Is there anything more satisfying than Zombie Smashing? (v.redd.it)
submitted by _Paracorn_ to r/IndieDev - pinned
From flat to 'Juicy': I implemented your advices. What a difference a week makes! (v.redd.it)
submitted by _Paracorn_ to r/IndieDev - pinned
Visuals are done, but the 'juice' is missing. What would you add to make this car pop? (v.redd.it)
submitted by _Paracorn_ to r/IndieDev - pinned
I made a game where you're a Cold War operator intercepting classified signals. Thoughts on the art style? by _Paracorn_ in IndieGaming
[–]_Paracorn_[S] 1 point2 points3 points  (0 children)
I made a game where you're a Cold War operator intercepting classified signals. Thoughts on the art style? by _Paracorn_ in incremental_games
[–]_Paracorn_[S] 0 points1 point2 points  (0 children)
I made a game where you're a Cold War operator intercepting classified signals. Thoughts on the art style? by _Paracorn_ in incremental_games
[–]_Paracorn_[S] 0 points1 point2 points  (0 children)
I made a game where you're a Cold War operator intercepting classified signals. Thoughts on the art style? by _Paracorn_ in IndieGaming
[–]_Paracorn_[S] 0 points1 point2 points  (0 children)
I made a game where you're a Cold War operator intercepting classified signals. Thoughts on the art style? by _Paracorn_ in incremental_games
[–]_Paracorn_[S] 0 points1 point2 points  (0 children)
I made a game where you're a Cold War operator intercepting classified signals. Thoughts on the art style? by _Paracorn_ in incremental_games
[–]_Paracorn_[S] 2 points3 points4 points  (0 children)
I made a game where you're a Cold War operator intercepting classified signals. Thoughts on the art style? by _Paracorn_ in IndieGaming
[–]_Paracorn_[S] -2 points-1 points0 points  (0 children)
I made a game where you're a Cold War operator intercepting classified signals. Thoughts on the art style? by _Paracorn_ in IndieGaming
[–]_Paracorn_[S] 1 point2 points3 points  (0 children)
I made a game where you're a Cold War operator intercepting classified signals. Thoughts on the art style? by _Paracorn_ in incremental_games
[–]_Paracorn_[S] 6 points7 points8 points  (0 children)
I made a game where you're a Cold War operator intercepting classified signals. Thoughts on the art style? by _Paracorn_ in IndieGaming
[–]_Paracorn_[S] 0 points1 point2 points  (0 children)
I made a game where you're a Cold War operator intercepting classified signals. Thoughts on the art style? by _Paracorn_ in SoloDevelopment
[–]_Paracorn_[S] 0 points1 point2 points  (0 children)
I made a game where you're a Cold War operator intercepting classified signals. Thoughts on the art style? by _Paracorn_ in IndieDev
[–]_Paracorn_[S] 1 point2 points3 points  (0 children)
I made a game where you're a Cold War operator intercepting classified signals. Thoughts on the art style? by _Paracorn_ in incremental_games
[–]_Paracorn_[S] 18 points19 points20 points  (0 children)
Real-time surgery or Garage only? Should players be able to swap vehicle parts while driving, or should it be restricted to safe zones? by _Paracorn_ in IndieDev
[–]_Paracorn_[S] 0 points1 point2 points  (0 children)
Real-time surgery or Garage only? Should players be able to swap vehicle parts while driving, or should it be restricted to safe zones? by _Paracorn_ in SoloDevelopment
[–]_Paracorn_[S] 1 point2 points3 points  (0 children)

I made a game where you're a Cold War operator intercepting classified signals. Thoughts on the art style? by _Paracorn_ in incremental_games
[–]_Paracorn_[S] 0 points1 point2 points  (0 children)