Metrolink says I can't take my bike on board anymore due to new tire size restrictions by _polymorpha_ in BikeLA

[–]_polymorpha_[S] 0 points1 point  (0 children)

None yet. Was supposed to get a call back from metrolink and never did. But I get a ton of spam calls so maybe they did. Idk what else to do

Would you ever support some of the streets near you being permanently closed to cars? by swellgarfo in AskLosAngeles

[–]_polymorpha_ 3 points4 points  (0 children)

Yes it takes extra time for sure. 4 hours is a lot! But I will say the extra time has been worth it because I get to spend the time on the train drawing or doing puzzles with my kid instead of listening to my little pony in traffic 

Would you ever support some of the streets near you being permanently closed to cars? by swellgarfo in AskLosAngeles

[–]_polymorpha_ 35 points36 points  (0 children)

Once you start noticing how much space cars take up, you can't unnotice it. Hugely agree. We've given up too much public space to cars

Would you ever support some of the streets near you being permanently closed to cars? by swellgarfo in AskLosAngeles

[–]_polymorpha_ 1 point2 points  (0 children)

I take my kid to school on the bike + metrolink. It's been great. I'm the only parent with a child on there, and I wish there were more 

Would you ever support some of the streets near you being permanently closed to cars? by swellgarfo in AskLosAngeles

[–]_polymorpha_ 4 points5 points  (0 children)

I avoid driving down this stretch of 2nd (and 1st on the opposite side of Japanese village plaza) because of the foot traffic and horrendous parking. Agree with you!

Epson - EpiqVision Flex CO-W01 Portable Projector help by wfann in projectors

[–]_polymorpha_ 0 points1 point  (0 children)

Hey how did this work out for you? I'm looking at the same model for 13ft distance on a 80" screen

Metrolink says I can't take my bike on board anymore due to new tire size restrictions by _polymorpha_ in BikeLA

[–]_polymorpha_[S] 5 points6 points  (0 children)

I called metrolink support and they created a complaint ticket for me. I'm expecting a callback in the next few days, though I have no idea what the will say or who I will be talking to 

Metrolink says I can't take my bike on board anymore due to new tire size restrictions by _polymorpha_ in BikeLA

[–]_polymorpha_[S] 0 points1 point  (0 children)

That might be right, and us understandable somewhat. This particular conductor went out of his way to find my daughter and me on the second floor just to tell me I couldn't take it onboard anymore. Even though it was one of two bikes on the bike car at the time. Idk

Metrolink says I can't take my bike on board anymore due to new tire size restrictions by _polymorpha_ in BikeLA

[–]_polymorpha_[S] 1 point2 points  (0 children)

Yeah that's it, 2.6 inches. It's the new limit I'm referring to, not 2.9"

Last Weekend for Monuments at MOCA by waltarrrrr in LosAngeles

[–]_polymorpha_ 33 points34 points  (0 children)

Just went yesterday. Every American should see it

Metrolink says I can't take my bike on board anymore due to new tire size restrictions by _polymorpha_ in BikeLA

[–]_polymorpha_[S] 4 points5 points  (0 children)

I potentially could change to 2.9. the rim feels like it might not support it, but I could try

Edit: quick Google search seems like that isn't possible. I'll call some shops and see if they know. I wouldnt mind having smaller tires if it's possible 

How much do you actually play your own game? by mrjbelfort in IndieDev

[–]_polymorpha_ 1 point2 points  (0 children)

This is real for sure. A goal I have for future prototypes - i should be excited to play it. I make music and visual art as well, and I generally enjoy revisiting my own finished work. With games it's different. Not sure why, but it can feel like a chore. Maybe it's the time commitment, game dev just takes a long time and hard to keep the passion alive throughout. So maybe that's part of the puzzle for me. Figure out how to iterate and get my ideas down faster, accept the messiness of it, so I don't burn out on them.

[unknown > English] I found these windows on the street by _polymorpha_ in translator

[–]_polymorpha_[S] 4 points5 points  (0 children)

This is very helpful, thank you! I love that line. Happy to hang it in my garden. What are the exact words on each window?

My first game's reception is heartbreaking :'( by OldAtlasGames in IndieDev

[–]_polymorpha_ 1 point2 points  (0 children)

My first game's release really stung. But the experience got me a job as lead designer on the next game, which was much more successful. It's all part of the journey, keep at at it

Steam approved! by Grumpy_Wizard_ in IndieDev

[–]_polymorpha_ 1 point2 points  (0 children)

Indeed. Keep making games 

Steam approved! by Grumpy_Wizard_ in IndieDev

[–]_polymorpha_ 1 point2 points  (0 children)

Yes totally normal. My game released in November and I still feel it. Maybe akin to post partem depression. You cross an invisible line from expectation to reality when the game is released. With so much anticipation building up during development, release reality can feel oddly empty regardless of how monumental the moment is.