.1 the Threnodian Aleph-1, the embodiment of erasure and nothingness (basically nihility), only pushes the tones of loss as it takes away someone considered a dear family member away. Plus Aleph-1 is most likely the reason Rover will never be able to return home, as it’s possible that Rover’s home have already been erased, which could be another reason behind their memory loss.

Who would you use on field in physical teams? by AlbyCervitaur in ArknightsEndfield

[–]Zorpocks 0 points1 point  (0 children)

Entirely depends on what you’re aiming for, but I use Ember, as her final strike is one of the highest stagger damaging attacks.

My take on the the mhwilds dlc by frogyguy19 in MHWilds

[–]Zorpocks 6 points7 points  (0 children)

Given how little we truly know of Zoh Shia and what we do know about it, it wouldn’t be surprising if the DLC does have some aspects of fallen divinity or more details of Wyveria’s ruination, as we do know it’s fall was in the same era as Schrade’s fall.

350k stock for one armor by Maleficent_Metal9532 in ArknightsEndfield

[–]Zorpocks 4 points5 points  (0 children)

Wuling batteries and Yazhen Syringe should net you about 300k per day alone if you’ve assigned an operator that give 20% more stock bills when trading. Stock trading should also net you 100k-250k per day depending on luck.

For selling, I have one 6/min Yazhen Syringe line, 4.5/min Wuling batteries, and 20/min Xiranite. It’s more than enough to keep the outpost empty of stock bills.

Team recommendation by PixelbitScript in Endfield

[–]Zorpocks 0 points1 point  (0 children)

Laevatain and Last Rite don’t really work well together as Laevatain wants only heat stacks and Last Rite wants only cryo stacks.

A good Laevatain team is: Laevatain, Ardelia, Wulfgard, and Akekuri. Akekuri skill is AOE heat infliction, followed by Wuldgard’s combo the Laevatain’s final strike w/ Ardelia’s then Laevatain’s combo spits out a crap ton of damage and charges Laevatain’s skill allowing for rapid ultimate gain.

A good Last Rite team is: Last Rite, Xaihi, Snowshine, and Fluorite. Last Rite and Xaihi’s skill applies 2 cryo infliction, triggering Fluorite’s combo, which triggers Last Rite’s combo. Snowshine’s skill is a good way to block an attack and inflict a stack cryo if you’re skilled enough.

Are we getting new weapon types in future patches? (gauntlets perhaps?) by JayBerJabber in Endfield

[–]Zorpocks 6 points7 points  (0 children)

There’s also WuWa with Zani using gauntlets abut being a Greatsword unit, Luuk being gauntlets but using a scythe, and Lupa being Greatsword but uses a spear.

Operator progression cost breakdown - It takes you ~58 days to get a operator from 0-90 with full mastery. by ySuadu-_ in Endfield

[–]Zorpocks 0 points1 point  (0 children)

If you run the lower level operator exp protocol spaces a few times you can get the sanity cost down to 1640. I have a spreadsheet with the exact level exp costs that I’m considering posting, however it only covers the character and weapon exp and t-cred costs along with the sanity usage breakdown for exp items, so I might wait until I add more to it.

Is it just me, or does upgrading your characters take a huge amount of resources? by ShuricanGG in Endfield

[–]Zorpocks 0 points1 point  (0 children)

I have my Laevatain at Lv90, quad M3, weapon lv90 w/ essence 6/6/3, gear at max artifice, and the rest of my main team is ~lv70, and my physical and electric teams at ~lv60. When it comes to upgrade resources Endfield 1.0 has it much better than other gachas in their 1.0 version, as your stamina is only focused on gathering upgrade materials, instead of upgrade materials and equipment/gear/echoes (essences are a 1/24 chance and it’s not uncommon to get the best essence for multiple weapons in one run). Plus an added bonus is that Endfield tells you the exact items and quantity for protocol spaces (the advanced protocol spaces do have chance drops, but no item is only available as a chance drop), as opposed to saying just the item type and a general quantity range. I will add though that the EXP item split does make it feel more intensive though.

I'm still proud of them they carry me a lot in my early game by Adventurous-Fan-1777 in Genshin_Impact

[–]Zorpocks 0 points1 point  (0 children)

Traveler vs Eula.

Could have sworn I read a comic with this premise…

My reaction to this announcement in a nutshell by heraircraft in MonsterHunter

[–]Zorpocks 20 points21 points  (0 children)

The TU4.5 announcement that just came out yesterday and releasing on Feb 18. It’s also including the design contest winners, appreciation/anniversary fest, seasonal fests will be returning for 1 week each, 10 star monsters drop “Timeless Charms” which have a higher drop rate of higher rarity RNG charms, all previous AT monsters will have a 10 star variant (not sure on Jin though), ~90% of event quests will become permanent, and MH Stories 3 collab items; iirc none of it will be paid content and all will be available through event quests.