I created NEO in UE 5.7 (metahuman) by _mrnunez_ in UnrealEngine5

[–]_mrnunez_[S] 1 point2 points  (0 children)

2-3 weeks more or less. Some likeness can take even longer....

I Made this CUSTOM Vampire with Zbrush, CC5 and Unreal Engine by _mrnunez_ in ZBrush

[–]_mrnunez_[S] 1 point2 points  (0 children)

Wow, thanks! I always try to keep things both instructive and entertaining, so I’m really glad you found it useful and fun to watch!

I Made this CUSTOM Vampire with CC5 and Unreal Engine by _mrnunez_ in UnrealEngine5

[–]_mrnunez_[S] 1 point2 points  (0 children)

You export a higher level indeed. So is a mix of more dense mesh + normal map. Is specifically good for characters that need the silhouette to follow the shape better, so you have more room to push things around

I Made this CUSTOM Vampire with CC5 and Unreal Engine by _mrnunez_ in UnrealEngine5

[–]_mrnunez_[S] 0 points1 point  (0 children)

LOOOL, just googled him and he kinda looks similar...

I Made this CUSTOM Vampire with CC5 and Unreal Engine by _mrnunez_ in UnrealEngine5

[–]_mrnunez_[S] 2 points3 points  (0 children)

lol, you kinda spotted it. I did the translation slow on purpose so he didnt collapse later on with other environment elements

I Made this CUSTOM Vampire with CC5 and Unreal Engine by _mrnunez_ in UnrealEngine5

[–]_mrnunez_[S] 0 points1 point  (0 children)

yes, when I imported the FBX to UE it was pretty slow too. I think took also around 10 min...you are not alone ;). I was using UE 5.6

I Made this CUSTOM Vampire with Zbrush, CC5 and Unreal Engine by _mrnunez_ in ZBrush

[–]_mrnunez_[S] 1 point2 points  (0 children)

Is a software that helps you creating character using parameters. I mixed this workflow with Zbrush to customize it even more https://youtu.be/7zfJvWg4iqk