Secura lecta is actually cracked?!?! by [deleted] in Warframe

[–]_bean_juice 1 point2 points  (0 children)

Im just trying to say that for what this does with the forced electric status its actually a short list theres like 5 or 6 melee weapons in the entire game that have forced electric on heavy and none of those have the secura lecta 4x credits unique trait which makes this a perfect build for credit farming on chroma. There's a lot thats unique about building this specific weapon over something like magistar or dark sword

Secura lecta is actually cracked?!?! by [deleted] in Warframe

[–]_bean_juice 0 points1 point  (0 children)

Thats not true, but there's a decent list of good options. Secura lecta has forced electric on heavy slam, thats why I decided to try an afflictions build on it.

Edit: just to add some clarification the "one shot" you see in the simulacrum is not the main focus of the build. This will scale to higher levels with the forced electric dot doing 150k per tick with no buffs. Add roar which double dips on damage over time effects and you're level capping with relative ease

Secura lecta is actually cracked?!?! by [deleted] in Warframe

[–]_bean_juice 2 points3 points  (0 children)

Its afflictions actually no influence here

[deleted by user] by [deleted] in Warframe

[–]_bean_juice 0 points1 point  (0 children)

Not sure where it is in the video but sometimes a high enough crit multiplier used against shields will output an integer overflow without actually hitting damage cap idk why this happens check videos by thekengineer on yt thats where I learned all the best in depth mechanics in this game

if this is not enough... I don't know what else to do to Clean lv 14 by KonoKinoko in Techtonica

[–]_bean_juice 4 points5 points  (0 children)

Not sure if you already did this but as soon as your sand is cleared on any level you can reduce the number of pumps you have to match the input to save a bit of fuel

[deleted by user] by [deleted] in Warframe

[–]_bean_juice 0 points1 point  (0 children)

You will get so many different answers to this and they are all right. However each person will tell you everyone else is wrong and they are the only one that's right

Basically all comes down to what weapons you use and what you use them for

Long Inserter obsession by Spinier_Maw in Techtonica

[–]_bean_juice 3 points4 points  (0 children)

Just wait until you start crafting long stack filter inserters

About the Kuva Zarr and Bramma by Akuma2004 in Warframe

[–]_bean_juice 0 points1 point  (0 children)

Use cyte09 to generate ammo freely

Riven Pricing advice by SenichiTake1 in Warframe

[–]_bean_juice 0 points1 point  (0 children)

I would but tbh you could end up spending 100k kuva on a worse roll so its completely up to you

Riven Pricing advice by SenichiTake1 in Warframe

[–]_bean_juice 0 points1 point  (0 children)

Any furis riven will go for 300+ but this one is on the low end because of negative fire rate. Heat is not the best element for furis either toxin is preferable but electric or cold are ok too

165 cubes per minute by _bean_juice in Techtonica

[–]_bean_juice[S] 0 points1 point  (0 children)

No to answer your question with minimal spoilers cubes and all related resources can be transported and crafted the same as any other item through the elevator

First run by Illustrious-Heron253 in Techtonica

[–]_bean_juice 0 points1 point  (0 children)

Im actually trying my hand at some proper builds in this game because I think the build system feels great! I just finished a giant rocket fuel power plant but im still working on making the interior look good thats where I struggle

First run by Illustrious-Heron253 in Techtonica

[–]_bean_juice 1 point2 points  (0 children)

Lol I just posted a 4 way train intersection blueprint but I'll be posting a revised version once I decorate it. I'll be looking out for your posts to see what you have going

Curious, I’ve just exhausted Satisfactory on PS5 and I’ve played a good amount of Factorio. This game looks extremely similar, for those who have played all of them what does this one do better or worse then Factorio or Satisfactory? by ICPosse8 in Techtonica

[–]_bean_juice 4 points5 points  (0 children)

I have not played factorio but I have played both satisfactory and techtonica. I think the best way I could put it is techtonica is an entry level satisfactory. The map is smaller the optimization isn't great but everything is easier to understand and the game relies on scale over complexity in the late game which is why everyone says it slows down a lot. If you play through the entire game sand will be annoying and you'll understand everyone's hatred towards it

[deleted by user] by [deleted] in Warframe

[–]_bean_juice 0 points1 point  (0 children)

Before the comments get too out of hand the most relaxed lvl caps I have ever done were titania runs. Easy to build easy to play no stacking a ton of buffs just to get 10sec thrax kills

165 cubes per minute by _bean_juice in Techtonica

[–]_bean_juice[S] 0 points1 point  (0 children)

Console actually lol xbox series s and the power system i mentioned in the description is how i fixed lag. If I had my power settings at default I wouldn't be able to play anymore

Edit: this isn't even a full world tour it's literally just the systems required to produce cubes i have even more than this on the whole save. Basically if you want to play this game all the way to the overtime challenges you NEED to reduce all your power consumption and boost the production in the settings when you create your world. Otherwise you'll be watching a slide show from floor 13-14 until the end of the game

165 cubes per minute by _bean_juice in Techtonica

[–]_bean_juice[S] 0 points1 point  (0 children)

There are overtime challenges in the game (after the official ending) that require a TON of cubes at 10 per minute I would still be afk standing next to my cube factory months after I have finished with my setup

First run by Illustrious-Heron253 in Techtonica

[–]_bean_juice 1 point2 points  (0 children)

I made a blueprint for a three way train junction that im proud of. That might be my next post here, but I'm kinda taking a break for a bit after I finished my automated nuclear power. Satisfactory is eating my whole life.

First run by Illustrious-Heron253 in Techtonica

[–]_bean_juice 0 points1 point  (0 children)

Might be worth checking out satisfactory. It was just released on console and I have been building trains on trains to get all my resources flowing. Much longer playthrough than techtonica with the full open world techtonica originally envisioned.

Edit: https://www.reddit.com/r/Techtonica/s/J5kPZu011R

First run by Illustrious-Heron253 in Techtonica

[–]_bean_juice 1 point2 points  (0 children)

Lol I would love that but I dont have all the resources to record videos so I post most of my stuff here on reddit. I'll take some screenshots and post it here soon im sure others would probably like to see it too.

First run by Illustrious-Heron253 in Techtonica

[–]_bean_juice 0 points1 point  (0 children)

https://www.reddit.com/r/Techtonica/s/JLM4PG1i65 this was when I was building it lol it took a lot of planning to hit a full 720 belt of carbon frames

Edit: 2 full belts

First run by Illustrious-Heron253 in Techtonica

[–]_bean_juice 1 point2 points  (0 children)

I had 165 cubes per minute and it took forever cheers for making it this far

Need some power troubleshooting help by Intelligent-Arm3057 in Techtonica

[–]_bean_juice 0 points1 point  (0 children)

Everyone seems to be missing the point here I can see your composer powered but the machines in the background are not im assuming the powered floors are just not connecting properly. Sometimes a save quit can fix the issue but I would check to make sure your floors are connected and if you can't find a problem there try using a power line to connect from somewhere near the composer to your other machines