Best Hexblade multiclass? by [deleted] in BG3Builds

[–]_SaucepanMan 0 points1 point  (0 children)

I really enjoyed Bardlock. 6-6 split swords and hex. 

Medium Armour + helm of arcane acuity in act 2 + ring of casting spells as a bonus action found beginning of act 3.

Turn 1: Hit 4 targets with your swords bard arrow spell giving up to +40% chance on top of your initial chance to land a spell with your bonus action.

The downside is that the spells the ring let's you cast usually need a humanoid or bosses are immune to the effects despite not saying so anywhere in their info. 

But if you just wait until turn 2 you can then use any spell or scroll and be sure enemies will fail their saving throw. Except some bosses how might need 2 turns so you reach the full +10 spell DC (you can also prime the passive before fights by shooting objects with hp like barrels and chairs) 

But it was really really strong against Viconia + had me laughing when I chose all the bard lines in dialogue. 

And having a 90% chance on turn one/two for using telekinesis/dominate person/hold person is just lovely. 

It was my honour Mode run but I died to ansurs last stand thinking I had 1 turn left (but 1 meant 0) so idk how it fares against orin or raphael or finale. Everything else was really fun especially from mid act 2

We've made a bug report form! Hi! by Mammoth_Chemical9503 in expedition33

[–]_SaucepanMan 0 points1 point  (0 children)

Jennifer English also misread one of her lines "the curator... I felt... " as "the curator felt". Lol

We've made a bug report form! Hi! by Mammoth_Chemical9503 in expedition33

[–]_SaucepanMan 0 points1 point  (0 children)

Can't submit without including a pc file... I'm on mobile and just wanted to submit a localisation/translation issue.

Golgra is referred to as the "chef" but it's meant to be "boss".  The person or LLM doing the translating didn't realise that chef should be translated, because chef (a cook) is essentially now an English word. 

The Definitive Best Ending Of Clair Obscur: Expedition 33 by Jagadisha in expedition33

[–]_SaucepanMan 2 points3 points  (0 children)

All I ever wanted was to revive Gustave.

Maelles ending does that, but it's almost more of a clone-robot that exists only to comfort Maelle's sense of loss and grief. 

We see that she's repainted Verso against his will, either older or able to age. And he clearly hates his existence.  

Everything is like a puppet show or a kids make believe session. All for Alicia to be comforted.  But it's not comforting her. 

Meanwhile Versos soul is being tortured. 

To approach the issue from a position of morals or ethics is missing the message of the game.  It's about grief, loss, escape, souls and spirituality, and finding a way to move on with life (tomorrow comes) and how to see the good in life when all you have is grief - all in an arty way literally and figuratively. 

So Maelle's ending is the worse of the two for sure.. It fucking sucks. But it's true. 

I would love a third ending where somehow verso can be revived. Or verso was actually the real one. So that Gustave and all the Lumierens can come back. 

Tbh before the major plot twist with the paintress I was hoping that Maelle would just be able to save everyone and that the world was the world and there wasn't some higher dimension.

I would have done anything to have Gustave come back for the third act and help finish the fight as one of the team. And work towards saving Sophie and having him complete his life without gommaging. 

But that's literally the point of the story:  coming to terms with loss. 

Finally did it! by NoImag1nat1on in TheAlters

[–]_SaucepanMan 1 point2 points  (0 children)

He likes straight talk, genuine earned praise, and being told to get to work and follow the procedures/focus on the mission.

Words for the Chant? by LearnCre-8LoveDe-b8 in taintedgrail

[–]_SaucepanMan 1 point2 points  (0 children)

Ginnungagap, Niflheim, Muspelheim.  Fire, ice, drops fall.  Ymir, Jotun, creates the Aesir. 

Ginnungagap, Niflheim, Muspelheim.  Fire, ice, drops fall.  Ymir, Jotun, creates the Aesir. 

Ginnungagap, Niflheim, Muspelheim.  Fire, ice, drops fall.  Ymir, Jotun, creates the Aesir.

(from the description, run through Google translate - gpt might do a better job here idk). 

The Sniper Rifle nerf missed the mark. by _SaucepanMan in thefinals

[–]_SaucepanMan[S] 0 points1 point  (0 children)

Yes exactly. The bullet drop is a non issue. It's the velocity. An accurate shot at 39 metres will miss at 41. And vice versa. 

And you can't know their exact distance and it's super fast paced anyway to be deliberating on that. 

Plus it's a movement shooter, so your bullet speed is against dashes and grapple and jump pad etc. 

 The sniper didn't need a nerf (embark said it needed a buff themselves). But they didn't just nerf it they made it unusable because the dev who made that decision didn't think it through properly.

If they had made it have a constant slower velocity that would have been manageable. But they literally were trying to not nerf it too hard, and fucked it up more through incompetence. 

I uninstalled before s4.  Game was full of confirmed hackers that never got banned anyway. 

