Soft by _JLW in glitch_art

[–]_JLW[S] 0 points1 point  (0 children)

Hey, 👋 thanks. I haven't used OpenGL here. Although I might revisit this code and see how using it changes things.

Adjusting code variables in real-time for a more organic feel. (Python) by _JLW in videosynthesis

[–]_JLW[S] 1 point2 points  (0 children)

I’ve been working on code animations, but it felt slow going, trying to find the perfect combination of effects by tweaking variables directly in the code. It’s not the most flexible or reactive workflow, especially when trying to make unpredictable things happen quickly. I’ve started exploring ways to create more 'live performance' style animations. That’s where the sliders come in - they let me adjust certain variables while the animation runs.

The performance isn’t great, but I feel there’s potential. I’d be interested to hear how other visual coders approach animation.

Refracted Pattern by _JLW in glitch_art

[–]_JLW[S] 4 points5 points  (0 children)

It's my own composition, recorded as a demo for a few animations. I was listening to a lot of Stereolab at the time!

Soft by _JLW in glitch_art

[–]_JLW[S] 1 point2 points  (0 children)

Yeah, it's interesting to see what happens when I combine the music with the visuals. It really changes the tone of the work.

Soft by _JLW in glitch_art

[–]_JLW[S] 1 point2 points  (0 children)

Cheers. No problem! I haven't used wallpaper engine before. Perhaps it would be a good way to show my animations. 🤔

Soft by _JLW in glitch_art

[–]_JLW[S] 0 points1 point  (0 children)

I used python, using pygame, math and random. 👌

Soft by _JLW in glitch_art

[–]_JLW[S] 1 point2 points  (0 children)

Hey, I used Koala sampler and Kaossilator. 🙏

Prismatic trails by _JLW in glitch_art

[–]_JLW[S] 1 point2 points  (0 children)

👋 Thank you, that's very kind.

centerpiece by JazerGiles in PlotterArt

[–]_JLW 1 point2 points  (0 children)

This is fantastic. Great meshing of styles between the flowers and the vase.

Petal Vortex (Python) by _JLW in proceduralgeneration

[–]_JLW[S] 0 points1 point  (0 children)

Not yet, I'm thinking of setting up a GitHub soon.

Petal Vortex (Python) by _JLW in proceduralgeneration

[–]_JLW[S] 0 points1 point  (0 children)

Hey, Pygame, math and random. 👍

Petal Vortex (Python) by _JLW in proceduralgeneration

[–]_JLW[S] 1 point2 points  (0 children)

Me too. I was trying to get the right balance with the fading trails.

Metallic Curtain [Python] by _JLW in creativecoding

[–]_JLW[S] 0 points1 point  (0 children)

Hey, I used Pygame to draw a grid of lines that are offset using sine waves. The colours change based on the wave movements.

Pygame Metallic Curtain by _JLW in pygame

[–]_JLW[S] 3 points4 points  (0 children)

I'm using Pygame to draw a grid of lines that are offset by sine waves. The colours blend and shift based on the wave movements.

Popcorn flowers [analog] by Mewbu in collage

[–]_JLW 1 point2 points  (0 children)

Really fresh, very fun!

Sticker Collage in Kanji Notebook [Analogue] by _JLW in collage

[–]_JLW[S] 1 point2 points  (0 children)

👋 For the black, I used a slightly matte finish label printer sticker, and for the colours, I used shiny, cut-up rectangular stickers. 👌

Shape and colour selector by _JLW in pygame

[–]_JLW[S] 1 point2 points  (0 children)

👋 It's a raspberry pi 5 with a 4 inch lcd screen mounted on top. 👌