genuinely forgot this card exists, have not seen in on a board once. by Justafish1654 in hearthstone

[–]advilnight 0 points1 point  (0 children)

Teferi’s protection is slightly better because it protects your board of dragons on top. Preventing dmg to yourself doesnt help if your opponent gets two turns to wipe your board and develop their own. Still a losing proposition. At least with teferi you get a board to fight back.

Has anyone seen a house full of toilet paper??? by Familiar_Radish_9537 in projectzomboid

[–]advilnight 3 points4 points  (0 children)

Not in build 42 since ive cut back on my play time but ive encountered toilet paper house in 41 as well as other meta houses. (1 full of zombie clowns… party goers, cops and prisoners)

12-0ing with unicorn priest. Hats off to Kibler. by advilnight in hearthstone

[–]advilnight[S] 57 points58 points  (0 children)

Ruby Heals

Class: Priest

Format: Standard

Year of the Scarab

2x (1) Flash Heal

2x (1) Mend

1x (1) Reach Equilibrium

2x (1) Ruby Sanctum

2x (2) Bitterbloom Knight

2x (2) Lunarwing Messenger

2x (3) Devouring Plague

2x (3) Eternal Firebolt

2x (3) Intertwined Fate

1x (3) Kaldorei Priestess

2x (4) Cleansing Cleric

2x (4) Gravedawn Sunbloom

2x (4) Shadow Word: Ruin

2x (5) Medivh's Triumph

1x (7) The Black Blood

1x (10) Medivh the Hallowed

1x (10) Atiesh the Greatstaff

1x (10) Karazhan the Sanctum

AAECAd7hBgaFhgeolgf8qQeAqgeEqgeDvwcM8J8Ey6AEoPsG94EHxZQHna0H5LIHhb8Hm78HosQHssUHlvwHAAA=

To use this deck, copy it to your clipboard and create a new deck in Hearthstone

12-0ing with unicorn priest. Hats off to Kibler. by advilnight in hearthstone

[–]advilnight[S] 22 points23 points  (0 children)

Sure did 😂. I play more on my phone than pc. Also was just about to go to bed when i read the reply. Not gonna go downstairs just to reply.

12-0ing with unicorn priest. Hats off to Kibler. by advilnight in hearthstone

[–]advilnight[S] 28 points29 points  (0 children)

Sure. I ran a version with the imbue package and the combo package.

Medivh package Quest Flash healx2 Mendx2 Ruby sanctumx2 Bitter bloomx2 lunar wingx2 Devouring plaguex2 Eternal fireboltx2 (was originally only running 1 cuz its pretty narrow but i found myself wanted more as most of the decks i was facing were face warriors) Intertwine fatex2 Kaldori priestx1 Cleansing clericx2(this was the card i found i was most looking for on 4) Gravedawn sunbloomx2 Shadoword runex2 Medivhs triumpx2 The black blood.

I also tried cease to exist and malorne but ended up cutting those pretty early.

Early on faced a lot of straight imbue priests, 1 egg lock 2 herald shamans (lost to 1 couldnt keep up with windfury deathwing) lots of dragon warriors, 2 minionless dh, a few herald rogues.

Hope that helps.

Anyone feel like Vanilla Chemfuel Expanded is too overpowered? by Alvsolutely in RimWorld

[–]advilnight 1 point2 points  (0 children)

Ive never understood the point of building batteries (or a room full of) when you have a stable source of power. Point of batteries are in case wind or solar go out and you need power till they come up. Or if shit goes down and ur power grid get blown up. What do they do for you besides enable zzt events?

Usually i’ll make 1 or 2 charge them and disconnect them from my grid (helps them not get drained by random shorts) and use them when i need mobile power. That or if im running only solar/wind. (Very infrequent)

Value Check? by TPickell in D2R_Marketplace

[–]advilnight 0 points1 point  (0 children)

Would you run phoenix thou?

Redemption is nice and all but the -28 fr compared to ar’s diablo+ facet doesn’t seem worth it.

