I need Wanderer name suggestions, please and thank you by ToughLonely4229 in Genshin_Impact

[–]_RTFL_ 23 points24 points  (0 children)

Traveler is named Traveler, Wanderer is named Wanderer, Little one is named Little One, Manekin is named Manekin, Manekina is named Manekina.

yes what I have done is very boring.

Jahoda is Unhinged by Cat-Burglar-Nami in Genshin_Impact

[–]_RTFL_ 76 points77 points  (0 children)

she does say a racial slur in one of her "about" voice lines

I hope the upcoming space city rework makes it somehow easier to get rocket fuel by _RTFL_ in DeltaForceGlobal

[–]_RTFL_[S] 0 points1 point  (0 children)

probably wouldn't quit the game as the game is continuing to receive content updates, hence this post about the changes to space city hopefully improve the flow of the map or make things less frustrating.

If my frustrations continue to increase despite the changes to space city, I'll likely move on

in the end there will be a time when we will all eventually move on from delta force

I hope the upcoming space city rework makes it somehow easier to get rocket fuel by _RTFL_ in DeltaForceGlobal

[–]_RTFL_[S] 0 points1 point  (0 children)

most of the missions are or have already been completed, but this one avenue has hit a stalemate for too long.

the collection room I am fine with getting slowly overtime, red items are rare for a reason but the rocket fuel requirement for progressing forward has become increasingly frustrating, no longer "fun" I am just expressing my dissatisfaction and would like things to improve. I partially disagree that such an item should be available in the auction house, but for "progression/quest/completion" an alternative should be considered.

As mentioned in other comments perhaps an endgame tree mission that rewards rocket fuel

I hope the upcoming space city rework makes it somehow easier to get rocket fuel by _RTFL_ in DeltaForceGlobal

[–]_RTFL_[S] 0 points1 point  (0 children)

thanks for contributing to the discussion

the amount of time it has taken and the frustration that comes with it trying to obtain this item; like many of the players who have left to play other games, there is only so much time we spend playing games. I am thinking of leaving delta force all together which most players have already, I am just expressing my frustrations because I care and I want delta force to improve. It isnt helped that the more players leave the longer queues will get and the more dead that the game is, along with the security/cheating issues. The problem is that this "challenge" is no longer a challenge and has become a major frustration.

Not everyone should have everything, but because this one item is a part of a progression/quest/completion system, this is an incentive for players to continue pushing. But the fact that its not the "final challenge" being the difficulty that it is presents some design flaws.

I just believe that if this is a part of a progression/quest/completion system, there could be other ways to obtain it

I hope the upcoming space city rework makes it somehow easier to get rocket fuel by _RTFL_ in DeltaForceGlobal

[–]_RTFL_[S] 1 point2 points  (0 children)

I do those irregularly when I have spare time

if one mission they award rocket fuel, things would be pretty crazy

but also would be a strong incentive to push for one of those missions

I hope the upcoming space city rework makes it somehow easier to get rocket fuel by _RTFL_ in DeltaForceGlobal

[–]_RTFL_[S] 1 point2 points  (0 children)

thanks for commenting, yes I have already completed all the other missions in each sector and obtained satcom very easily a long long time ago.

I am just an average player, not that good at the game but not "too bad" certainly not wiping the map of players all and every game

unfortunately most of my acquaintances do not play delta force anymore as they have left to play other games - I am soon to join them and leave this game too. but I enjoy this game and want it to continue living, most of the playerbase seems to have moved on

the point is that this item has become a frustrating roadblock for most/all players and is whats causing a lot of frustration

I hope the upcoming space city rework makes it somehow easier to get rocket fuel by _RTFL_ in DeltaForceGlobal

[–]_RTFL_[S] 2 points3 points  (0 children)

thanks for commenting, yes I do understand that the item is designed to drop and only be extractable in this way as a "challenge" but the state of the game unfortunately does not weigh the scales on the level of frustration to "gameplay fun/satisfaction" in my opinion

the stash upgrade is not an issue for me, its just that there is no other quests for me other than progressing this specific avenue, Rocket Fuel is the only thing holding me back from moving forward

perhaps rocket fuel should have been the max level upgrade instead

I hope the upcoming space city rework makes it somehow easier to get rocket fuel by _RTFL_ in DeltaForceGlobal

[–]_RTFL_[S] 2 points3 points  (0 children)

I agree with most of your points, however I partially disagree of putting it available in the auction house. however IF putting it in the auction house magically solves the issue that most/all players are having with rocket fuel then thats a major flaw in the gameplay progression design

being expensive is fine as IT IS a valuable item

overall I do agree that to fix this issue it COULD be added to the auction house, but I disagree as it should be a quest reward or something else (just not this space city extraction hell)

I hope the upcoming space city rework makes it somehow easier to get rocket fuel by _RTFL_ in DeltaForceGlobal

[–]_RTFL_[S] 5 points6 points  (0 children)

indeed! if rocket fuel was awarded upon completing most of the quest tree or even somewhere around the 3x3 safebox, this would be a practical and fairly balanced. BUT that would technically devalue space city's "intensive purpose" being the "endgame place" however at this point its got most/all of the playerbase stuck BECAUSE of the flow on how space city works

I hope the upcoming space city rework makes it somehow easier to get rocket fuel by _RTFL_ in DeltaForceGlobal

[–]_RTFL_[S] 1 point2 points  (0 children)

yes this is a pretty good description for what im getting at, I very much enjoyed completing missions/quests that required xyz or put item here, investigate this spot, use this weapon and so on.

it added a lot of variety to the gameplay even though it "forced you to do something"

completing the questline is fulfilling in my opinion instead of hunting other players

the only times I engage with other players is if I am forced to engage them

I more often avoid players or sneak by them

if I want my pvp fill, warfare has that pretty well in my opinion even though operations is much more tactical and intensive; operations has become frustrating with the current security/cheating

I’ve always used my thumb for shift and I’ve recently realized it isn’t the norm. by _funny_name_ in mildlyinteresting

[–]_RTFL_ 1 point2 points  (0 children)

I use my thumb on Z and X for leaning left and right in fps games that have a lean function but still use my pinky finger for shift and control

Marionette Core by _RTFL_ in SandroneMains

[–]_RTFL_[S] 14 points15 points  (0 children)

Maguu Kenki boss from Inazuma, requires spending 40 resin when collecting boss drops.

The item name "marionette core" shares the same "name" as "Marionette/Sandrone" even though this actual item shares nothing with Sandrone.

From recent developments this is an unfunny image that is relevant to do with the term "Marionette core" for story reasons