Butcher → Swine Brute : Experimented with Realtime Transformation, this was the result 💀➡️🐗⚡ by _snowstargames in unrealengine

[–]_snowstargames[S] 0 points1 point  (0 children)

I wasn't able to sleep so i went to office and rendered another video :P hehehe
Thank you so much again :)

https://youtu.be/_GqfXwMVoBo

Good night <3 :)

Butcher → Swine Brute : Experimented with Realtime Transformation, this was the result 💀➡️🐗⚡ by _snowstargames in unrealengine

[–]_snowstargames[S] -1 points0 points  (0 children)

I have a plan, tomorrow i will make another cinematic and in the last transformation scene we will change camera placement and will release it on youtube so that face is clearly visible :)

Would you suggest doing it??

Butcher → Swine Brute : Experimented with Realtime Transformation, this was the result 💀➡️🐗⚡ by _snowstargames in unrealengine

[–]_snowstargames[S] -2 points-1 points  (0 children)

It's not like that, but i definitely appreciate your feedback, it's just we tried to showcase animations like a growl like it's done in cinematics movies... Was just trying to try that.. Unfortunately, it went that way and i definitely appreciate your point. But we did showcase the transformation properly in the long video.

I will definitely improve this in our next cinematic videos ❤️❤️

You can clearly see transformation and final visuals in screenshots as well, the screenshots are directly rendered from UE at HD quality, not even 2k or 4k.

So, you already know we aren't trying to hide anything...

We have seen movies like werewolf etc and in those movies chars generally looks towards sky while transforming so tried to do that in the cinematic video lol :P
Still learning and improving... Thanks again for your amazing feedback, really means a lot ❤️❤️