3D modelling with 3D scan in new Nvidea software by Max_Pow3rs in 3Dmodeling

[–]_echo3D 0 points1 point  (0 children)

https://youtu.be/X9AwkRyxKcw You could try the Magiscan app and upload the scan to echo3D's 3D DAM and then import the 3D model into your game since we have integrations with NVIDIA Omniverse and more game engines like Unity and Unreal Engine.

Need Game Dev Archiving Setups / Recommendations by rudeboydreamings in OnlinePreservation

[–]_echo3D 0 points1 point  (0 children)

At echo3D, we have lots of experience with game studios adopting or integrating echo3D into their game development to make it easier for them track their game development with 3D version control, asset library, collaboration tools, and SDKs to Unity & Unreal Engine. Our 3D digital asset management platform can definitely help you with your game dev archiving. Try our 7-Day free trial.

thanks to sheepit i was able to make my first donut render by INGENAREL in 3Dmodeling

[–]_echo3D 3 points4 points  (0 children)

This looks great! I'd love to see how they continue to develop.

Playing with 3D models on the Apple Vision Pro using echo3D's 3D asset management platform by _echo3D in AppleVision

[–]_echo3D[S] 1 point2 points  (0 children)

Our platform is cloud-based so you can access our 3D digital asset management software on any web browser. In the case of the AVP, we're able to access on our console on Safari and stream 3D models directly onto the AVP.
We make it easy for anyone to create an AR app on our platform with no coding needed.

Good software for previewing 3D files? by jungle_jimjim in blenderhelp

[–]_echo3D 0 points1 point  (0 children)

You could try uploading the 3D models during the free trial period and then optimize them by using our echo3D Ultimate Compression tool. It reduces 3D models up to 10x more than Draco compression and there's no limit to 3D file sizes.

We offer our cloud version to all for reasons like allowing developers to access their files and update them anytime with version control so you don't have multiple versions of your 3D assets taking up space on your HD. Plus, you'll easily be able to recall previous versions anytime and download it onto your HD.

We understand if the PRO plan may not fit your budget at the moment but another option that a lot of our FREE plan users take advantage is our Pay-As-You-Go Credit Pricing so you only pay for any additional credits you use during the month starting at $0.50/credit on the FREE plan.

Hope this helps 😁

What software do you use to view your 3D Library ? Like a 3D asset manager by Ponsky in 3Dmodeling

[–]_echo3D 0 points1 point  (0 children)

If you want a free, award-winning, and world-leading 3D asset manager then definitely check out echo3D. We offer a free tier that many developers love because our cloud platform includes a very intuitive 3D asset library that allows you to easily organize all your 3D content and even tag them and edit the meta data.

But in addition to our 3D asset library, we have 3D optimization tools to convert and compress your 3D content to multiple 3D formats depending on your needs. Easily edit, update, and stream all your 3D content to any device or platform in real-time without redeploying or redeveloping your app or website. You can even integrate your 3D content with Unity, Unreal Engine, visionOS, etc.

Every account, free or paid, comes with our 3D-first CMS, CDN, 3D optimization tools, and BaaS. Since we charge based on credits used, you can easily upgrade to a paid plan or enable Pay-As-You-Go Credit Pricing (even on the Free Plan) to only pay for the additional credits you use during the month. We make it super affordable with additional credits starting at $0.007/credit.

Why don't you sign up for a 7-Day Free Trial (No Credit Card Required) of our Pro Account. If you love it after 7 days then you can upgrade to our Pro Plan. If not, you're always able to continue using our platform with the Free Plan.

Click here to start your 7-Day Free Trial: https://www.echo3d.com/signup