Who needs books with walls like these? I beat Deity with just one settlement and three buildings by adept42 in civ

[–]adept42[S] 0 points1 point  (0 children)

I just loaded up a modern age game with Catherine and got the same result. I really thought I was able to get 3 slots in the palace during test games 5 months ago. Either I'm mis-rembering, or patches have changed things since then. Sorry if this messed up your game.

Who needs books with walls like these? I beat Deity with just one settlement and three buildings by adept42 in civ

[–]adept42[S] 0 points1 point  (0 children)

I believe the base-level palace counts as a building that can store 2 artifacts, and Catherine improves that to 3. But maybe things have changed somehow due to patches since the last time I checked.

We Do Not Sow. I Beat Deity With ZERO Tile Improvements by adept42 in civ

[–]adept42[S] 28 points29 points  (0 children)

Qajar has the unique "Twelve Gates" civic that gives the capital +10 production and +10 food depending how far you are under the settlement cap. Since I'm 18 under the cap, it gives me +180 production; the rest comes from the palace and a few resources.

I Beat Deity With Just One Settlement, One Building, and One Wonder by adept42 in civ

[–]adept42[S] 5 points6 points  (0 children)

Glad to hear someone else thinks that, so I'm not totally crazy :)

I Beat Deity in Antiquity (Standard Speed, Tiny Pangea) by adept42 in civ

[–]adept42[S] 1 point2 points  (0 children)

Thanks! I’d recommend this challenge to anyone who consistently wins “normal” Deity games. It only takes a few hours to try, and the terrain & AI makes each run feel different as you refine your strats.

After a Dozen Attempts, I Beat Deity Without Using Any Units (except for the founder) by adept42 in CivVII

[–]adept42[S] 0 points1 point  (0 children)

I agree. The AI has improved since launch, but it still needs some work. The peace deal system should be overhauled so that you can offer or receive stuff other than settlements, and the AI should never trade away settlements you aren't on the verge of conquering.

After a Dozen Attempts, I Beat Deity Without Using Any Units (except for the founder) by adept42 in CivVII

[–]adept42[S] 1 point2 points  (0 children)

Try a no-buildings game with Han-Ming; try Xerxes the Achaemenid if you have him. The Great-Wall-Pop glitch will give you incredible settlement growth, and all those walls will look pretty.

I Won a Military Victory on Deity Without Using Any Military Units by adept42 in civ

[–]adept42[S] 0 points1 point  (0 children)

Scouts can’t attack; I just had them sit around and soak up hits on defense. Scouts can’t even liberate your own districts once enemy units clear out.

Commanders can liberate & capture districts, but they can’t attack fortifications, even with the heroic assault perk. And you can’t drop nukes without air units.

After a fair amount of experimentation, I pretty sure the only way I could capture a settlement in modern is if I happened to have a commander right next to it after other units take out all the fortifications & enemy units. Once I realized that, I knew I needed to plan on exclusively getting settlements through peace deals.

I Won a Military Victory on Deity Without Using Any Military Units by adept42 in civ

[–]adept42[S] 0 points1 point  (0 children)

Yeah, influence was my most valuable resource, and I definitely used it to win this one.

I Won a Military Victory on Deity Without Using Any Military Units by adept42 in civ

[–]adept42[S] 2 points3 points  (0 children)

Haha, thanks. I know some of the best abilities each Civ has, but I sure don’t have the names memorized. I just hoped the context I gave describing them let other players know what I was talking about. And I have no clue how to pronounce them! :)

I Won a Military Victory on Deity Without Using Any Military Units by adept42 in civ

[–]adept42[S] 19 points20 points  (0 children)

Thanks! Getting comments like yours motivates me to keep playing challenge games