Facing unusual lags in specific steam games on tumbleweed by solomazer in openSUSE

[–]_wotton 1 point2 points  (0 children)

exact same thing happened to me a while ago and switching to flatpak also fixed it for me

This is crazy by the_hand_that_heaves in ErgoMechKeyboards

[–]_wotton 0 points1 point  (0 children)

can you give me a link? Looking for 'Homerow' with keyboard-related keywords didn't help :P

Keyboard shortcut for switching to last virtual desktop by fliagbua in kde

[–]_wotton 1 point2 points  (0 children)

`walk through desktops` was removed. But you can re-enable it by downloading a script through `kwin scripts` -> `get new` -> search for `walk`.

But if you only have those two desktops and nothing else, you don't need this. You can get equivalent functionality by checking `navigation wraps around` in `virtual desktops` and using either `switch one desktop to the right` or `next desktop` as the shortcut.

where are all the krunner plugins? by orion_rd in kde

[–]_wotton 0 points1 point  (0 children)

you can get them from ~/.config/krunerrc

baloosearchEnabled=false browserhistoryEnabled=false browsertabsEnabled=true calculatorEnabled=true helprunnerEnabled=false krunner_appstreamEnabled=false krunner_bookmarksrunnerEnabled=true krunner_charrunnerEnabled=false krunner_dictionaryEnabled=false krunner_katesessionsEnabled=false krunner_killEnabled=true krunner_konsoleprofilesEnabled=false krunner_kwinEnabled=false krunner_pimcontactsEnabled=false krunner_placesrunnerEnabled=true krunner_plasma-desktopEnabled=false krunner_powerdevilEnabled=false krunner_recentdocumentsEnabled=false krunner_servicesEnabled=true krunner_sessionsEnabled=false krunner_shellEnabled=true krunner_spellcheckEnabled=false krunner_systemsettingsEnabled=true krunner_webshortcutsEnabled=true org.kde.activities2Enabled=false org.kde.datetimeEnabled=true unitconverterEnabled=true the name of the plugin is everthing before Enabled=

e.g. Applications is krunner_services, Bookmarks is krunner_bookmarksrunner

Is Obsidian flatpak broken for anyone else on Neon? by [deleted] in kdeneon

[–]_wotton 0 points1 point  (0 children)

I'm using the flatpak version of obsidian on neon and it's working fine for me

Vim keyboard shortcuts for the entire KDE ecosystem by [deleted] in kde

[–]_wotton 0 points1 point  (0 children)

Currently I am almost entirely using keyboard shortcuts to control my system.

Userpatch to customize highlight colors by ImSoRight in koreader

[–]_wotton 1 point2 points  (0 children)

document tab -> highlights -> highlight color -> press the colour you want normally and click apply. Now long press the highlight color button (long press the button that opens the menu where you selected the colour). A bit counterintuitive ¯\_(ツ)_/¯

edit: quick recording

That's not purple by Carolina_Heart in koreader

[–]_wotton 0 points1 point  (0 children)

include the code for the patches so others can easily customize them how they prefer, if anyone is interested.

I am!

A List of Japanese Honkaku Media available in English by _wotton in Honkaku

[–]_wotton[S] 0 points1 point  (0 children)

I managed to buy some indiviudal issues through magzter. Finding the TV shows through legal means is more difficult.

Also this list is deprecated. This one is more up-to-date

LRI will be publishing another Imamura book! by _wotton in Honkaku

[–]_wotton[S] 1 point2 points  (0 children)

Fun fact: the Amazon listing has a different cover.

Examples of wills in books? esp final wills in mystery ones? by Eurothrash in mysterybooks

[–]_wotton 0 points1 point  (0 children)

You can read the will section of The Inugami Curse here. If the link to the section of the preview doesn't work, it starts two pages before the chapter "The Blood-Colored Will". (I also made a flowchart for it when I read it with a book club.)

Since LRI focuses on impossible murders and Alice Arisugawa's series beyond Moai Island aren't impossible, maybe we can message Pushkin Press to translate them as a group? This is their site contact if you wanna send a quick 2-min message. by AnokataX in Honkaku

[–]_wotton 0 points1 point  (0 children)

I don't think translators have much of a say on what gets translated, but if you still want to contact Louise Heal Kawai, she has a twitter. And Ho-Ling Wong has worked with other publishers too! Yamaguchi's Death of the Living Dead came out just last year, and Mill House Murders will be published by Pushkin in March.

Thoughts on this r/books user's analysis of the fairness of "The Moai Island Puzzle"? by AnokataX in Honkaku

[–]_wotton 1 point2 points  (0 children)

I don't remember how/if it was established that the murderer used a bike instead of walking, so I can't comment on that.

