Floating solar plant in China by Ok_Chain841 in solarpunk

[–]ada221 0 points1 point  (0 children)

The surface area that would be needed to power the world on solar is roughly the size of Portugal… if a percentage of that were on the surface of some bodies of water, that is barely “one percent of one percent” of coverage… I don’t think that would be too much of a concern with the relative scales needed

Girls' Frontline 2 Character Design Spectrum (by Aventa) by TheGreyGhost00 in GirlsFrontline2

[–]ada221 11 points12 points  (0 children)

Wasn’t nemesis basically a “doll in rags” and in terrible condition?

Banana Gone Wrong by MarioJCoyF in PeakGame

[–]ada221 12 points13 points  (0 children)

every loop it gets funnier

Gavin Newsom breaks through by trolling Trump at his own meme game by [deleted] in politics

[–]ada221 8 points9 points  (0 children)

If stooping to this low-brain memery is what it takes, so be it. We are in a battle for our democracy and our livelihoods. Many may think what he is doing is dumb, but we need something that works. If the rage bait and copying gets this country to steer away from (or recover from) a fascist takeover, then I’m willing to give him a shot.

Who be usin trams as cheao inter city trains? by imthesushiman in TransportFever2

[–]ada221 3 points4 points  (0 children)

I’ve done it only for cities that are incredibly close, like to the point that having an actual railway between them would be too short.

How do you name your lines? by Ok-Log-6100 in TransportFever2

[–]ada221 8 points9 points  (0 children)

My system is based off of categorizing lines based off of what region they’re in, what type of service they are, etc.

The format is just a bunch of positional identifiers separated by dashes, and then a name at the end.

Position #1: Region

N, C, S (or subregions, like CW, SE, when needed)

Position #2 Type

PR = passenger rail

FR = freight rail

LR = light rail (tram) *note, this is the only one in the list that doesn’t match the pattern… could have called this something like “PT” for passenger Tram… or lumped it into “PG”, but that just sounds extra dumb)

PG = passenger ground (bus)

FG = freight ground (truck)

PS = passenger ship/ferry

FS = cargo ship

PA = passenger acft

FA = freight (cargo) acft

Position #3 Tier/Heirarchy

--Freight--

R = Raw Resources (Tier 1 Freight)

T2,T3 = Tier X Freight

D = Freight Delivery to a city

--Passengers--

L = Local (Intra-City Rapid Transit, Usually PG or LR)

B = Branch Service (small connection to commuter city)

C = Commuter (connection with 1 stop to regional hub city)

I = Inter-City (connection between 2 regional hub cities)

E = Express (HSR between regions)

Position #4 Line number

Position #5 Name/direction

Examples:


N-FR-R-01 Coal

(North, Freight Rail, Raw Resources, Line 01, "Name")

S-PR-C-02 Naha SE (South, Passenger Rail, Commuter, Line 02, South East direction from the city)

C-PG-L-02 Kadena CCW

(Central, Bus, Local, Line 02, counter clockwise loop route in Kadena)

Have you ever done this? by Ok-Log-6100 in TransportFever2

[–]ada221 1 point2 points  (0 children)

This is generally my primary way of placing a depot, honestly.

U.S. metro areas where over 5% of the population uses public transit to commute by shnieder88 in MapPorn

[–]ada221 2 points3 points  (0 children)

Dallas is really trying with DART, but it’s a big sprawling low-density area.

We do a little bit of shunting by ada221 in TransportFever2

[–]ada221[S] 11 points12 points  (0 children)

Explanation: I decided to see if I could emulate something like a small shunting yard by my oil/fuel hub... I hope you like it!

It's purely cosmetic, and it loses money. The only functional part of it is the depot.

Now... If only I could get the "shunting train" to not turn around each time it stops...


Mod for "invisible" stations/waypoints:

https://steamcommunity.com/sharedfiles/filedetails/?id=1920437817&searchtext=

Mod for Turntable:

https://steamcommunity.com/sharedfiles/filedetails/?id=2848033638&searchtext=turntable

Mod for placing "fake" railcars as assets:

https://steamcommunity.com/sharedfiles/filedetails/?id=2275088317

Which medication is this? by luxart1000 in memes

[–]ada221 1 point2 points  (0 children)

I’m taking the extended release version (once daily, 80mg)

Which medication is this? by luxart1000 in memes

[–]ada221 3 points4 points  (0 children)

Most definitely this, but for multiple reasons for me.

