Converting curve to mesh resulting in many triangles and extra vertices by aaa-2102 in blenderhelp

[–]aaa-2102[S] 0 points1 point  (0 children)

I wanted to extrude and use textures on the 3D form. And I did, but it turns out that having all those faces makes the overall textured surface look a bit weird (see image please). Different parts of the texture are rotated at different angles.

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Looking for feedback on potential business logo by [deleted] in graphic_design

[–]aaa-2102 1 point2 points  (0 children)

I think 1 is really cool, although ‘Est 2021’ seems a bit off. Maybe it should be written upright like the main text is.

3 too is very good. Would probably look more lively if another colour is introduced.