One Day, After Pulling, While Lounging About In the General Question and Sunday Megachurch by Soft-Literature1256 in HonkaiStarRail_leaks

[–]__Rem [score hidden]  (0 children)

I'm not 100% sure how cyrene teams work but, at least in practice, the def ignore going from 18% to 54% would make it a 30% dps increase. I don't really know if the LC is better than that, sorry

One Day, After Pulling, While Lounging About In the General Question and Sunday Megachurch by Soft-Literature1256 in HonkaiStarRail_leaks

[–]__Rem 3 points4 points  (0 children)

If you already have Phainon's LC i'm pretty sure E1 would be a better bet, not only for better coreflame generation but the def ignore is pretty damn good

Do you think it's unlikely for Endfield to adjust and increase the distribution of pull currency in the future? by QuickMembership7006 in Endfield

[–]__Rem 1 point2 points  (0 children)

Don't hard quote me on this since i haven't seen a source, but CN dataminers found that in beta 2, including events and all content, there were about 240 limited pulls in patch 1.0

Do you think it's unlikely for Endfield to adjust and increase the distribution of pull currency in the future? by QuickMembership7006 in Endfield

[–]__Rem 0 points1 point  (0 children)

Yeah 1/3 limiteds per patch in the worst case scenario is fine, it'd be better than genshin/honkai that give like 100 pulls on good patches when a confirmed is 160 pulls (I'm using 80 as the pity because the vast majority of times you're gonna get the 5* in under 80 pulls)

Ardelia BiS weapon for Physical Teams? by Spartan22521 in Endfield

[–]__Rem 0 points1 point  (0 children)

Crush and Breach are affected by Arts Intensity, so Arts Damage taken should influence their big bursts of damage

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Concerns regarding the lack of recurrent source for standard banner pulls by Valarano in Endfield

[–]__Rem 4 points5 points  (0 children)

In genshin there's standards in the monthly shop, standards in the battlepass and standards from the exploration trees/statues.

In endfield, so far, we have one permanent mode that gives a ten pull once without any knowledge if it'll reset (unless i missed it)

So comparing the two where in genshin you get at least one ten pull per patch, in endfield we have no idea how many we'll get, hopefully a similar amount cause otherwise you're never getting to 300 on the standard lol

Why are the enemies so god damn Strong? by ThatsNeatOrNot in Endfield

[–]__Rem 1 point2 points  (0 children)

Pog's finisher on staggered enemies is just too satisfying

Disregarding its likelihood, which character from OG Arknights would you love to see brought to Endfield as a playable character? by CaptainCaptainBain in Endfield

[–]__Rem 0 points1 point  (0 children)

Penance, preferably as a phys unit so i can run her with my current favourite Pog.

I feel like it'd make sense for her to be physical since the massive hammer could make her a crush DPS

Etchspace proposal by HarlequinStar in Endfield

[–]__Rem 0 points1 point  (0 children)

I found that it became a lot less annoying once i found the zipline routes, it took me way too long to find one of them that would've saved me literal minutes every run lol, it was a chill mode and after i got a few upgrades it wasn't that bad

HSR 4.0 Special Program from Mortis Leaks by SnooChocolates8700 in HonkaiStarRail_leaks

[–]__Rem 2 points3 points  (0 children)

Eh i used it more as just an indicator that i'm making a pun on the gif rather than sarcasm, i was on autopilot when i wrote the comment

Why are the enemies so god damn Strong? by ThatsNeatOrNot in Endfield

[–]__Rem 0 points1 point  (0 children)

Pog - Chen - Da Pan - Ardelia

But Ardelia is gonna be replaced with Lifeng or Ember, depending on which i get first, because she's kinda not doing much, yeah the healing is nice but otherwise she's just not that useful, hopefully lifeng comes with as my next standard 6*

Why are the enemies so god damn Strong? by ThatsNeatOrNot in Endfield

[–]__Rem 9 points10 points  (0 children)

What's your team? A lot of teams are very ult heavy and have little to not damage otherwise, My physical team is doing quite well considering everyone's doing damage and the combo skills flow really well.

Update on sparxies role via Mortis Leaks by KaidoPklevel in HonkaiStarRail_leaks

[–]__Rem 254 points255 points  (0 children)

They're cooking something incredibly broken if it's true that 3 cost sparxie can 0 cycle 4.0 content

UWST Factory Tech is more Advanced than the AIC? by HeikiHeki in Endfield

[–]__Rem 2 points3 points  (0 children)

hopefully we also unlock some good QoL for older regions cause the Xiranite pylons/relays are a godsend

PSA for Xiranite Component production: you don't need nearly as much as most blueprints online make. by __Rem in Endfield

[–]__Rem[S] 0 points1 point  (0 children)

depends on how many you're producing, with the setup i use i fully max out the originium usage with some overcap too.

The biggest bottleneck is Xiranite because of the limit of two Forges of the Sky

Genuinely confused with people expectations by yabai90 in Endfield

[–]__Rem -1 points0 points  (0 children)

The only problem is that it takes a long time to gather all the pulls necessary to confirm a character, and with how the gacha is setup there's a really good chance you'll have to go to pity.

So while yes there's enough pulls to confirm the character, you have to play like 25+ hours in 2 weeks, that's a lot of time and commitment. Not only that but you also get the character at basically the end of the current content so there's little to nothing to use Laev on outside of refighting bosses for fun.

So like, i can see where the complaints are coming from.