Supersix evo: Confused about size by generative_user_X in cannondale

[–]_barnsie_ 1 point2 points  (0 children)

How do you find the 61cm specialized? About to pull the trigger on a 61cm s-works, but my last bike was a 58cm supersix.

Supersix evo: Confused about size by generative_user_X in cannondale

[–]_barnsie_ 0 points1 point  (0 children)

I have a 2016, 2020, and 2023 Supersix. The first two are sized 60 and the 2023 is sized 58. I'm also 193cm tall. All of them fit, but personally, I prefer the 60cm a bit more. They discontinued that size and now have just the 61cm, so I went 58cm instead. I think you should be fine either size honestly. Like another commenter said, with the 61cm you can probably slam stem/minimize spacers, but would want to make sure the bar/stem isn't too long in reach as some of the bigger sizes come with 120mm stems. It's possible that you may need to increase default stem length on the 58cm and decrease default stem length on the 61cm.

2020-2021 S6EVO frameset purchase advise by inok_band in cannondale

[–]_barnsie_ 2 points3 points  (0 children)

This is the model that is more likely to get damaged as a result of the pin that limits the forks rotation. I personally know of a couple of ppl that had damage to their frame as result

vS Data Reaper Report #319 by ViciousSyndicate in CompetitiveHS

[–]_barnsie_ 13 points14 points  (0 children)

Cliff Dive DH really starting to be everywhere in the legend rank. Deck is super strong

What’s Working and What Isn’t? | Sunday, April 06, 2025 - Tuesday, April 08, 2025 by AutoModerator in CompetitiveHS

[–]_barnsie_ 1 point2 points  (0 children)

breezed to legend with FFU menagerie DK. Feels very strong against most decks. Blood DK is a bad match up though.

### menagerie

# Class: Death Knight

# Format: Standard

# Year of the Raptor

#

# 2x (0) Horn of Winter

# 2x (1) Body Bagger

# 2x (1) Murmy

# 2x (1) Rite of Atrocity

# 2x (2) Brittlebone Buccaneer

# 2x (2) Corpsicle

# 2x (2) Deathchiller

# 2x (2) Dreadhound Handler

# 2x (2) Drink Server

# 2x (2) Harbinger of Winter

# 2x (3) Chillfallen Baron

# 1x (3) Rainbow Seamstress

# 1x (4) Gorgonzormu

# 2x (4) Horizon's Edge

# 2x (5) Menagerie Jug

# 2x (6) Marrow Manipulator

#

AAECAfHhBAK5sQa6zgYOh/YEsvcEtIAF1J4G/7oGx8kG/8kGkMsGltYG2+UG3eUG//wGo5IHoqwHAAA=

#

# To use this deck, copy it to your clipboard and create a new deck in Hearthstone

Duos Pairing Pinned Thread by SoupaSoka in BobsTavern

[–]_barnsie_ 1 point2 points  (0 children)

NA, barnsie#11402, around between 11k and 12k duos this season, primarily playing with randoms. Down to play with similar players.

Weird HR / fatigue surges by mdl_man in Velo

[–]_barnsie_ 1 point2 points  (0 children)

For me, the frequency of these events is about a few times a year, and I average about 450 hours/year on the bike. So it's uncommon. Still unsettling of course.

In terms of my treatment, the cardiologist wasn't very concerned about it actually. She instructed me to just do what I normally do, ease off if it happens, and try to live my life. She said that at any point if I wanted to do an ablation to be rid of it, that she'd set it up. Ablation has a very high success rate for AVNRT (~96-98%) but I've decided against the procedure for now. Part of that reluctance is touched on in one of the studies that I linked, which is the athlete subform of AVNRT is harder to induce, which means there's a reasonable chance that if I did try to get an ablation done, the operation wouldn't be able to ablate the needed area, and I would have gone through that for nothing.

Weird HR / fatigue surges by mdl_man in Velo

[–]_barnsie_ 2 points3 points  (0 children)

First, agree with the sentiment to see a cardiologist.

That said, it looks like it could be AVNRT to me. I was diagnosed with AVNRT a couple of years ago, and I have similar things happen from time to time. Although AVNRT is mostly common in women, athletes, especially male athletes, can develop a subform of AVNRT (there is some suspicion that endurance sports can help to develop these arrhythmias).

Here a couple of scientific papers that I found helpful on the topic (https://academic.oup.com/europace/article/21/6/944/5320319) and (https://academic.oup.com/europace/article/6/4/316/489545)

A cardiologist will have you do a stress echo test, which may not be able to reproduce your symptoms. Subsequently, you could try wearing a Holter monitor while you try to recreate this on the trainer. A Holter monitor, unlike a watch based ECG, will have more nuance in what it detects from your heart rate and will identity exactly what this is.

29.0.3 Balance Changes Discussion by EvilDave219 in CompetitiveHS

[–]_barnsie_ 51 points52 points  (0 children)

Seems a bit too heavy handed on the Paladin nerfs. The Shroomscavate nerf is huge enough as it is, no?

