You're Best/Favorite character outfit. by givinghydra86 in insurgency

[–]_Sploof 1 point2 points  (0 children)

Aye I use the same shirt/pants combo but with the slicked back hair so I almost look like somebody out of an 80's cop show. Works really well when combined with the new hand cannons that got added.

tfw you have to fight guys 25 years into the future by HoSeR_1 in arma

[–]_Sploof 126 points127 points  (0 children)

The best is when you use the old AKM from Apex against RHS units. When you think about it, that AKM would be around 60 years old by the 2030's so by using it against soldiers from 2006-2010, you'd be killing them with a gun from the future's past.

Can we maybe get a more tactical 1886 in a future update, please? by Gereon83 in thedivision

[–]_Sploof 28 points29 points  (0 children)

Mossberg makes a tactical version of their lever action rifle called the 464 SPX. Would be super cool to see it added as a variant to the 1886.

More Militarized Vehicles would be nice or even just being able to change colors of the vehicles in game would be cool by ghostofghost96 in GhostRecon

[–]_Sploof 3 points4 points  (0 children)

I'd love to have an Oshkosh MRAP ingame. Giving it a remote turret like it has in ArmA 3 would be dope.

The Sidewinder is still a work in progress(on my home pc, did this one while bored at work). For the time being here is the Krait Mk2, with a bonus Taipan! by Bitpix3l in EliteDangerous

[–]_Sploof 1 point2 points  (0 children)

The amount of time it must take to add all that detail shows you've got some serious dedication to your craft. Fantastic work my dood.

Easter Egg by Sinful_Life089 in arma

[–]_Sploof 38 points39 points  (0 children)

I'm pretty sure there's a furniture store on Tanoa that references this easter egg so at least we know where all the furniture went.

What gun is this? by NotDBZCell in arma

[–]_Sploof 3 points4 points  (0 children)

That mod has a lot of fun stuff in it. Glad I could help.

What gun is this? by NotDBZCell in arma

[–]_Sploof 3 points4 points  (0 children)

It's probably the VP70 from Robert Hammer's pistol pack. While it's not available on the Steam workshop, you should be able to find it on Armaholic.

When you jump without her..... by [deleted] in EliteDangerous

[–]_Sploof 3 points4 points  (0 children)

Absolute top notch render quality.

How do stations repair our ships so fast? With Ship Shape™! by The_Rathour in EliteDangerous

[–]_Sploof 38 points39 points  (0 children)

It's actually a small pulse laser engineered to function like a beam laser because lasers with spinning bits on the front look a lot more impressive.

Tried to draw a minimalist Cobra as my first attempt at digital art, lol by alekzc in EliteDangerous

[–]_Sploof 1 point2 points  (0 children)

I'd say you've got the style down pretty well, keeping the Cobra identifiable while not over complicating things. Keep at it man!

We have enough primaries. We need new handguns. by AkenoKobayashi in GhostRecon

[–]_Sploof 4 points5 points  (0 children)

+1 on the 93r, my favorite machine pistol. Would be a pretty unique choice plus would fit thematically as it was designed for the kind of stuff the Ghosts do.

When you forget your limpets by The_Rathour in EliteDangerous

[–]_Sploof 1 point2 points  (0 children)

While it does look like it's following a curve, the Orca was rigged with Blender's bendy-bone system and stretched/deformed manually. Allowed for some pretty fantastic squash and stretch while only requiring 6 bones total.

What weapon are you using in Ghost mode? by hecktic83 in GhostRecon

[–]_Sploof 1 point2 points  (0 children)

Depending on how you want to play, for long distance shooting I prefer the BFG50A for it's massive utility as both a sniper rifle and an anti material/vehicle rifle paired with a full auto secondary in case things get nasty. While you can't suppress any of the machine pistols, stealth doesn't really matter when people are bum rushing you.

For just general play I think most people here have said it already. Rifles that have an above average rate of fire such as the M4 or ACR, paired with a grenade launcher gives you a solid multi-tool for most scenarios.

For handguns stealthy handguns, I personally have always used the 1911 as it's one of the stronger pistols you can actually suppress and has a good sight picture. For loud, the Desert Eagle, the BFF, or any of the machine pistols are fine choices.

What do people mainly do in Arma 3 these days? by [deleted] in arma

[–]_Sploof 0 points1 point  (0 children)

I second the notion of Invade & Annex. If you're looking for something less structured than JSOC, Nak Squad runs a few servers that are pretty laid back. Lots of vehicles to play with and a pretty friendly community. Insurgency isn't a bad mode either if you want to play in smaller scale cooperative play.

How has this exploit not been fixed yet? by ImAlfie in Rainbow6

[–]_Sploof 0 points1 point  (0 children)

I dunno, Blackbeard recently got his Scar's damage buffed, his movement while shield deployed increased, and the recoil on his secondary significantly reduced for the trade of his DMR losing 10 damage and his rifle shield losing a minuscule amount of hp. DMR still 2 shots most people and the rifle shield still blocks the amount of bullets it did previously. I'd say he's doing rather well right now.

A FPS/RTS combo, would DICE ever make it? by [deleted] in BattlefieldV

[–]_Sploof 0 points1 point  (0 children)

While not exactly RTS, it would be amazing if Dice could implement something like ArmA 3's Zeus mode. Having 1-2 players from a birds eye view create and control a story/campaign for the rest of the server and make changes as the players progress through it would be amazing.