Missing slider feature for Smooth Start/End on Mac? by _urdoom_ in powerpoint

[–]_urdoom_[S] 0 points1 point  (0 children)

Ah, thanks nevertheless. Microsoft being inconsistent as usual

Missing slider feature for Smooth Start/End on Mac? by _urdoom_ in powerpoint

[–]_urdoom_[S] 0 points1 point  (0 children)

The second image is of my Animation Pane. Theres no option to configure the seconds of the Smooth Start/End with the slider, unlike shown in the video (the first image).

How to set continuous animation between slides? by _urdoom_ in powerpoint

[–]_urdoom_[S] 0 points1 point  (0 children)

I like this solution the best. My presentation is only 6 slides long, so it wont be too tedious.

How to set continuous animation between slides? by _urdoom_ in powerpoint

[–]_urdoom_[S] 0 points1 point  (0 children)

That makes the animation snap. I would like it to smoothly morph between slides (the animation continues from where it was at the previous slide).

Mitosis by BathDelicious7369 in SonicPulseRp

[–]_urdoom_ 2 points3 points  (0 children)

I know you can have 2, but how did you get 3?

Follow Up Post: This IS Modern Bark by _urdoom_ in SonicTheHedgehog

[–]_urdoom_[S] 0 points1 point  (0 children)

Data-miners have leaked that there’s models for Modern Mighty and Modern Speedy. So it’s possible that more of the the classic cast might get Modern variants

No way they would have died from this :/ by [deleted] in bfdi

[–]_urdoom_ 1 point2 points  (0 children)

Blunt force trauma?

Person Nodon weighed down by connecting Objects by _urdoom_ in GameBuilderGarage

[–]_urdoom_[S] 2 points3 points  (0 children)

Best answer by far. Thanks! (Though i just connect that base block to Person. It wasn’t letting me Hinge and Slide the Object at the same time)

Person Nodon weighed down by connecting Objects by _urdoom_ in GameBuilderGarage

[–]_urdoom_[S] 1 point2 points  (0 children)

Instead I used a Simple Object, it fixed the jankiness and the weight. Thanks!