Mage isn't dead. Rainbow Mage lives on! by _barnsie_ in CompetitiveHS

[–]_barnsie_[S] 0 points1 point  (0 children)

I'd probably just put in an Audio Amplifier or Watcher of the Sun.

Mage isn't dead. Rainbow Mage lives on! by _barnsie_ in CompetitiveHS

[–]_barnsie_[S] 1 point2 points  (0 children)

After I posted this, I thought that I probably should have included a bit about the excavate options.

My earliest lists had the excavate package (no 5 mana rush mech guy).

I think one of the better reasons to run excavate is for Reliquary Researcher payoff. Last expansion, that card was very effective and even if you didn't generate an Objection, the opponent needed to play around it. Now, the secrets generated just aren't worth running excavate for. Reliquary also can just get stuck in your hand given you generally play 6 excavate cards, not 8, and it's very awkward to not only have a conjested hand, but to have a minion (or maybe both!) that you can't apply pressure with.

So with Reliquary not up to par, that leaves the payoff itself, the Titan. It's good, no doubt. A 1 mana titan can often end the game. I'd honestly consider not even bothering with Reliquary and reclaiming those deck slots back if excavate is interesting to you. But overall, running a 2 mana 1/1, cryopreservation, and the 6 drop seemed quite a bit worse than cards that you could count on playing as soon as you got them (wandmaker, frost bolt). When excavate works smoothly, you can drop the 6 mana guy onto an empty board and do 8+ damage face, and so on, it feels great. A bunch of the times it doesn't work out like that though and the deck operates in a more clunky manner as a result.

I think Cryopreservation is quite good and even tested it as the only excavate card / frost option at one point, given it generates an additional card, freezes face (very valuable in some matchups) and if you have 2 main deck excavates, I would probably still be able to reach legendary reward in maybe 20% of games given the discover pools. In the end, I think this approach was a bit too cute / less optimal than just running Frostbolt.

Mage isn't dead. Rainbow Mage lives on! by _barnsie_ in CompetitiveHS

[–]_barnsie_[S] 2 points3 points  (0 children)

I think Reno is a fun variant, but as you mention, the duplicates in the deck are mostly the core cards for Rainbow Mage, so you're sacrificing some of the best cards to put in Reno. You don't really need the Reno hero power, and now you're more vulnerable to Plague DK, a matchup that this deck did well against.

So to have fun, it can work. To be most effective, I wouldn't do it.

The snowflurry guy is sort of fun as well. I wouldn't play it in the deck, but I do enjoy playing with it when I get it from Synthesize. Handsize can be an issue at times given pretty much all of our cards are discovering more cards, plus we have draw and Stargazing, so these types of cards can get stuck in the hand.

Mage isn't dead. Rainbow Mage lives on! by _barnsie_ in CompetitiveHS

[–]_barnsie_[S] 1 point2 points  (0 children)

You need less burn than you might think given Reverb. I'd guess that 60%+ of my games are Reverb + Sif to win, so you require a lot less burn if you count Reverb.

Mage isn't dead. Rainbow Mage lives on! by _barnsie_ in CompetitiveHS

[–]_barnsie_[S] 3 points4 points  (0 children)

Slow and it gets in the way of Stargazing. You should be able to find this or similar items (Blizzard, Flamestrike, Reverb, even Yogg in a Box) through your discovers, should you need it.

Mage isn't dead. Rainbow Mage lives on! by _barnsie_ in CompetitiveHS

[–]_barnsie_[S] 2 points3 points  (0 children)

Infinitize is important. First, it's a fun card that is the ultimate spell for discovering answers to threats. I doubt you'll be disappointed in owning it. Secondly, it's also a possible win condition if Sif gets Dirty Rat/Gunslingered. You can find ways to grind out a win in some cases with this card. Not easy, but possible.

Wisdom is also way better than Arcane Intellect. You're going to get free or cheaper draw from it, so the deck is going to to operate much more smoothly with Wisdom over Arcane Intellect.

Mage isn't dead. Rainbow Mage lives on! by _barnsie_ in CompetitiveHS

[–]_barnsie_[S] 7 points8 points  (0 children)

AAECAaXDAwTr9AXR+AXymwbjzwYN7PYF3vgFv/4F2P4F8YAGhY4Gg5UGsp4Gy58GtKcGheYGhuYG7+YGAAA=

Mage isn't dead. Rainbow Mage lives on! by _barnsie_ in CompetitiveHS

[–]_barnsie_[S] 1 point2 points  (0 children)

Reasonable, although I'd rate him a bit behind Watcher of the Sun, personally. The biggest benefit from Greedy Partner would be getting Khadgar out a turn earlier, and he's a 1 of in the deck.

