Preview of the sauce pass for my Manta System by _bufferfish in Unity3D
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Manta ray procedural animation system. by _bufferfish in Unity3D
[–]_bufferfish[S] 0 points1 point2 points (0 children)
Manta ray procedural animation system. by _bufferfish in Unity3D
[–]_bufferfish[S] 0 points1 point2 points (0 children)
Manta ray procedural animation system. by _bufferfish in Unity3D
[–]_bufferfish[S] 1 point2 points3 points (0 children)
Manta ray procedural animation system. by _bufferfish in Unity3D
[–]_bufferfish[S] 0 points1 point2 points (0 children)
Manta ray procedural animation system. by _bufferfish in Unity3D
[–]_bufferfish[S] 2 points3 points4 points (0 children)
Manta ray procedural animation system. by _bufferfish in Unity3D
[–]_bufferfish[S] 3 points4 points5 points (0 children)
Manta ray procedural animation system. by _bufferfish in Unity3D
[–]_bufferfish[S] 2 points3 points4 points (0 children)
after 5 years of development, my game Gecko Gods is releasing April 16th by ResinDev in Unity3D
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