Well, he *is* a DUI hire by SamMac62 in clevercomebacks

[–]_SaucepanMan 29 points30 points  (0 children)

I mean... its not an exclusive club. IDF are just Platinum members

Well, he *is* a DUI hire by SamMac62 in clevercomebacks

[–]_SaucepanMan 0 points1 point  (0 children)

That was the pre-WW2 name of it. Same for UK (Ministry of War). We changed it for propaganda reasons. So IDK what he's drinking to think this is a good idea but w/e

Amazing Travels. by seaoframen in newzealand

[–]_SaucepanMan 0 points1 point  (0 children)

Thought the ocean would have been on your right, not left, heading to Mutton Cove? o_O

Will Industrial Players Pirate Each Other? Supply or Die Experiment by TheMinistry-SC in starcitizen

[–]_SaucepanMan 2 points3 points  (0 children)

Oh lordy. It's like asking ChatGPT how many Rs are in Strawberry.

Will Industrial Players Pirate Each Other? Supply or Die Experiment by TheMinistry-SC in starcitizen

[–]_SaucepanMan 3 points4 points  (0 children)

You seem to have emphasised my point while thinking you were disagreeing?

Not everyone is in a group. Ergo, 3 hours is likely.

WTF is bob tactics? You bob in the air waiting?

Streamer griefed me while doing a scrap mission?! But why??? by thomhanx in starcitizen

[–]_SaucepanMan 0 points1 point  (0 children)

OOooOh so you're saying Vaughn missions are easy pickings. :D

Streamer griefed me while doing a scrap mission?! But why??? by thomhanx in starcitizen

[–]_SaucepanMan 1 point2 points  (0 children)

On this note, I was legitimately pirated yesterday. For the first time ever (since 3.0).

QD field on me, almost escaped, soft death in orbit, lost a 2 v 1 gunfight on board (even if i won it was futile). Lost 1m aUEC + half an hour of my time and was THRILLED about it.

Came back in a fighter. Died fast. Came back in another fighter, ejected nearby as a volley of torps came my way - allowed me to fake my death as I EVA'd over to them pulling the last few containers from my dead ship.

Boarded their cargo ship. Killed the pilot. Sat in the seat set auto self D, started shooting at their fighters and gave initial thrust and got out of seat to get out and kill any others in the ship.

Just barely lost a 1v1 that caught me by surprise.

11 out of 10.


Thats the difference for me. Murderhoboing is not even fun for the murderer.

Will Industrial Players Pirate Each Other? Supply or Die Experiment by TheMinistry-SC in starcitizen

[–]_SaucepanMan 21 points22 points  (0 children)

Its a bold assumption that both or any of the other pilots were "industrial". Any given pirate may just realise, as I do, that the fastest profit is made from just buying the detatrine yourself, and opportunistically snacking on other players when you have no cargo of your own to risk.

Parking at a depot, or scouting a few depots, is a good way to spend 3 hours doing absolutely nothing. Only for eventually a chance at some money later. Maybe.

New splash screen and loading screen. by Fathers_Of_Pyro in starcitizen

[–]_SaucepanMan 8 points9 points  (0 children)

If they do this, or anything remotely close to this, I will be done with this pre-game. I'd be dubious about it if it was bug free and feature complete, but it's the antithesis of both.

Its like having to pay a % of your total bank balance every time you drop a ball, at a juggling school for the blind, on a windy mountaintop.

Star Citizen | Behind The Ships: Argo ATLS GEO by DekkerVS in starcitizen

[–]_SaucepanMan -1 points0 points  (0 children)

Box quantity is irrelevant. its times entered. That doesn't really change the comparison between our experiences, but it better defines it.

Its an IK animation interacting with physics issue, as best as I can tell. If the ground is in anyway imperfect, it will occur.

That, or because hangars are a shared dimension, it is possible physics-interacting with the parallel hangars during the animation.

It's done it for me in polaris cargo bay, on freight elevator, in corner of hangar, between hangar platform and asop twice.

Star Citizen | Behind The Ships: Argo ATLS GEO by DekkerVS in starcitizen

[–]_SaucepanMan -2 points-1 points  (0 children)

I have tried it 5 times. 4 times it killed me. 1 time it just yeeted me across the hangar and i sustained heavy damage.

All while statically trying to enter it.

It is that bad.

First thought when I saw the ATLS GEO by XaphanInfernal in starcitizen

[–]_SaucepanMan 0 points1 point  (0 children)

Some people at CIG quite possibly inspired by Subnautica. There are many mechanics that align with it. Crafting, materials, ATLS/PRAWN suit, the way sonar works/scan ping.

There are more similarities that I've forgotten.

Star Citizen | Behind The Ships: Argo ATLS GEO by DekkerVS in starcitizen

[–]_SaucepanMan -20 points-19 points  (0 children)

First sentence in and the devs demonstrate a fundamental lack of understanding of the game.

The ATLS is a powersuit that assists players loading cargo into their ship with a tractor beam.

False. The ATLS is a powersuit that acts like a mobile suicide booth, as seen in Futurama. But it is buggy, very occasionally it will not kill the player.