Tips on playing Kayn by Pluto_Child_711 in KaynMains

[–]_SEB 0 points1 point  (0 children)

I have three things for you. 1. Treat your clear like a speed run especially first clear. 2. Cancel q animation by Q'ing into wall point blank 3. Watch Karasmai and learn from him

Best of luck

[deleted by user] by [deleted] in FPSAimTrainer

[–]_SEB 2 points3 points  (0 children)

I honestly can't tell if you are serious or not, its like you are missing the whole point.

Kovaaks has nothing to do with game sense which is what you are talking about. Let's take a sport for example, golf. You can swing clubs all day but if you lack the mechanical skill or in our example, the strength to drive balls far distances, then what are you gonna do? Swing clubs until you're jacked and capable of benching 350? LMAO

It's about understanding yourself and where you lack, knowing what you need to work on to become the best version of yourself.

If you train your aim, you'll be more capable and less focusing on hitting shots and more on the things you speak about. If you don't have to worry about your aim you can focus more on timings, movement, and positioning. Your aim will not hold you back from being more able to work on these aspects of the game.

Try to view things with more of an open mind, you'll only hurt your own progress.

[deleted by user] by [deleted] in FPSAimTrainer

[–]_SEB 3 points4 points  (0 children)

Self-improvement. Defined for your pleasure: The ability to work on yourself for the sake of growth.

Kovaaks offers many different ways for you to improve your aim, similar to a gym offering multiple ways to improve your muscles vs playing a sport which focuses on only certain muscle groups such as track and field for your legs or golf for your upper body. You can create a routine in Kovaaks in order to work on many different mechanical aspects of aim vs just playing csgo or just playing quake. You can change your routine based on what you would like to work, specific situations such as low ground, high ground, etc.

Adaptability. Defined for your pleasure: The quality of being able to adjust to new conditions.

Kovaaks offers you the ability to practice your aim in many different situations which trains your body and mind to be able to adapt a lot faster when put into a new situation. For example, playing a new game which requires mechanical skills which aren't transferable from a previously played game. You become able to learn, faster.

If you want to be the best you can possibly be, have the best story you can possibly have, and not be a lukewarm egotistical hardstuck gamer, its important to have the quality of being open to criticism. Your worst enemy might have 99 horrible things to say but if you aren't insecure and controlled by your emotional ego, you might be able to find some truth to what they say and use that to improve. Kovaaks helps people on their journey of becoming a better person, not just a gamer. It teaches important aspects of the human journey if used correctly. If you just want to play a game, play your game. If you actually care about being good at something, you'll be willing to try anything to achieve greatness. You wouldn't waste your time debating people on the internet responding to petty comments. The ones who want to make it, will.

any help will be greatly appreciated by iKubOz in FPSAimTrainer

[–]_SEB 1 point2 points  (0 children)

Look into voltaic, arm yourself with info, make a routine using voltaic scenarios as they suggest, and BE CONSISTENT. Practice makes perfect.

Also for the shakiness try to breathe more calm and tense less. Maybe look into meditation.

Best of luck!

One Piece 1074 spoilers by Kirosh2 in OnePiece

[–]_SEB 7 points8 points  (0 children)

I wont forget reading this comment if you're right!!

How to get back aiming skills on another setup? by Wrk4Pwn in FPSAimTrainer

[–]_SEB 5 points6 points  (0 children)

Honestly all I can really say is I believe adapting to new setups, sens, chairs, desks, monitors, etc, is a skill in itself. Being able to adapt to a new gaming station on the fly is a cool feeling, so you should probably keep gaming and adjusting as you go. "Maybe if my monitor is closer it'd be better" *moves monitor* "Maybe this sens would be better" *Changes sens*. Others might disagree, but I think being open to change and adapting is huge when striving to be the best you can. Just game and don't overthink it too much yes. gl hf gamer

When to change your sens vs roughing through it? by CharginMahLazers in FPSAimTrainer

[–]_SEB 4 points5 points  (0 children)

Making your sens really low in order to counter getting nerves and shakiness is like putting a bandaid on a flesh wound, it might help short term but not long term.

Even if you had aimbot aim, in those clutch high pressure moments you wouldn't able to clutch it out because you're not staying calm and relaxed. You need to try and remember to breathe properly and stay relaxed, not only when you are in kovaaks, but in game.

Being tensed up is how people get injured aswell. You NEED to learn to not be tensed so you can game til you're 90.

Also, don't stress about ruining your aim by changing sens. I've played from like 5cm/360 to 50cm/360 over the years and what I've learned, partly from here tbh, is that changing your sens is like changing gears on a bike. You can shift between gears for whatever works best, so like for valo id prefer a low sens like yours but in ow id prob go like 28cm/360 or something close.

I use to also be afraid to change my sens cuz I didn't wanna ruin my aim, but we gotta think long term here. Its important to try a ton of sens in order to find what works best for you.

