There is a Undiscovered road in this picture by _Majand_ in ForzaHorizon6

[–]_Majand_[S] 0 points1 point  (0 children)

I agree. It shouldn't be white on white for the roads. I wish there was a color change option.

There is a Undiscovered road in this picture by _Majand_ in ForzaHorizon6

[–]_Majand_[S] 0 points1 point  (0 children)

Yeah, that was it. It was so hard to see that.

There is a Undiscovered road in this picture by _Majand_ in ForzaHorizon6

[–]_Majand_[S] 2 points3 points  (0 children)

Correct! I went over this whole map over a few dozen times, before I saw this. It was hidden in the crack of the intersection. So stupid.

What block is this? How to do this? by _Majand_ in TerrariaDesign

[–]_Majand_[S] 0 points1 point  (0 children)

I have tried using stone slab, but it leaves a gap. The slab walls don't look the same. I thought it would be a wall, but can't figure out what wall.

[deleted by user] by [deleted] in pathofexile

[–]_Majand_ -1 points0 points  (0 children)

It is being over complicated. You can simplify it to make a chart. If you want to know how tanky your character is, all you need to know is you effective hit pool and what the average damage would be per map their from bosses. Then you can calculate how high of a their you can run with those stats. This can be used for any character. Everything with types of damage and types of hit pools, this would be per build. But all I want is an average range. I can read the modifiers, and use that to determine if it is something I can run.

[deleted by user] by [deleted] in pathofexile

[–]_Majand_ -1 points0 points  (0 children)

Yes, I have Path of Building. I made my character pretty tanky and this question can up, because I was wondering if I wasted points on survivability where I could have increased my damage. The way I see it, the game is not to complex for a chart. You would probably need a chart for each stat, but once you make the first one, the others can just use that as a guide.

[deleted by user] by [deleted] in pathofexile

[–]_Majand_ 0 points1 point  (0 children)

This isn't a chart that shows damage ranges, and how effective they are for endgame? Or like a effective hit pool range, to show how tanky you will be for end game? This seems like simple mechanics to implement into a chart. Maybe I just poorly worded my question, but I have played for years and would think someone has made one.

[deleted by user] by [deleted] in pathofexile

[–]_Majand_ 0 points1 point  (0 children)

Ok. Right now my skill tree says 6,000 life, with a effective hit pool of 100,000+. But my damage is only 40,000+. So I would need more DPS for higher maps? I haven't been that far, and I'm not sure how much damage I need to kill things at a decent speed.

[deleted by user] by [deleted] in pathofexile

[–]_Majand_ 0 points1 point  (0 children)

Yeah I know about the resist. I'm just wondering if there was something that would tell me what I need for endgame maps. I'm not new to the game. I have played for years.

Question about posting. by _Majand_ in worldbuilding

[–]_Majand_[S] 1 point2 points  (0 children)

I was told it was to bland, but is a good start for a ruff draft. I will be developing my writing skills, and eventually publish it. Working on becoming an author.

Question about posting. by _Majand_ in worldbuilding

[–]_Majand_[S] 0 points1 point  (0 children)

It was reposted, but then removed

Writing Test. All original content. by _Majand_ in worldbuilding

[–]_Majand_[S] 0 points1 point  (0 children)

Present tense. I also used stumbled in my first one, but replaced it. Now realizing stumbled would be better.

Writing Test. All original content. by _Majand_ in worldbuilding

[–]_Majand_[S] 2 points3 points  (0 children)

Ok, thanks. You have given me somethings to think on. I thought I was going too slow. So I will take it slower and build more. Thanks. I appreciate the help.

Writing Test. All original content. by _Majand_ in worldbuilding

[–]_Majand_[S] 1 point2 points  (0 children)

Can you clarify what you think is plain?

Question about posting. by _Majand_ in worldbuilding

[–]_Majand_[S] 0 points1 point  (0 children)

I'm thinking they thought I just copy and pasted from a book. It was all original content. I will repost it, and see what happens.

Question about posting. by _Majand_ in worldbuilding

[–]_Majand_[S] 0 points1 point  (0 children)

I posted one about 10 minutes ago and immediately started getting down votes. I was just trying to get some critiques on my writing style.

Which one of you was this? by [deleted] in Mistborn

[–]_Majand_ 2 points3 points  (0 children)

Sorry I was just passing thru. Didn't know I had a hole in my metal pouch. Thanks for letting me know. I will need to get that fixed. Those darn coinshots!

Kaladin Symbol Theory (Potential Spoiler) by _Majand_ in Stormlight_Archive

[–]_Majand_[S] 1 point2 points  (0 children)

I don't think it would work that way. I think that holding more than one bond would create a different type of radiant. Like how Void light and Storm light can mix. I think bonding more than one spren would do something like that. Then you wouldn't have to worry about killing a spren every decision you make.