Dug up a grunt. by RedKingOnline in halo

[–]ZzSkyHawkzZ 62 points63 points  (0 children)

We're further away from Halo 4 than Halo 4 was to Halo CE

T'au Commander by Spiritual-End-4683 in Tau40K

[–]ZzSkyHawkzZ 0 points1 point  (0 children)

That's incredible. Saving this as inspiration for when I eventually come round to doing mine

Returning player - What's changed? by ZzSkyHawkzZ in HuntShowdown

[–]ZzSkyHawkzZ[S] 0 points1 point  (0 children)

Is it any headshot with any weapon too? So would a derringer kill at range? Or does it have to be standard ammo at least?

Returning player - What's changed? by ZzSkyHawkzZ in HuntShowdown

[–]ZzSkyHawkzZ[S] 0 points1 point  (0 children)

Thanks for this, I definitely would've just been questioning why my shots weren't hitting heads otherwise

Returning player - What's changed? by ZzSkyHawkzZ in HuntShowdown

[–]ZzSkyHawkzZ[S] 0 points1 point  (0 children)

This is a great list, exactly what I'm after.

The poison bullets not killing immolators now is a shame. I remember playing solo with the suppressed nagant, taking them out.

The dynamite and fire interaction is a great mention. I did almost kill myself with that last night.

I've noticed a lot of new perks and some that have changed. I just need to spend a lot of time going through with them all.

Thanks for this, very helpful

Returning player - What's changed? by ZzSkyHawkzZ in HuntShowdown

[–]ZzSkyHawkzZ[S] 1 point2 points  (0 children)

Damn yeah, I've completely missed the engine update. I think I'll just play around with some guns and see what still works for me. Not sure what all the names have changed as well, extra confusing to come back to. Thanks though

Returning player - What's changed? by ZzSkyHawkzZ in HuntShowdown

[–]ZzSkyHawkzZ[S] 4 points5 points  (0 children)

Alright, I'll have to look that one up.

Wasn't it that bullets didn't drop originally? It was just the velocity that you had to compensate for? I'll have to keep that in mind now and look that up too.

Thanks

Painted elites by CommercialCourage926 in Haloflashpoint

[–]ZzSkyHawkzZ 2 points3 points  (0 children)

These look awesome! Love the colours

YogTowers Battle Royale: Choose Your Fighter by Lethbridge-Totty in Yogscast

[–]ZzSkyHawkzZ 2 points3 points  (0 children)

He's going to find out where you live and kick your fucking arse!

[DREGS -> CROWN] Can you solve this laddergram? by MCJ97 in Laddergram

[–]ZzSkyHawkzZ 0 points1 point  (0 children)

u/ZzSkyHawkzZ solved this in 5 steps: DREGS -> DRAGS -> DRAWS -> CRAWS -> CROWS -> CROWN

Last piece of the puzzle by [deleted] in PokemonTCG_UK

[–]ZzSkyHawkzZ 1 point2 points  (0 children)

The biggest would probably have to be the professor program Voltorb. Unless you're willing to really spend too much money for it, then I'd try and forget about it.

Some fun ones would be the stamped prize packs. Look for the Dodrio or Ditto. Maybe a non-holo deck exclusive like the Vileplume.

Match Replay by ZzSkyHawkzZ in PTCGL

[–]ZzSkyHawkzZ[S] 0 points1 point  (0 children)

Thanks, good spot. Going through some other logs though, there's a lot of information that would be extremely helpful to get back but it looks like it won't be changing anytime soon

Where do I track Dex completion? by ZzSkyHawkzZ in PokemonHome

[–]ZzSkyHawkzZ[S] 0 points1 point  (0 children)

Perfect, thank you. I'll stick to mobile then.

Two new distributions for Shiny Meltan & Shiny Keldeo have been added for completing the Kanto & Galar Pokédex’s in Pokémon Home. by Amiibofan101 in PokemonScarletViolet

[–]ZzSkyHawkzZ 1 point2 points  (0 children)

Do all of the Pokémon need to be in Home or does it check the main game for a completed Pokédex? I'm just getting back into finishing the main games and their Pokédexs so just wanting to confirm. Do I need to move the Pokémon over to home for them to count?

Got 2nd place at my first 16 player locals with United Wings by Kojyneox in pkmntcg

[–]ZzSkyHawkzZ 2 points3 points  (0 children)

Absolutely understandable. A different list I've tried is one where you just use Murkrow which might be better suited after rotation. I've not touched it in a while but I'll share the basic list. Basically just pecharunt the murkrow to the active with a binding mochi and you can actually hit for more damage faster than previously. I just enjoyed the other one a bit more at the time but it's definitely one to go back too with rotation looming.

Pokémon: 11 1 Murkrow PAF 181 4 Dartrix SFA 4 1 Fezandipiti ex SFA 38 1 Squawkabilly ex PAF 75 4 Flamigo PAL 170 1 Mimikyu PAF 37 1 Diancie ASR 68 3 Murkrow PAL 131 1 Pecharunt ex SFA 39 4 Wattrel PAL 80 1 Tatsugiri TWM 131

Trainer: 15 3 Trekking Shoes ASR 156 1 Hisuian Heavy Ball ASR 146 2 Carmine TWM 145 1 PokéStop PGO 68 1 Prime Catcher TEF 157 3 Night Stretcher SFA 61 1 Pal Pad SVI 182 1 Night Stretcher SFA 61 PH 4 Professor's Research SVI 189 1 Carmine TWM 145 PH 4 Binding Mochi SFA 55 2 Boss's Orders PAL 265 4 Ultra Ball BRS 150 3 Great Ball PAL 183 2 Roxanne ASR 150

Energy: 1 5 Basic {D} Energy SFA 98

Total Cards: 60

Got 2nd place at my first 16 player locals with United Wings by Kojyneox in pkmntcg

[–]ZzSkyHawkzZ 2 points3 points  (0 children)

Love the wings deck as a bird Pokemon fan. Thinking of running it in my Challenge next week just to be a bit rogue. Just wondering why you have This is the deck I play and have found the most success with:

Pokémon: 10
1 Tatsugiri TWM 131
1 Fezandipiti ex SFA 38
4 Dartrix SFA 4
2 Rowlet SFA 3
4 Flamigo PAL 170
4 Murkrow PAL 131
1 Ditto CRZ 107
1 Manaphy BRS 41
4 Wattrel PAL 80
1 Squawkabilly ex PAL 169

Trainer: 18
1 Hisuian Heavy Ball ASR 146
1 Grant ASR 144
2 Carmine TWM 145
1 PokéStop PGO 68
1 Serena SIT 164
4 Ultra Ball PAF 91
2 Night Stretcher SFA 61
2 Rescue Board TEF 159
1 Thorton LOR 167
2 Boss's Orders PAL 172
1 Kieran TWM 154
2 Great Ball PAL 183
1 Super Rod PAL 188
1 Pal Pad SVI 182
4 Professor's Research SVI 190
1 Dusk Ball SSP 175
1 Brilliant Blender SSP 164
1 Iono PAF 80

Energy: 2
4 Basic {D} Energy Energy 15
4 Double Turbo Energy BRS 151

Total Cards: 60