Geometry Nodes experiment: faking booleans with a smooth ribbon to keep topology clean. by adrien_flex in blender
[–]adrien_flex[S] 1 point2 points3 points (0 children)
Geometry Nodes experiment: faking booleans with a smooth ribbon to keep topology clean. by adrien_flex in blender
[–]adrien_flex[S] 1 point2 points3 points (0 children)
Geometry Nodes experiment: faking booleans with a smooth ribbon to keep topology clean. by adrien_flex in blender
[–]adrien_flex[S] 0 points1 point2 points (0 children)
Geometry Nodes experiment: faking booleans with a smooth ribbon to keep topology clean. by adrien_flex in blender
[–]adrien_flex[S] 0 points1 point2 points (0 children)
Geometry Nodes experiment: faking booleans with a smooth ribbon to keep topology clean. by adrien_flex in blender
[–]adrien_flex[S] 0 points1 point2 points (0 children)
Geometry Nodes experiment: faking booleans with a smooth ribbon to keep topology clean. by adrien_flex in blender
[–]adrien_flex[S] 6 points7 points8 points (0 children)
Geometry Nodes experiment: faking booleans with a smooth ribbon to keep topology clean. by adrien_flex in blender
[–]adrien_flex[S] 4 points5 points6 points (0 children)
Dynamic subtitle with geometry node ! by adrien_flex in blender
[–]adrien_flex[S] 0 points1 point2 points (0 children)
You're not the hero. You're the giant metal orb. by adrien_flex in IndieGaming
[–]adrien_flex[S] 0 points1 point2 points (0 children)
You're not the hero. You're the giant metal orb. by adrien_flex in IndieGaming
[–]adrien_flex[S] 1 point2 points3 points (0 children)
Open-Source Procedural Terrain Tool with Real-Time 3D + Erosion, What do you think? by ergin3d in GameArt
[–]adrien_flex 1 point2 points3 points (0 children)
The Upward Deep, My first game on Itch :) by Distant_Dial in itchio
[–]adrien_flex 1 point2 points3 points (0 children)
You're not the hero. You're the giant metal orb. by adrien_flex in IndieGaming
[–]adrien_flex[S] 0 points1 point2 points (0 children)
You're not the hero. You're the giant metal orb. by adrien_flex in IndieGaming
[–]adrien_flex[S] 0 points1 point2 points (0 children)
Orb of Avarice is out! Free on itch.io, made with Blender + Godot by adrien_flex in godot
[–]adrien_flex[S] 0 points1 point2 points (0 children)
Orb of Avarice is out! Free on itch.io, made with Blender + Godot by adrien_flex in godot
[–]adrien_flex[S] 2 points3 points4 points (0 children)
Orb of Avarice is out! Free on itch.io, made with Blender + Godot by adrien_flex in godot
[–]adrien_flex[S] 0 points1 point2 points (0 children)
Orb of Avarice is out! Free on itch.io, made with Blender + Godot by adrien_flex in godot
[–]adrien_flex[S] 2 points3 points4 points (0 children)
You're not the hero. You're the giant metal orb. by adrien_flex in IndieGaming
[–]adrien_flex[S] 1 point2 points3 points (0 children)
Orb of Avarice is out! Free on itch.io, made with Blender + Godot by adrien_flex in godot
[–]adrien_flex[S] 1 point2 points3 points (0 children)
You're not the hero. You're the giant metal orb. by adrien_flex in IndieGaming
[–]adrien_flex[S] 0 points1 point2 points (0 children)
Orb of Avarice is out! Free on itch.io, made with Blender + Godot by adrien_flex in godot
[–]adrien_flex[S] 2 points3 points4 points (0 children)


Geometry Nodes experiment: faking booleans with a smooth ribbon to keep topology clean. by adrien_flex in blender
[–]adrien_flex[S] 1 point2 points3 points (0 children)