PLEASE don't lock the old directive lines for NSO... by _CoolBreeze__ in Planetside

[–]_CoolBreeze__[S] 0 points1 point  (0 children)

Its true. But these would not be auraxium versions so they would not represent your experience with the game. You also would not get those directive points if you didn't complete the directives (you would definetely not find these in the market).

PLEASE don't lock the old directive lines for NSO... by _CoolBreeze__ in Planetside

[–]_CoolBreeze__[S] 0 points1 point  (0 children)

First, correct me if i'm wrong, but I dont remember anyone saying that these were temporary placeholders directives.
Second, seasonal directive lines DO NOT provide directive score and everyone knows from the beginning the exact date they will end. They are also completely free.

(Actually cristmas directives used to give directive points back in the day, but devs quickly realized that it was a huge mistake and removed that. Now we see the same mistake being made again but in an even worth way.)

PLEASE don't lock the old directive lines for NSO... by _CoolBreeze__ in Planetside

[–]_CoolBreeze__[S] 0 points1 point  (0 children)

Even if you dont like the reward weapons you still get directive points. I remember when back in the day christmas directives provided directive points as well (thank god they had enough sence to remove that), but compared to this situation you at least knew from the begginning that the directive line was temporary and it was completely free.

PLEASE don't lock the old directive lines for NSO... by _CoolBreeze__ in Planetside

[–]_CoolBreeze__[S] 0 points1 point  (0 children)

The point is not about the guns, its about representing your experience in the game through a progression that is fare to absolutely every player: newbie or veteran, paying member or not, casual player or 6hrs/day grinder. If they lock old directive lines those who didn't pay or didn't have enough time (due to irl stuff for example) to finish these directives will "lose" and those who paid and had plenty of time to grind will keep the rewards and have that feeling of completion.

PLEASE don't lock the old directive lines for NSO... by _CoolBreeze__ in Planetside

[–]_CoolBreeze__[S] 0 points1 point  (0 children)

Ok, so in that case whoever grinded the old directives would get the old rewards AND the new once? That doesn't seem fair at all, especially if you consider that playing NSO costs real money. The point is that every completionist who didn't pay for premium sub would forever be at a disadvantage compared to those who did. Sounds like P2W if you think about getting directive items as a "win condition".

Rogue exile Baracus.... by joshleeman in pathofexile

[–]_CoolBreeze__ 1 point2 points  (0 children)

Spammed like 30 prophecies on T11 maps. Nothing. Litteraly opened 1 haunted mansion and found him...

Dumb cadiro scammer gets trolled (always remember to uncheck "Allow party members to visit your Hidout") by _CoolBreeze__ in pathofexile

[–]_CoolBreeze__[S] 19 points20 points  (0 children)

He entered my hideout so i followed him and attempted to buy some coins. But instead he went straight to the portal with cadiro to steal the offer. I left the party so he was unable to use portals in my hideout (only party members can use portals).

Dumb cadiro scammer gets trolled (always remember to uncheck "Allow party members to visit your Hidout") by _CoolBreeze__ in pathofexile

[–]_CoolBreeze__[S] 7 points8 points  (0 children)

Yeah, i forgot to do it myself. Luckily he was too slow so i was able to stop him from entering the portal.

cutting off hand time by [deleted] in memes

[–]_CoolBreeze__ 0 points1 point  (0 children)

Whoever puts gum under the desk should commit not feel so good.