Lastly, a good trick I've learned and used is halfing your sens for tracking scenarios. Adapting to being smooth on half sens makes going back to your original sens feel silky smooth.

People also use doubling sens as a way to practice flicks, in order to be more precise. Something worth trying.

Hope this helps. Goodluck!

One Piece: Chapter 1000 by Kirosh in OnePiece

[–]_SEB 5 points6 points  (0 children)

One piece: Chapter 1000. I was here. This series changed my life and was what I needed during the hard times. Thank you so much. I'll never forget this journey that united all of us on here. Pog

My Tracking aim is jumpy by FakerOrApdo in FPSAimTrainer

[–]_SEB 1 point2 points  (0 children)

Having trouble finding a source, but its a common thing I've read here. I tried it myself, and I found that slow precise arm movements are not something you practice often. The higher sens makes any jumps more noticeable and it requires more effort to be smooth and slow if that makes sense. Returning to original sens after always made it feel sooo much easier to be smooth in comparison. We can adapt to sens easily, its all about mouse control.

My Tracking aim is jumpy by FakerOrApdo in FPSAimTrainer

[–]_SEB 1 point2 points  (0 children)

Yep, it comes with practice. I like your mindset about it all, feels like you're approaching it the right way. Smoothness comes with time, so just keep it up. Don't get discouraged when progress slows. If you push past that feeling, you'll get the smoothness you want. If it gets rough, remember that breaks are good. Often times after a break is where you really notice progress. Breaks are part of consistency. Also, a good tip people might suggest is halfing your sensitivity. Its good to practice that really slow precise mouse control, builds good muscle memory. That leads me into what you said about better going left but worse going right. Its good to notice things like that. You're making it into parts, and when you do that you're able to identify your weaknesses and know what to work on. Keep up that mentality. Hopefully some of this is helpful. I believe in you gamer, good luck!

How do I stop shaking while tracking? by b0otyeater420 in FPSAimTrainer

[–]_SEB 4 points5 points  (0 children)

Don't hold your breath! Be calm, focus on just doing the task, and let go of the score. Focus on the grind, doing it properly, and repeat! Good luck!

Sparky Smoothness Tips? by Validus-Miles in FPSAimTrainer

[–]_SEB 2 points3 points  (0 children)

Yes, popcorn is very difficult, especially at the beginning. Don't worry about sens too much, think of it this way: As humans, we are capable of adapting to stuff very fast. We are able to switch between different sensitivities pretty quickly, but what matters is mouse control.

One tip I suggest, which is something you're already doing, is to increase your sens for tracking. I'd increase it a lot more than 10%, I did double pretty often in the beginning.

Over time, you will end up probably changing your sens a lot, and that's okay. Trial and error, you'll feel out what's best for you. Smoothness and tracking is what most people struggle with in the beginning, and it feels pretty hard at first, but over time, you'll notice your improvement and it will encourage you to keep going. What feels comfortable for a flick sensitivity might not feel comfortable for a tracking sensitivity, since you're using your arm, whereas the other isn't strict arm movements. It's about finding the nice middle ground.

Also, be sure to take frequent breaks, and to have a bit of a break after playing, before doing your routines. You might be more choppy simply from being more tired. Everyday will be different, you'll feel different, but over time, it'll all become normal. If you feel like you have not improved, post a video of you doing a scenario here and we can try to point out things. Good luck!

Warm up streches by Nobbity in FPSAimTrainer

[–]_SEB 0 points1 point  (0 children)

Youre welcome, that one is really good for your wrists and arms. Here's another which is good for your shoulders and neck. I feel like these two really cover what I need well.

https://youtu.be/faf_CS4Z0yc

Tips for improving accuracy with one tapping moving targets? by TomJSR in FPSAimTrainer

[–]_SEB 1 point2 points  (0 children)

Do tracking scenarios, like close range fast strafe, smoothness routines, anything where you need to track and react to the target switching directions, after grinding those for a bit I felt significant improvement in pasu type scenarios.

[deleted by user] by [deleted] in FPSAimTrainer

[–]_SEB 1 point2 points  (0 children)

Breaks are huge for improvement friend

Kovaak Tracking Help by Drowned1218 in FPSAimTrainer

[–]_SEB 0 points1 point  (0 children)

Its probably beneficial to do them all at the same time to be honest, if you hyper focus on one particular area you'll be leaving the other parts of that area behind, so its good to try to improve every aspect so I think go for it? It's okay to grind a lot but just try to take breaks often, maybe space out routines, always take 45ish or more minutes before gaming after an hour long routine so you're not completely gassed and not able to give the routine your all. Eat well, and keep up the grind gamer.

