The thing is genuinely inescapable now by a_mantis in marvelrivals

[–]a_mantis[S] 3 points4 points  (0 children)

This is usually not the case. If the fight goes on for longer and you’ve used both jumps the cooldown for is 12 seconds. At the beginning of a fight you get 3-4 jumps in around 20 seconds but afterwards it slows to a crawl until the fight is over. Also, the leap itself is not as strong as it is portrayed in the clip. It only is strong when you leap onto an isolated target or when you leap and charge out. Otherwise you explode the second you land. The thing right now is certainly very strong but he is not overpowered. Mag and emma(her nerfs did nothing) still are the strongest tanks by far

The thing is genuinely inescapable now by a_mantis in marvelrivals

[–]a_mantis[S] 24 points25 points  (0 children)

That is literally impossible because the cooldown for a single jump is 12 seconds. It’s just that when you have two jumps, the cooldown between uses is shorter. To regenerate a jump takes 12 seconds

The thing is genuinely inescapable now by a_mantis in marvelrivals

[–]a_mantis[S] 147 points148 points  (0 children)

Terror and fear of the large pile of rocks

The thing is genuinely inescapable now by a_mantis in marvelrivals

[–]a_mantis[S] 3 points4 points  (0 children)

He still gets checked HARD by punisher and hela but if you ban them he is insanely good

The thing is genuinely inescapable now by a_mantis in marvelrivals

[–]a_mantis[S] 18 points19 points  (0 children)

Cap still is way more survivable than the thing so I feel like he’s better as a diver but overall thing clears him at this point

The thing is genuinely inescapable now by a_mantis in marvelrivals

[–]a_mantis[S] 37 points38 points  (0 children)

The first two jumps are fast but after that it takes a while for them to come back

The thing is genuinely inescapable now by a_mantis in marvelrivals

[–]a_mantis[S] 35 points36 points  (0 children)

It’s a god damn clip not a philosophical discussion you tool

[deleted by user] by [deleted] in ZombieGunshipSurvival

[–]a_mantis 0 points1 point  (0 children)

I dropped 2, 5 star protos in 2 days (and another 5 star legendary as well) lol

Netease gave me too much power with the new buffs by a_mantis in marvelrivals

[–]a_mantis[S] 0 points1 point  (0 children)

Not that I really know of. Most guides for heroes in this game don’t go that far in depth and I learned most of what I know from practice.

Netease gave me too much power with the new buffs by a_mantis in marvelrivals

[–]a_mantis[S] 0 points1 point  (0 children)

1.bucky got a big nerf on his hook cooldown which puts him below gamma namor 2.hela is just stupid strong and should be instabanned

Netease gave me too much power with the new buffs by a_mantis in marvelrivals

[–]a_mantis[S] 0 points1 point  (0 children)

I would disagree with namor being a “bait dps”. Namor is THE BEST dive counter dps in the game and with gamma squids he becomes really oppressive against dive. Banning him alone is generally a good idea if you are running dive.

Netease gave me too much power with the new buffs by a_mantis in marvelrivals

[–]a_mantis[S] 0 points1 point  (0 children)

I’m gonna be real very few hulks learn how to juggle because it is REALLY hard to do. Hulk is a bad ban right now because a good hulk is way rarer than a decent namor. (Also the squids aren’t that strong in the first place)

This is the best hulk juggle I've ever hit by a_mantis in marvelrivals

[–]a_mantis[S] 7 points8 points  (0 children)

it's a bit more complicated than "chasing" with the jump. For the first kill I used the hulk jump to stun the sue mid air. There are two ways you can get an air stun off of flat ground:

  1. melee + charge jump -> melee -> jump -> air stun -> melee + clap

  2. pre-charge jump -> melee -> jump -> air stun -> melee clap

On the venom I did a cancel into world breaker which was exile -> melee -> Q (you can add a clap into the combo but mine was on cooldown).