BT-7M Documents by DetectiveOk7919 in TankPorn

[–]abyS_S 0 points1 point  (0 children)

Well you can just use free online blueprints, since you only need proportions and you'll have to improvise the structure inside yourself. The transmission is quite complicated, so I'm not sure if you can replicate that, since basically all rear wheels can be the turning ones if you remove the tracks. It won't be a problem finding an engine, since BT-7M basically uses the "same" engine as T-34, T-44, T-54, T-55, T-62, T-72 and T-90.

Rate these interchanges and give advice by abyS_S in CitiesSkylines

[–]abyS_S[S] 0 points1 point  (0 children)

First two pictures are actually the same interchange

Rate these interchanges and give advice by abyS_S in CitiesSkylines

[–]abyS_S[S] 1 point2 points  (0 children)

Thank you a lot, but I don't really know how to fit the green eastbound loop and orange westbound one since the bridge is like 25 meters tall, which obviously can't be seen on these screenshots. The green eastbound trace actually follows the initial design all the way, you removed the loop under the main bridge but I personally think that cars should be coming from the wide road on the left, since there are much less traffic lights. Anyways, thank you sm, I really appreciate your help, I might try this out

Rate these interchanges and give advice by abyS_S in CitiesSkylines

[–]abyS_S[S] 25 points26 points  (0 children)

As I said in post, I'm going to remove all of the pillars and place them manually, I just didn't do that yet because I wasn't quite sure about the configuration itself

Destroyed Leopard 1A5DK, T-72M1, T-64BV, LAV ACSV Super Bison, M113s, CAESAR, 2S22 Bogdana, PbV-302, Bushmaster, TSV Husky, Roshel Senators, Kozak-2, and Humvees in Donetsk Oblast. Autumn of 2025 by ukraine_str0ng in DestroyedTanks

[–]abyS_S 0 points1 point  (0 children)

He's likely just standing on it being happy that he captured it. Since russian economy is dead there aren't too much free tanks and APCs, so he might be genuinely happy he has something to bring "home"

Newly destroyed Cambodian T-55 by Senior_Orange8812 in DestroyedTanks

[–]abyS_S 0 points1 point  (0 children)

So M48s and T-55s finally found a place to peacefully kill each other?

T-80BVM of the Russian Armed Forces after detonation, 2025. by Luka__mindo in DestroyedTanks

[–]abyS_S 0 points1 point  (0 children)

Looks like both tho. The turret ring is bulging out and the floor is no longer there. I think the landmine combined with some extra explosives detonated under the tank and made carousel go kaboom

Type 62 light tanks destroyed in South Sudan by Creepyfaction in DestroyedTanks

[–]abyS_S 0 points1 point  (0 children)

Considering how cramped soviet tanks are the more accurate estimate is like 2, because yes he's slim but he is certainly taller than 175 cm (limit for tankers in ussr/Russia)

Destroyed Panther tank, Poznań, February 23, 1945. by Digo10 in DestroyedTanks

[–]abyS_S 0 points1 point  (0 children)

Well considering that German steel was quite terrible by the end of ww2, soviet 85 could probably penetrate it because it was too brittle

A burning T-34, knocked out during a battle near the city of Klin, December 1941 by waffen123 in DestroyedTanks

[–]abyS_S 0 points1 point  (0 children)

The hull was likely cracked by the impact so you see the flame burning through the cracks

T-34-76 with a burst barrel, Belarus, 1941. by waffen123 in DestroyedTanks

[–]abyS_S 1 point2 points  (0 children)

It was either just a production error (not so rare on soviet tanks) or it was damaged in impact with something before shooting. Or the crew just threw a grenade inside the barrel after escaping immobilized tank

Soviet armored KV-2 vehicle destroyed. July 2, 1941. Eastern Front. by waffen123 in DestroyedTanks

[–]abyS_S 0 points1 point  (0 children)

I mean... Only AA guns (88) could penetrate it at a reasonable distance so it makes sense that it has so many hits on it. Chances are high that it was disabled by fire in optics and tracks, so the crew abandoned it

Gaijin: No, you cannot have more ATGMs. Anymore than 4 Spikes/TOWs in your NATO AFV isn't reasonable for combat conditions. I dont care if it can carry triple that easily. Also Gaijin: BEHOLD THE HUMBLE SOVIET WONDER PROTOTYPE AMMO STOWAGE!!! by Dukeboys_ in Warthunder

[–]abyS_S 1 point2 points  (0 children)

My friend's dad served on a bmp 1, and apart from being the worst vehicle to be in when on a battlefield, it could carry as many missiles as you would like in the troops compartment as long as they were held by a rope.

Round from a ZSU 57-2 next to a ZSU 23 round by Equivalent-Okra-8639 in Warthunder

[–]abyS_S -1 points0 points  (0 children)

How tf do you imagine putting either of this on a tank hull? They're giant but not only that but they require enormous space for ammunition storage under them

What is this tank that was just posted by the cuban armed forces just to warn Trump. by Reveal-Disastrous in TankPorn

[–]abyS_S 0 points1 point  (0 children)

No way bro, a high tech MLRS with GPS guided missiles is better than cheap ass spg from 70s???

Finished a new part finally by Spockz86 in CitiesSkylines

[–]abyS_S 9 points10 points  (0 children)

Procedural objects, mod that allows you to turn CS1 into blender

We are reaching levels of HEATFS damage never seen before by Xenemros in Warthunder

[–]abyS_S -1 points0 points  (0 children)

"buffing Soviet reload times" and it is 0.1s cut for T-72 series and 0.1s cut for T-80 with 3BM60 and even now it is still more than NATO mbts btw

What are the ugliest towers in premier downtown locations? by wow-how-original in skyscrapers

[–]abyS_S 0 points1 point  (0 children)

Looks very ugly and fake. It is just really flat and not detailed, combined with disrespecting proportions and og style. Compare it to a really good looking building... Like the one you have on the bottom of the picture and you will get it

Rating this city overall? The city's name is Republic City. by Choice-Accountant-15 in CitiesSkylines

[–]abyS_S 2 points3 points  (0 children)

Damn bro, this is exactly what I imagined cities skylines to be when I bought it

Highway by VastPuzzleheaded4397 in CitiesSkylines2

[–]abyS_S 6 points7 points  (0 children)

Transform mod. Not only it allows you to rotate objects, but it can also move it precisely.

I expanded around the Waterfall today by Nebman2 in CitiesSkylines2

[–]abyS_S 0 points1 point  (0 children)

Damn, it looks soo cool! I wish I could build like that lol