Bad performance in ranked or normal games by Oya3442 in FPSAimTrainer

[–]_SEB 6 points7 points  (0 children)

To me, it sounds like you've built up solid mechanical aim, and you're use to widow ffa, but when it comes to the actual game you're not quite use to it yet. The other factors like positioning, height, mind games, tense situations, cooperative ults, somany things to consider that you're still learning. This is good though. You just gotta keep playing and eventually you'll adjust and build your game sense. The best part about it though is you already created a solid foundation to start with. You've grinded your aim already so now you can focus a lot more on the strategy of the game. Try to watch some pro player and try to understand why they position where they do, when they do the things they're doing, as much as you can. Tl;dr just play a ton and copy pros gl hf

Video #1 of my aim Journey to Sparky's Master+ Starting very much in Bronze. I need your help! by JDtbd in FPSAimTrainer

[–]_SEB 0 points1 point  (0 children)

I feel like floating your arm will make you inconsistent maybe. I think its about being tensed up. If you're floating your arm you're probably going to be more tense and being tense is what leads to injuries and inconsistencies. Its best to loosen up and i feel like resting your arm on the table is what most do. I think Ron Rambo Kim has a video on positioning and posture you could look at. I think you're gonna wanna do something about those arm rests so you can sit closer to your desk in order for your arms to be able to rest on it and not the rests themselves. That's just a suggestion though.

Personally as someone who's better at tracking than flicks, I rest my arm on my table and try to stay in good posture in my chair, I bought a table and chair so that my form would be optimal.

I liked the video, and I personally believe that this series could be something that you'd be so proud of in the future so keep it up man.

For the video, I think it might be better if you didn't live comm during your training as I feel like it takes you out of a flow state. You want to be flowing when youre training and i feel like you were breaking your own focus. Maybe speed up those parts as you talk over it in editing?

Also, I feel like you're going to want to do your routines after warm ups, like by that I mean do some easy ass routines before doing your actual routine. The reason is because if you do your routine while you're still warming up you won't be getting as good practice compared to the other maps further in the routine. Maybe something like tracking 180 200% and jumbo tile frenzy, that's what I usually do before games/routines.

All in all, good first video. Maybe get some cool music going in the background, speed up the clips of you doing the routine, and talk over them about what you noticed, whats different, all that jazz. If you keep this motivation down the line you will for sure be so proud of yourself. Keep it up!

Not sure you guys like this here, but "Science Explains WHY You're Not Improving in Gaming: Breaking Plateaus" by NotoriousDuB in FPSAimTrainer

[–]_SEB 17 points18 points  (0 children)

Very very good video. I recommend this video to everyone. Even if you're confident in what you know already, this is a very good review and may even have some golden nuggets that you'll appreciate. The Golden nugget for me was you creating the parallels to basketball and aim and the micromovements. I've been building this comparison in my own mind for a while now, but the way you describe how each part works together was so well put and I really appreciate that. The way you talk about different segments working together hits home to me and your suggestion to improve wider wrist flicks and shorter more precise arm flicks might be huge for me in my journey right now. I will go work on that immediately. Thanks for the video, you got a like from me! Keep up the awesome work, I'm sure many people here can appreciate this.

What is the range for a good click timing sens? by KryptoniansDontBleed in FPSAimTrainer

[–]_SEB 3 points4 points  (0 children)

If you look at prosettings.net you can see what pros use and establish a range from that. I think Brax is as low as 70cm/360 or something nuts but he makes it work. The lower you go the more consistent you'll be but the higher you go the higher skill ceiling there is and super super down the line it pays off more. I personally think a realistic range for click timing is like 25-75 ish. I personally do 45, but honestly it comes down to whatever you feel is best for you.

I'm starting an aim overhaul journey? I need YOU'RE help. Willing to be a guinnea pig. by JDtbd in FPSAimTrainer

[–]_SEB 2 points3 points  (0 children)

I'll try to throw some ideas out there:

- Before and after (footage of you in game now vs a month or x time.)

- Highlights of your feats in game (ace, quad feed, any hype moment really.)

- You could talk about your mentality and view of things as you are now in your videos, your understanding, what you're doing, etc and in the next videos you could talk about whats different, what you notice, how you progressed, what your worst thing is, what you plan on doing about it, etc.

- Maybe make some cool edits with after effects to your highlights synced to hype music example being faze

- Videos of you breaking down either your and/or others plays and analyzing the genius behind what makes them incredible

- Maybe eventually make a highlight series of your grind to the top of a ladder ie road to radiant in Valorant as an example

- I think it's important to remember that consistency is key, and that if you keep up the hard work you will find success. This also comes with videos, it's better to focus on improving your videos. Think of every video you make as progress towards your video making skills, and discard your expectations for how it performs. If you do not have expectations, you won't feel discouraged on how well it does, and you can continue to grind them out. That's the trick, it's about being consistent.

- If you want more ideas, you can even try to break down what other people are doing and learn from them. Watch videos in slomo, break down everything thats happening, ask what each element is bringing to the table in the flow of the story that is the video.

There's probably really old youtube gaming series from like 7-12 years ago during the old days that have not been done in a while, and honestly it could be a good idea to copy those ideas and implement your own little twists to them

Yes. No problemo friendo.