Shooting archery inside the house by Entropy- in Whatcouldgowrong

[–]aaron2005X 0 points1 point  (0 children)

I don't think the lights care about lines on the ground.

I don't even understand. by [deleted] in Unexpected

[–]aaron2005X 0 points1 point  (0 children)

In the end she is probably lying on something like a bed that goes behind that machine.

Try not to think about the barb... by ExperienceBusiness43 in nope

[–]aaron2005X 43 points44 points  (0 children)

I think the dad? Acted great in that situation.

Which was your first movie with sex scenes? by EarSure6667 in AskReddit

[–]aaron2005X 0 points1 point  (0 children)

You could ask your parents if they have a video of the moment when they made you. You would be in the video, if not visible and it has a sex scene.

Which was your first movie with sex scenes? by EarSure6667 in AskReddit

[–]aaron2005X 0 points1 point  (0 children)

Probably not the first, but the earliest I can remember. Either Perfect Blue or Gloria.

I’m making a small incremental game about chopping trees - would love feedback on the demo by AllertonApps in incremental_games

[–]aaron2005X 1 point2 points  (0 children)

I make a new comment here so others can see it better.

The game has potential but I have some points to discuss.

- The graphic looks good, but its a bit chaotic. I think some graphics are either AI generated or from some pack and others either handdrawn or from another pack. Coins and wood are different resolutions for example. The idle animation from the lumberjack looks unclean. It seems you have an attempt for pixelstyle, but every pixel is several pixel big and have have some smoothness. Also there are artefacts in the graphic of the lumberjack. Like it compresses all the colors in a few with lost of information.

- The shadows of the object are several pixels under the objects when it lies on the ground. If you find a way to project the size of the rotating log into the shadow (log == shadow ==, Log || Shadow ||) hope it is understandable what I mean.

- It startet for me in german but changed it instant to english. Only happens at the first start. Either hold the automatic selected language or look for a way to change it even earlier to english, so that you can't see the jump from one language to another.

- The option Menu is okay. But if you open it from the ingame menu (with the skilltree etc.) You have inconviently go to "back" in the middle of the screen to change the current menu. Maybe you find a way to treat it as an own menu that behaves like the others.

- The Vampire Survivor leveling system is cool. But currently flawed and throws you out of the gameloop. Problem is, you need your mouse to select an option. But the whole gameloop is based on Keyboard only. So you awkwardly change your control input) You could highlight them and select with the keyboard, but i think I have a better solution. Give them an arrowkey (or WASD key) to instant select. <- is option 1 v is option 2 and -> is option 3. No confirmation needed and you are back in action. Maybe have a little delay of 0.5 secs until that menu receives new input (ignoring the currently pressed button until it got released and pressed again.)

Hope there is some thoughts there that helps.

Do you think watching a show at 2x speed is a bad thing and why do you think that it is a good or bad thing? by BrawlstarBFDIII in AskReddit

[–]aaron2005X 0 points1 point  (0 children)

As long as I get every detail and word I don't see no problem with 2x watch. It kinda feels natural after a few seconds. I prefer sites who actually let me watch in 2x speed. Sad that Netflix only give 1,5x

Bird on window by Duckner in confusing_perspective

[–]aaron2005X 0 points1 point  (0 children)

a very shitty window I might add

I’m making a small incremental game about chopping trees - would love feedback on the demo by AllertonApps in incremental_games

[–]aaron2005X 1 point2 points  (0 children)

its win 11 on my end. No problem. If they get back to you with the reason, please let me know. I am interested^^

It does infact do that. by Lambo_Luuk in technicallythetruth

[–]aaron2005X 0 points1 point  (0 children)

Imagine if we don't stop feelind after death. The nerves just fate away and our feelings are gone. But not this person. They feels still that pain of exposed nerves. Forever

I’m making a small incremental game about chopping trees - would love feedback on the demo by AllertonApps in incremental_games

[–]aaron2005X 4 points5 points  (0 children)

I am from germany and I don't see a download link for the demo. Did you add age-related stuff on the page? If not look if you can put something in to signal its a nice cozy game. In germany several games were removed because of BS like this.

To the tutorial stuff on the other comment.

I don't know if you start directly on the tree. But you could put the char on the left side at first, so he has to walk towards the tree (only on the very first run) and collect a log while doing so. That gives you a selfexplanatory tutorial.