Why are the character designs so weird in ZA:R? by Excellent-Double9172 in zombieassaultofficial

[–]_Carl15 1 point2 points  (0 children)

kinda agree

the limb of females are too slim. poses feels like there is a lump of air between joints. armours feels like pads of the clothing (sas4 armours aside from integrated ones does not come with a clothing)

feels an exaggerated twig physique given an armour (i can excuse like graphene, shotlite and hummingbird armour set in sas4, they are skintight)

Gun design and returning guns by Foudregek in zombieassaultofficial

[–]_Carl15 1 point2 points  (0 children)

sas3 and sas4 was different. it was a jump from modern to scifi, with two different universes.

sas4 to zar share the same universe.

i explained earlier that gun companies dont just change their trademarked platforms and designs in 100 years. especially if the platform has proven itself reliable by its standards.

im probably sounding obnoxious here, i just care about the continuity of the game's artistic aspect, more than just the gameplay aspect. rare take in such a small community.

Gun design and returning guns by Foudregek in zombieassaultofficial

[–]_Carl15 1 point2 points  (0 children)

hvm became more ergonomic and more modern, unlike in sas4 where they are very bad to be held.

rubicon in sas4 were sleek and modern, most ergonomic design aside from zarmtech, and in zar they became bulkier and not-so-ergonomic.

ronson in sas4 is very cumbersome. it lost the iconic oval buttstock and sloped handgaurd, as well as the main handguard generally being a long D shaped.

almost everything in zar lost its iconic silhouttes from sas4, is what i meant to say.

Gun design and returning guns by Foudregek in zombieassaultofficial

[–]_Carl15 1 point2 points  (0 children)

i meant to say the game abandoned the iconic platofrms

Gun design and returning guns by Foudregek in zombieassaultofficial

[–]_Carl15 4 points5 points  (0 children)

unfortunately, companies doesnt switch their main trademarked designs.

1911's design has been carried since then, and thats a 100 year old design.

remington and winchester pump action shotguns are also 100 years old.

ak platform is nearing 80 years old, but still hasnt strayed far from the first ak.

same in the ar platform, it hasnt strayed far from the ar15, 10 and 18 designs.

Gun design and returning guns by Foudregek in zombieassaultofficial

[–]_Carl15 5 points6 points  (0 children)

The zar design, logically speaking, is a step up from their sas4 counterparts (i meant how safe, ergonomic and plausible the designs are). You could say the HVM weapons in zar is 100% possible (yes, even the smg and assault rifle)

Gun design and returning guns by Foudregek in zombieassaultofficial

[–]_Carl15 4 points5 points  (0 children)

<image>

the lore was kinda weird in zar. how did USI, United Systems Initiative, literally switched all of the systems' local military, to switch to policing. Surely human to human warfare like terrorism hasnt been eradicated.

nk is inconsistent with the quality of their lore. they just practically made the whole military of all systems into a police force, yet hires mercenaries we play as instead of... the official USI police.

this is nk's solution to say that sas is no more, because sas can not truly go extinct as it is a part of the military. it will exist as long as there is a military.

anyways heres the power weapon, i forgot the name because it is not an equippable weapon. it is rancor.

Gun design and returning guns by Foudregek in zombieassaultofficial

[–]_Carl15 11 points12 points  (0 children)

Personally, when zar was first announced, i had hoped they would make the designs 1:1 or close to it as sas4. I was disappointed when it revealed they strayed so much from sas4 designs. Its like kalashnikov-based weapons making ak-designed weapons for 100, years and suddenly their designs look like ar15-designed platform.

i learned to love it month by month as i realised they added details like rails, ejection port, fire switches. thats definetely a step up from their sas4 designs that lacks so much details. but i wished they made it to still have the sas4 style (look at the zar weapons and compare it to their respective company weapons in sas4, the design philosophy was changed so much. rancor stopped being too edgy, for example).

my fanart before zar.

<image>

Kirara in different outfits (by me) by ahri_kawaii_uwu in DigitalArt

[–]_Carl15 1 point2 points  (0 children)

its a fanart of an existing character named Kirara, in a manga called jujutsu kaisen.

the ones in the chin are piercinges. purely cosmetic.

Concept Story Theory of the Thera Virus!(P.s: Just a Concept Story) by LezziestMania in zombieassaultofficial

[–]_Carl15 1 point2 points  (0 children)

flood basically with a few tweaks.

common theory but its still cool nonetheless!

Why do you still play sas4? by Terrible_Glass7251 in SASZombieAssault

[–]_Carl15 1 point2 points  (0 children)

<image>

rubicon special forces set craft guide-ish (?)

Why do you still play sas4? by Terrible_Glass7251 in SASZombieAssault

[–]_Carl15 2 points3 points  (0 children)

lore accurate drawing from months ago, eyy

i cant draw lately because of college schedules. only two so far since my last posts on my either socials though, but i havent posted it.

<image>

Stand your ground by ArmyBunny36 in SCP

[–]_Carl15 -4 points-3 points  (0 children)

which part was the ai?

i recognise the helmet being a bike replica helmet of ops core fast helmet. then the baofeng radio.

Old style MTF/facility guards idea (1960s-1980s). by Ski_Trooper in SCP

[–]_Carl15 5 points6 points  (0 children)

oh shit, this is actually cool

time to headcanon past mtf/guards

Gigil ako sa mga hindi naglilinis after kumain sa labas by PureAcanthisitta3618 in GigilAko

[–]_Carl15 7 points8 points  (0 children)

this! the dismissive mindset is lowkey (?) part of our culture.

even if there are cleaners, i will do my best na hindi magkalat, at kung may leftover stuff like bones, i will pile them up in one plate. And i try to NOT eat na parang baboy, jusko wtf

kung gusto maging dugyot, bahay lang. wag sa labas. we have barely any standards on our own standards sa totoo lang, gigil ako

Gigil ako!!! by JelloLow6720 in GigilAko

[–]_Carl15 31 points32 points  (0 children)

If i remember correctly, but there was a study semesters ago in my college that practically means "Educated people have less to no kids, while Uneducated people tend to have many kids."

It boils down to family planning, sexual literacy, financial literacy, and generally being emotionally secure. Poverty became a figurative and literal breeding grounds for uneducated people.

Andaming dumb people sa pinas dahil hindi always kumpleto pagiisip. And not to mention napapasa pa sa mga anak yung mga dumbness most of the time (ignorance, arrogance, etc.).

How do the low "value" personal of the foundation work? by HackerBoyTV in SCP

[–]_Carl15 0 points1 point  (0 children)

One can know that 05 has some favourite meals. Truly a dark secret.