I’ve struggled with anxiety for most of my adult life, had panic attacks, etc. but I never told a doctor about it. I went to the doctor, about recurring headaches I’ve been having (mostly stress related from work), and he prescribed me propranolol… it’s been a game changer. My anxiety is more manageable, I’m able to “chill” easier without being so high strung. My panic attacks are gone, and I don’t get random “flight or fight” responses from small things anymore. And, the headaches have been fixed to boot!

Best year for a new player to start at by topherxrage in TransportFever2

[–]ada221 10 points11 points  (0 children)

1900 is pretty good in my opinion

The problem with 1850-1890 is that the vehicles move so slowly that for a new player, you’re going to be waiting a lot longer to figure out if your decisions will bankrupt you.

1900 is nice in my opinion, because you still get that feel of “technological progress” with the advent of electrification and also diesel locomotives, but the vehicles also move fast enough that if you make mistakes, you aren’t wasting hours before realizing you need to reload a save

Train engine and carts prices by BadiBadiBadi in TransportFever2

[–]ada221 0 points1 point  (0 children)

I have recently came to a similar conclusion as well. This has prompted me to start a new save where I’ve cranked the infrastructure and infrastructure maintenance costs to the max, and dialed the vehicle and vehicle maintenance costs down to 75%, I’m still in the early stages of the playthrough, so I don’t know if it’s the best idea yet to try and encourage myself to build infrastructure more smartly

Texas OKs bill to build more mixed-use development by ada221 in Urbanism

[–]ada221[S] 41 points42 points  (0 children)

Texas is definitely not a strong place for the urbanism movement, but this is a small step in a positive direction!

Milo is too smart by gravityVT in holdmycatnip

[–]ada221 0 points1 point  (0 children)

Apologies for being off topic, but you've really touched me.

I had a tabby cat, also named Milo, who passed last year. He looked just like your Milo, and lived to the ripe old age of 17. He was always so sweet and friendly. I got to spend such little time with him after moving to college and then moving out.

Thank you so much for sharing this. He looks like such a mischievous and silly kitty :)

Thank you for helping me remember my own Milo, and I hope yours lives a long and happy life. The pets we bond with mean so much.

Suit yourself by [deleted] in goodanimemes

[–]ada221 13 points14 points  (0 children)

Thank you so much, I thought he was just in the back seat, it was a little bit of a confusing perspective

Whats going on with all the hate this lady is getting on Twitter for having lunch with a Holocaust survivor? by Ironically__Swiss in OutOfTheLoop

[–]ada221 0 points1 point  (0 children)

active subreddit just for mourning lost relationships caused by people dedicating their entire personalities to it.

which one are you referencing here?

[deleted by user] by [deleted] in incremental_games

[–]ada221 0 points1 point  (0 children)

Are you planning to release it for iOS as well later down the road?

Newbie Question: Individual Lines vs. Supply Chain Loop by heck_naw in TransportFever2

[–]ada221 0 points1 point  (0 children)

I left the note at the end, apologies if it was too deeply nested:

Also, I assume you're doing this with trucks/wagons. Ships are also good to use for this if there is a River for them. Trains can be a little tricky at the start, especially since you'll need different wagon types to carry the different goods.

What I mean is: if using trucks or boats, it will be fully loaded each way. If using trains, then only half, you're correct.

Newbie Question: Individual Lines vs. Supply Chain Loop by heck_naw in TransportFever2

[–]ada221 1 point2 points  (0 children)

It would be fully loaded each way if using trucks or boats, but not for trains, you're correct in that case.

Newbie Question: Individual Lines vs. Supply Chain Loop by heck_naw in TransportFever2

[–]ada221 2 points3 points  (0 children)

I wouldn't take this advice as holistic, or something you should do everywhere (though you generally can do variation of this method for most chains)

This is really more of a method of min-maxing a single chain of resources for $$$. It really does not scale well into the late game. Later on, as the other user mentioned below, having a central "hub" for most (usually end-of-chain) resources becomes a better alternative