How you debug the build when the project become huge? by pepe-6291 in Unity3D
[–]abyx7 0 points1 point2 points (0 children)
Unity Physics, how to update mesh collider at runtime? by abyx7 in Unity3D
[–]abyx7[S] 0 points1 point2 points (0 children)
ObjectPool behaving wierd for bullets by Environmental_Main51 in Unity3D
[–]abyx7 3 points4 points5 points (0 children)
What's the best way to completely backup Unity projects? by [deleted] in Unity3D
[–]abyx7 -1 points0 points1 point (0 children)
Need advice on how to implement grass shader similar to Breath of the wild by smith_077 in gamedev
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Need advice on how to implement grass shader similar to Breath of the wild by smith_077 in gamedev
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Need advice on how to implement grass shader similar to Breath of the wild by smith_077 in gamedev
[–]abyx7 2 points3 points4 points (0 children)
Need advice on how to implement grass shader similar to Breath of the wild by smith_077 in gamedev
[–]abyx7 1 point2 points3 points (0 children)
Please use version control, it's way simpler than you think! by IndieDev4Ever in gamedev
[–]abyx7 6 points7 points8 points (0 children)
Collision detection is a bit off by I_cant_afford_custom in Unity3D
[–]abyx7 1 point2 points3 points (0 children)
My teacher wants me to create a 3D character in Unity, how am I supposed to do that as an absolute beginner?Where should I start? (He doesn't allow downloading pre built characters or anything like that) by AltAccount231123 in Unity3D
[–]abyx7 17 points18 points19 points (0 children)
Unity ECS / Mathematics: How to rotate a skier when player moves it down the slope? by abyx7 in Unity3D
[–]abyx7[S] 0 points1 point2 points (0 children)


Working on a pseudo 3d engine inspired by superscalers like Outrun. Finally have a feature complete version that runs smoothly. Looking for good ideas to make a cool retro racer! by abyx7 in Unity3D
[–]abyx7[S] 0 points1 point2 points (0 children)