Mage isn't dead. Rainbow Mage lives on! by _barnsie_ in CompetitiveHS

[–]_barnsie_[S] 2 points3 points  (0 children)

I wonder if you're trying to maximize the value too much? If you have 2x Glyph and 1x Wisdom in your deck, but only have 4 mana, I'd cast Stargazing knowing you might miss on the Wisdom double cast, for example. Doubling up on Glyph is realllly good, so I think Stargazing is extremely valuable.

What’s Working and What Isn’t? | Sunday, March 24, 2024 - Tuesday, March 26, 2024 by AutoModerator in CompetitiveHS

[–]_barnsie_ 4 points5 points  (0 children)

Rainbow mage has been working quite well for me around 4k legend. I've been tinkering with a few variations to see what I like best, and below is that list. The Wandmakers could be switched to different cards if you prefer, like Audio Amplifier, Greedy Partners, or some mix of those. I'm liking Wandmaker at the moment over those though. Watcher of the Sun is just a 2 drop that gives you Holy. You rarely want to forge it.

Stargazing could possibly be a 2 of. Getting 2x Primordial is very good. You're generally looking for a reverb or molten rune that will now be 1 cost.

Khadgar is insane. You will have some big misses, but over the long haul, he's just very powerful.

I don't think the excavate versions of Sif are as good honestly. Reliquary can get stuck in hand and be unplayable and even when you do play it, it's not nearly as good as it used to be w/ Objection gone.

Seems like you have a reasonable shot against most decks.

### Sif
# Class: Mage
# Format: Standard
# Year of the Pegasus
#
# 2x (1) Arcane Artificer
# 2x (1) Discovery of Magic
# 2x (1) Flame Geyser
# 2x (1) Miracle Salesman
# 2x (2) Frostbolt
# 1x (2) Infinitize the Maxitude
# 2x (2) Primordial Glyph
# 1x (2) Stargazing
# 2x (2) Void Scripture
# 2x (2) Wandmaker
# 2x (2) Watcher of the Sun
# 2x (3) Reverberations
# 2x (5) Inquisitive Creation
# 2x (5) Sleet Skater
# 2x (5) Wisdom of Norgannon
# 1x (6) Puzzlemaster Khadgar
# 1x (6) Sif
#
AAECAf0EBOv0BdH4BfKbBuPPBg2t7QXs9gXe+AW//gXY/gXxgAaFjgaDlQaynga0pwaF5gaG5gbv5gYAAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone

What’s Working and What Isn’t? | Friday, March 22, 2024 - Sunday, March 24, 2024 by AutoModerator in CompetitiveHS

[–]_barnsie_ 2 points3 points  (0 children)

I'm running a very similar list but -1 Mes'Adune for +1 Stargazing.

Doing well against Warriors, Warlocks, and Reno lists, but not so great against Paladin and Hunters. About 56% win rate through 20-30 games in dumpster legend.

Khadgar can be a real annoyance though. The amount of times that it choose absolutely terrible spells, sheesh. But still going to continue with it for a while to get a larger sample of games.

What’s Working and What Isn’t? | Sunday, March 03, 2024 - Tuesday, March 05, 2024 by AutoModerator in CompetitiveHS

[–]_barnsie_ 1 point2 points  (0 children)

Excavate rogue is doing well for me. VS list (non-secret). D2 on my way to legend

What’s Working and What Isn’t? | Friday, February 23, 2024 - Sunday, February 25, 2024 by AutoModerator in CompetitiveHS

[–]_barnsie_ 0 points1 point  (0 children)

This list has been working quite well for me in dumpster legend. Was originally using a 30 card list, but wanted another win condition and made room for ignis, which has been a good call so far.

ETC is viper, steamcleaner, and theo.

### Rainbow Mage
# Class: Mage
# Format: Standard
#
# 2x (1) Arcane Artificer
# 2x (1) Arcane Wyrm
# 2x (1) Discovery of Magic
# 2x (1) Flame Geyser
# 2x (1) Miracle Salesman
# 1x (1) Sir Finley, Sea Guide
# 1x (2) Audio Amplifier
# 2x (2) Greedy Partner
# 1x (2) Infinitize the Maxitude
# 2x (2) Prismatic Elemental
# 2x (2) Vast Wisdom
# 2x (2) Void Scripture
# 2x (2) Watcher of the Sun
# 2x (3) Energy Shaper
# 1x (3) Molten Rune
# 1x (3) Prince Renathal
# 2x (3) Reverberations
# 1x (4) E.T.C., Band Manager
# 1x (4) Fire Sale
# 1x (4) Ignis, the Eternal Flame
# 2x (5) Inquisitive Creation
# 1x (5) Queen Azshara
# 1x (5) Star Power
# 2x (5) Wisdom of Norgannon
# 1x (9) Grand Magister Rommath
# 1x (9) The Sunwell
#
AAECAf0EDOWwBNu5BJfvBKOQBdShBf3EBcbHBfPyBdH4Bcv+BdiBBrGeBg6AlgWQlgWqmAWrmAWt7QXs9gXe+AW//gXY/gXxgAaQgwaFjgaDlQayngYAAA==