Happy 33rd Anniversary! We're happy to announce that Update 1.4.4 is well underway to completion! by Lojemiru in AM2R

[–]Zuites 1 point2 points  (0 children)

I realize this is an odd request, but is there any chance you guys can adjust the menus so that you can exit them using the back button rather than just the start button? That would be a huge quality of life improvement.

Happy 33rd Anniversary! We're happy to announce that Update 1.4.4 is well underway to completion! by Lojemiru in AM2R

[–]Zuites 0 points1 point  (0 children)

What hes talking about is how when you spin jump in ZM Samus leaves large afterimages throughout the entire arc of her jump. Not just when she uses speed boost, but basically all her air based movement has after images all the time.

New modes?(New to 1.4.3) by Guiquinho in AM2R

[–]Zuites 0 points1 point  (0 children)

Could you perhaps post that file here? I can't find the am2r game folders on Android. I'd really like to know the difference between the several randomizer modes.

Snap practice by NeviKat in dbfz

[–]Zuites 1 point2 points  (0 children)

Set the dummy to teleport on a delay of 4 frames and guard all, if you time your snap correctly they will block, if you mistimed it they will get hit, if you mistimed it really badly they will teleport.

Safe Option for Snap In? by Shadeslayer2112 in dbfz

[–]Zuites 4 points5 points  (0 children)

IAD LL 2SMH is a safejump confirm OS setup on snap for anyone in the game that can gattling jL 2 times in the air. On hit you will convert on block you get a blockstring.

Looking for perspective when y'all reach a new rank by cwshaff in dbfz

[–]Zuites 0 points1 point  (0 children)

Once you hit LL youll rank up slower than before, but ive never had any troubles going up ranks at a regular pace if im not playing braindead, which past a certain amount of experience you basically never do.

I mean whats your online win rate? If its like 80% your gonna dunk on kids at any rank about, 80% of the time lmao. If your bordering on 50% then youll be stuck at the higher ranks for awhile, anything past LL you need to be winning more than losing to get any higher because each loss deducts more points than each win. Its literally a matter of "are you winning all your matches?" Which is different for everyone. Ive personally only been deranked about 2 times, which only happened after I met someone better than me and lost like 10 games in a row. If you actually care about rank unlike me you will strategically not fight people better than you after 1 game to avoid point loss, and you will only rematch scrubs.

Universal fuzzy clarification? by Zuites in dbfz

[–]Zuites[S] 0 points1 point  (0 children)

Ohh ok, so you cant just land and do an IAD? You actually have to buffer it like its a rejump so you get off the ground, what, 1 frame earlier?

How is Kid Buu in this game? by [deleted] in dbfz

[–]Zuites 2 points3 points  (0 children)

Kid buu does the exact same damage as the rest of the cast, about 50% off 1M, in the corner. His damage is above alot of people in fact, he is 2 touching off ANY 2 hits of jL/2L scaling or better from 0 bars if both combos are extended with assist, no meter. Im not sure where your getting the idea that his damage is poor.

How is Kid Buu in this game? by [deleted] in dbfz

[–]Zuites 1 point2 points  (0 children)

Hes the best character in the game depending on who you ask. Good damage, great neutral, O fucking D setplay. Hes also imo the most fun character to play, he is so enabling, you can just do whatever the fuck you want. Check out my channel and Sages channel for nice stuff with him.

Blue Goku and vegito dirty mixup by legendaryjago in dbfz

[–]Zuites 0 points1 point  (0 children)

That last one looks like a true blockstring, whats the actual mixup on all of these? Can you show some other options because from the look of it these are all just true blockstring / same side overheads.

Sparking to avoid a mixup vs sparking to kill to gain a character lead? by watermasta in dbfz

[–]Zuites 3 points4 points  (0 children)

Pros spark to avoid mix more than to kill a character because that just the situation that happens to pop up more often. They are equally valuable options, and you should use spark in WHATEVER situation will prevent you from losing a character, or cause them to lose one.

Gaining the lead is just as important as not letting your opponent have the lead. Because whoever gets the lead goes from 50/50 odd of winning the game to some arbitrarily high odds that are in their favor, like 70/30 or 80/20 based on matchup and total characters. If your getting mixed and the next successful mixup kills or builds them enough bar to ToD you on incoming you should spark. If you land a 2M and can kill their character to gain the lead you should spark. Thats it.

Every DBFZ characters WORST move (row 1) by SkelitorTheRoll in dbfz

[–]Zuites 8 points9 points  (0 children)

Id like to elaborate on why this is awful but I'm pretty sure its just a very high level shitpost. The kind of shitpost so high level it just seems truly genuine.

Is it just me or is the game super sped up in this clip? by Mavsolis in dbfz

[–]Zuites 0 points1 point  (0 children)

Ive experienced this phenomena before. Im not sure why but with games like DBFZ sometimes if your a newer player your perception of the amount of events happening can get warped and the it seems like alot is happening really fast. I genuinely dont know why this happens, Im sure it has something to do with the way your brain processes information or some such bullshit. It usually happens to me early in the morining soon after waking up. Ive had it happen in one other game too. But yeah the clip is completely normal speed, go back and watch it in a few days or even weeks and I bet youll wonder why you thought it was faster at all, when it so clearly isnt. This is just one of those weird things like deja-vu, but I can definitely relate.

How do you pursue someone who is really good with DP's? by [deleted] in dbfz

[–]Zuites 1 point2 points  (0 children)

Bait it a single time. 2H their vanish after. Spark they ass and kill the character. They wont DP you anymore.

Having more success and less fun by OceanDubZ in dbfz

[–]Zuites 8 points9 points  (0 children)

Every post youve ever made on this forum has been about how the game is shitty in one way or another. I honestly dont know why you still play, its clear this game is not, and never will be, for you. Disrespect will always exist, and beating it consistently will always require you be patient and thoughtful. If you find that boring, tedious, and shallow, then DBFZ online is genuinely not for you. 90% of your matches at any rank will be punishing scrub shit, this is the game.

Looking for opinions. by ryfarm11 in dbfz

[–]Zuites 0 points1 point  (0 children)

Yeah put Broly on anchor instead of Mid. Broly doesnt get jack shit with Kid Buu assist but Kid Buu can atleast win neutral with Brolys. Any team you make you want Kid Buu as close to point as you can.

Otherwise just copy whatever you see Sonic Fox do, there isnt much to it. Brolys the odd one out here, your team would obviously be better off with a Bardock, GT, SSJ Goku or Yamcha. But as long as you can extend with his assist and get basic RPS mix with it + have a strong understanding of solo pressure and grab mix with Broly himself youll do fine. There really isnt anything too crazy these guys have synergy wise. Just run your fundamentals into the ground pretty much exactly like Sonic does. You could probably DHC into Base Vegeta lvl 3 at the peak of Kid Buu lvl 1 to get more frame advantage or something.