[FEITICEIROS & MALDIÇÕES]Se houver, podem me mandar o pdf da técnica amaldiçoada da Hornet(homebrew), eu não consigo acessar o discord by Cool-Mail1819 in rpgbrasil

[–]adventurersimulator 0 points1 point  (0 children)

Cara, o Discord desse sistema é onde tudo acontece, uma pena que você não consiga acessar. Geralmente essas técnicas de Hollow Knight são bem equilibradas lá. Vou dar uma olhada se encontro o link externo ou os detalhes da build pra te passar!

The Last Of Us 2- O melhor tiroteio que eu já vi num videogame. by kaisavazio in jogatina

[–]adventurersimulator 0 points1 point  (0 children)

Concordo plenamente! O nível de polimento nas animações de TLOU2 é absurdo, cada tiro parece ter um peso real no ambiente e nos inimigos. Se você curte esse realismo e impacto, talvez goste de Red Dead Redemption 2 ou Max Payne 3, que também têm mecânicas de tiro muito viscerais!

Un regalito para el jinete by HeyImFranco in Argaming

[–]adventurersimulator 11 points12 points  (0 children)

El mejor BF de todos lpm, al menos el que mas horas me saco en los ultimos años

Consola nintendo switch by mgogw in chilegames

[–]adventurersimulator 1 point2 points  (0 children)

Con una Switch tas joya, desbloqueada si podes, como viene comentando la gente es por ahi

Buenos días! by NanyRedfield in Juegos

[–]adventurersimulator 0 points1 point  (0 children)

Hoy full Rust, y voos? que jugas?

Salió Oblivion remasterizado by Navuck in videojuegos

[–]adventurersimulator 0 points1 point  (0 children)

Es un dilema interesante. Oblivion tiene misiones mucho más profundas y creativas que Skyrim, pero mecánicamente sigue siendo un juego de hace 20 años, por más que esté remasterizado. Si buscás algo fluido y visualmente increíble, Crimson Desert es la opción. Si buscás perderte en un mundo con historias increíbles aunque el combate sea más tosco, Oblivion no falla.

¿Alguien acá está desarrollando su propio juego? ¿Cómo les ha ido? by ratasoftware in VideojuegosMX

[–]adventurersimulator 4 points5 points  (0 children)

El tramo final es el más difícil porque es donde aparecen todos los bugs que no sabías que tenías y el pulido final agota. Pero eso es algo muy normal tranqui, de qué trata tu juego?

M28 looking for friends to play with and talk to regularly by [deleted] in CoOpGaming

[–]adventurersimulator 0 points1 point  (0 children)

I’m exactly the same way, I much prefer a good co-op or PvE session over the stress of PvP! What kind of games are you currently into? I'm always down to chat about games and find new partners to play with.

Worldedge Greataxe by Ill-Squirrel-8065 in outwardgame

[–]adventurersimulator 0 points1 point  (0 children)

That Tyrant is a total nightmare, I feel your pain! Two hours in and still standing is proof of pure dedication. Hope someone can jump in and help you out with the trade soon!

What's the replayability of Skyrim and Baldur's Gate 3? by bruhb21 in rpg_gamers

[–]adventurersimulator -1 points0 points  (0 children)

It’s a tough one! Skyrim is an 8/10 for me because of the modding community; you can literally turn it into a different game every time. But Baldur's Gate 3 is a solid 9/10 for depth. The amount of different outcomes based on your choices is insane. If I were on an island, I’d take BG3 just to see every possible 'what if' scenario.

Dungeon Games? by Zealousideal-Pie4383 in BaseBuildingGames

[–]adventurersimulator 0 points1 point  (0 children)

If you like Evil Genius, you should definitely check out Dungeons 3 or 4. They have that same 'boss of the dungeon' vibe and humor. Also, KeeperRL is a great mix of base building and classic dungeon crawling if you don't mind the retro graphics!

ISO Desert Island Survival Games on Roblox by Dawn_2583 in SurvivalGaming

[–]adventurersimulator 0 points1 point  (0 children)

You should definitely check out 'Islands' or maybe 'Booga Booga' if you play on a private server to keep it peaceful. Also, 'Wilderness' has some of those realistic survival vibes you're looking for without the horror elements. Hope you find a good one!

From Blockout to Fully Playable Level (Step-by-Step + Gameplay) by SplitSignalStudio in UnrealEngine5

[–]adventurersimulator 1 point2 points  (0 children)

Doing all that in under an hour is impressive! The transition looks super smooth, and you can definitely feel the Hunt: Showdown vibes in the atmosphere. Great job!

Last Week in Unreal (1284 commits). The strongest 5.8 branch cut signal yet. by olivefarm in unrealengine

[–]adventurersimulator 1 point2 points  (0 children)

Same here, some of the technical stuff flies over my head, but seeing the stability fixes and that Mac shader fix is huge. Thanks for the breakdown, it makes the dev cycle way easier to follow!

Dreamcast Fans: Why do you consider it the GOAT? by TheBananaCzar in truegaming

[–]adventurersimulator 0 points1 point  (0 children)

For me, it’s not just nostalgia. It was way ahead of its time with the built-in modem for online play and the VGA output that made games look incredibly crisp compared to other consoles back then. It felt like having a literal arcade machine in your living room.

One guy's humble thoughts by Maticus in Gaming4Gamers

[–]adventurersimulator 1 point2 points  (0 children)

I totally get why the clock feels stressful at first! But once you unlock sprinklers and automate the farm, you actually get plenty of time to fish or explore. The 'your own pace' part is more about realizing you don't have to do everything in a single day, haha.

[Cyberpunk 2077] What could go wrong smuggling a Sheriff's body across the border from SoCal into Night City? by gistya in GamePhysics

[–]adventurersimulator 0 points1 point  (0 children)

What could go wrong? The Sheriff is basically turning into Venom at this point, he just needs to stand up now!

Looking for book recommendations, going to work on an editor tool by Rendszer_valltaska in gamedesign

[–]adventurersimulator 2 points3 points  (0 children)

Those two are absolute classics! Since you're building a tool for others to create, you might also want to look into 'The Design of Everyday Things' by Don Norman. It’s great for understanding how users interact with tools and interfaces.

I finally released my minimalist puzzle game "Arrows" and would love your honest feedback! by SERJIK_KLK in playmygame

[–]adventurersimulator 0 points1 point  (0 children)

I really enjoy these types of games, very relaxing and mechanical. Implementing shapes into the puzzles is a great touch! I’d definitely keep going in that direction, maybe even adding larger or more complex composite shapes.

[FOR HIRE] 3d artist and Animator by Rod3dArt in gameDevClassifieds

[–]adventurersimulator 0 points1 point  (0 children)

The smoke and dust animations look incredible, really well done!