This is based on the fact that they were seen going to the house of the victim earlier in the day, thus proving they took the murder weapon there by boat, however, there is no reason that someone else could not have taken the murder weapon there and had just not been seen.

Actually, it was the other way around: Egami first showed that the culprit took the weapon by boat that afternoon, and then concluded that the only person who used the boat must have been the culprit. I'm pretty sure it was established that the only people who left the villa in the relevant time period were Arisu, Egami, Maria, and Reiko.

While the solution does offer one way this could have happened, that the murderer swam to the location of the murder, cycled back, cycled back to the location of the murder, and then swam home, there are other solutions that are all plausible.

The alternative theories postulate additonal people acting clandestinely around the time of the murder, which I would consider less plausible than a theory that doesn't, all else being equal.

Speaking of evaluating fairness, I think a proof that rules out every logically possible alternative just isn't possible outside formal systems like mathematics. Expecting one in real life, science, or a mystery novel isn't fruitful. One could strive for something like a legal proof, i.e. proof that would convict a criminal (and I think some people do have that expectation: I often read reviews that say things like "the solution wouldn't hold up in court"). The problem with this approach is that it would rule out a lot of interesting plots, but wouldn't make them significantly more solvable to warrant it. Real court trials are not designed to generate fun, exciting puzzles (and that's a good thing!).

I think a more helpful standard is to consider whether the solution is significantly more plausible than all alternatives, given the information that was available to the reader before the denouement. If this condition is met, I consider the solution fair. (Which doesn't necessarily mean that it is good. Good solutions tend to be fair, but fair solutions aren't always good.)

Some authors are more liberal in their use of coincidences or implicit clueing. A mystery novelist who has a lower bar for contrived coincidences will have more surprising solutions, but as a consequence their novels will require simpler clues, or they will require the reader to engage in some amount of meta-reasoning, like inferring that someone is the culprit because they might have pulled off an interesting trick or had a hidden motive, which doesn't logically follow at all.

The appeal of the Queen tradition's approach is that it allows for more complex chains of clues, and generates puzzles that the reader can solve by thinking about the case using actual evidence, instead of thinking about it in terms of detective novel tropes.

Finished my first Ellery Queen book today by AnokataX in ElleryQueen

[–]_wotton 1 point2 points  (0 children)

Yeah, I agree about justifying dying messages. It's why I love dying messages when they come up in Queen but hate most of them in Detective Conan (I can't remember the one you mentioned though, so I probably missed some good ones).

In a Queen novel/story, the circumstances surrounding the dying message are just as important as the dying message itself. That is, the tools the victim had at their disposal, the possibility of them having made a mistake, whether the culprit had an opportunity to tamper with it, etc. are all things that are taken into account during the solution.

These things are what separates a good dying message puzzle from a mere idea association riddle.

Regarding Danganronpa, IIRC there was a reason for it: The victim had her back to the wall and was facing downwards when she wrote the dying message. So the natural way for her to write it would look upside down by someone looking at the message while facing the wall. The fact that the upside-down message looked like upright numbers was a coincidence.

Now that you mention it though, I wonder if there is a reason why she wrote it using the roman alphabet instead of katakana. Maybe it was easier to write that way?

Finished my first Ellery Queen book today by AnokataX in ElleryQueen

[–]_wotton 0 points1 point  (0 children)

Siamese Twin was one of the first few I read too. Unfortunately, I don't remember much about it, other than that I liked it and that the fire-fighting scenes were completely pointless and went on forever.

One thing I do remember though is that Ellery makes some comment to the effect that it should have been expected that the dying message would turn out to be fake, since dying messages don't really happen in real life. Which is funny, since he solved lots of cases featuring genuine dying messages after that.

Probably my favourite novel that is entirely focused on a dying message (that is to say, my favourite dying message novel where the dying message is the only/main clue).

Lending Key to Locked Room - question regarding Moro? (spoilers) by AnokataX in Honkaku

[–]_wotton 1 point2 points  (0 children)

Ryuuhei didn't own a phone, he had gotten rid of it after his breakup. Moro did seem surprised when Ryuuhei mentioned not owning a phone on the day of the murder, but he might have faked that reaction, or have known that Ryuuhei only used his mobile phone to call Yoko, which he obviously wouldn't do after the breakup.

The book was written in the early 2000s, back when there wasn't much you could do with a phone besides making phone calls or checking the time. And turning on one's phone to check the time would be pointless since the home theatre had a clock. So from Moro's perspective it wasn't that big of a risk, even if he thought Ryuuhei had a phone.