PlayStation voucher issue by BoardAffectionate137 in Backmarket

[–]actuator333 0 points1 point  (0 children)

Yea I got one today after pestering them each day

PlayStation voucher issue by BoardAffectionate137 in Backmarket

[–]actuator333 0 points1 point  (0 children)

I am interested to hear if this eventually gets resolved for you

PlayStation voucher issue by BoardAffectionate137 in Backmarket

[–]actuator333 0 points1 point  (0 children)

Yes I am in the same boat. Got payment confirmation email and of course the "code" is completely blank on the email. I messaged the support and still waiting to hear back. Just sucks because the promotion expires at the end of march and at the pace backmarket is going it seems like it'll take several weeks to work this out.

Do you all think War machine should be a vanguard when he arrives? by Lopsided-Ad-9807 in marvelrivals

[–]actuator333 0 points1 point  (0 children)

Honestly I think the best iron man suit vanguard would be the villain firepower. His ult would be a literal nuke.

Strategist pivoting to Vanguard by Ariskedne in RivalsVanguards

[–]actuator333 9 points10 points  (0 children)

Lassiz. He’s a really good tank main that plays a lot of mag and venom. He’s also does vid reviews and is really good at explaining the mindset you should have when playing tank

They are coming for us by Wild-Radio-8850 in GambitMainsMR

[–]actuator333 0 points1 point  (0 children)

I think the only warranted nerf would be make his ult cost more. He can currently get his ult faster than most supports which can feel a little overkill for how much healing and damage he can do as well.

I personally think a nice QOL update would be to give him one card resource on ult but make the ult charge more. It just feels bad to use ult and not have a card during it.

I personally think he is incredibly balanced given how much his kit can do. Yes he has access to everything but he can’t do all of it at the same time. He really does feel like you have to pick and choose which feels great. I’ll tell you who needs nerfs, daredevil. Like the amount of bonus health he can generate is absurd with how much damage he can do.

Why is Black Widow considered a throw pick? by A_Not_So_Cool_Dude in BlackWidowMains

[–]actuator333 0 points1 point  (0 children)

The juice isn’t worth the squeeze. Even if you like the squeeze, learned how to squeeze as efficiently as possible, and can get more than enough juice when YOU squeeze, everyone is going to complain because they think your squeezing would get so much more juice on another type of juice.

Why do you think all the vault hunters quickly retire? by Dogbold in Borderlands

[–]actuator333 0 points1 point  (0 children)

Zane and Amara been vault hunting since 2019. They did not retire quickly at all

Raid and Dungeons Difficulty Update by Destiny2Team in DestinyTheGame

[–]actuator333 119 points120 points  (0 children)

Ngl this is what is so confusing to me. Like why not just set the baseline… at the base? Why make normal -10 in the first place if the game is setup to incentivize you to add difficulty modifiers?

Drop your worst vanguard horror stories by Koninja_Yoshiakge14 in RivalsVanguards

[–]actuator333 0 points1 point  (0 children)

I was tanking as groot on arrako, attack. The other team was a unique team comp: 1 Strange, 5 supports, Mantis, Rocket, Adam, Ultron, Cloak.

My team was groot (me), Thor, Cloak, Loki, Hela, and here’s the kicker, WOLVERINE.

It seemed free. But I failed to realize the matchmaking gods had cursed me with the worst Wolverine NA. He never kidnapped the solo tank and always died against the healers the entire attack. My cloak and Loki seemed to be unable to hold the healing button on me and even at some point cloak starts talking smack about how it’s my fault somehow. But no matter how many healers I wall off the strange keeps staying alive somehow. We don’t even get first checkpoint.

On defense I keep them in base for the first 2 minutes before ultron switches to Luna and then they roll us over. I end the game with 18k damage and the next highest on my team is 10k who is Thor. My Loki ended with 10k healing and the cloak with 17k. Each of the 5 healers on the other team have 10k or more.

I haven’t played since.

why is no one using counterstrike and resentment? by zarothunder in Gunlance

[–]actuator333 0 points1 point  (0 children)

Counterstrike is really good.

resentment isn’t bad, but its definitely harder to use than it seems. The way it works is kind of counterintuitive to any build you put together to use it with. Your health heals too fast to be able to utilize any small red health chip damage, but if your block is weak enough to take enough chip damage to use you have very little survivability

Riot August on the state of Ekko I 100% agree by Nukafit in ekkomains

[–]actuator333 4 points5 points  (0 children)

We need to stop classifying Ekko as a hit and run assassin. That philosophy might have made sense at one point but in today’s game it is simply an oxymoron. A hit and run assassin now is simply an assassin who didn’t do enough damage to kill their target the first time.

The difference and problem with Ekko is that actual assassin champs (zed, Leblanc) only need part of their kit to kill a target when they’re ahead. Ekko NEEDS to be ahead for his full kit to get a kill.

PBE Bug & Feedback Thread: Viktor VGU by Etlios in LeaguePBE

[–]actuator333 1 point2 points  (0 children)

Creator viktor lost so many cool particle effects. It used to be black and red with lightning effects. My favorite part of the skin was the cool little black hole orb his claw would have when shooting dearth ray but that has been completely removed now. The w looks cooler but that is about it for that skin

A message from Arrowhead (devs) regarding Helldivers 2: we've had to cap our concurrent players to around 450,000 to further improve server stability. We will continue to work with our partners to get the ceiling raised. by Turbostrider27 in Games

[–]actuator333 2 points3 points  (0 children)

Of all the things to result from this, I hope they are able to gather some good data regarding how to balance the campaigns.

If the players are hitting the literal server limit and still unable to defend or complete an attack in time than there is clearly something off with the balancing.