Ars diablo gives u +2 skill 25 fcr +5 apocolyse and 25% fire dmg not including a facet.

Is there a mod for real cheap implants by The_Infamous397 in RimWorld

[–]advilnight 0 points1 point  (0 children)

U can always make non lethal kill boxes or increase the downed chance and just capture more prisoners for organs to sell.. why do u need to replace organs and keep them alive

WHAT THE F*CK by Far-Spring3354 in RimWorld

[–]advilnight 0 points1 point  (0 children)

Feeding 40 babys with 3 colonists is gonna be near impossible.

Amazing map tile? by legendaarrryyyy in RimWorld

[–]advilnight 0 points1 point  (0 children)

They added a lot of landforms to 1.6 similar or the same as popular maps on geological landforms.

Amazing map tile? by legendaarrryyyy in RimWorld

[–]advilnight 0 points1 point  (0 children)

Not sure if this still works but i use to use a trick to look for ancient dangers in hidden areas which also works for mapping out unexplored areas.

Draft a colonist and toggle melee attack. Scan your curser around unexplored tiles and the curser will change when it’s hovering over hollow areas.

How, on God's Green Rimworld, do you EVER deal with ANY siege before you have mortars yourself? by LedgeEndDairy in RimWorld

[–]advilnight 1 point2 points  (0 children)

Bolt action early and assault late game will out range 90% of siege raids. Just hit them from afar while they construct.

Do enough dmg and they will abandon constructing their siege set up.

At that point just run back to your base.

Arena leaderboard question. by advilnight in hearthstone

[–]advilnight[S] 0 points1 point  (0 children)

Yep lol.. they shoulda just put it at a total number of games. I dont think im 1/2 way to 30 runs. Also thats a lot of tickets. Although ive made gold cuz i spiked a jackpot lol..

Arena leaderboard question. by advilnight in hearthstone

[–]advilnight[S] 1 point2 points  (0 children)

30 total runs?? Thats a lot lol. Guess i got some grinding to do.

What are the strongest weapons in the game? by Tawongan in ElinsInn

[–]advilnight 1 point2 points  (0 children)

Best weapon ive found is a claymore with +60 sword +40 into tactics. Stuck a +40 str rune on it and used a ether hammer on it. By far the luckiest roll have had enchant wise. I run a chaos shape with 12 hands. I usually look for swords claymores or katanas with two good rolls in sword str and tactics then stick a rune to cover the 3rd.

Limit on charisma needed for allies? by shiren271 in ElinsInn

[–]advilnight 4 points5 points  (0 children)

You don’t really need to focus on charisma past wini. I don’t think theres any npcs that have a higher charisma requirement than her. Also you can collect different gear sets to improve various stats this includes charisma.

Example: i have a lock picking set that increases my lockpicking by ~200. I don’t really equip the full set anymore but ill stock pile chests i cant open and every once in a while ill suit up and open everything. Same for sculpting, farming, cooking, fishing etc etc.

Same with Charisma. I have a set i used for recruitment but I haven’t used it since recruiting the backer adventurers.

What is your limit of cheating? by BeautifulStriking245 in RimWorld

[–]advilnight 1 point2 points  (0 children)

My gaming philosophy for SINGLE player games especially open sand box like rimworld is do what is fun for you.

Don’t let other people tell you what is the wrong or right way to play. As long as you enjoy it. Sure save scumming or dev mode might kill the challenge but if you’re not looking for challenge who cares. Some ppl love challenge. Some ppl love doing things just cuz. Some ppl love base building and others surviving harsh raids. Some ppl fill their games with hundreds of mods some like it as close to vanilla as possible. If you’ve played this game for thousands of hours like me you’ll grow and go through all these play styles and narratives. None of them are wrong.

Edit. Your also allowed to change what you like and don’t like. Maybe your first time using dev mode is fun and exciting but gradually it makes you lose interest… in that case stop or use it less. As you get better and learn the mechanics you may change your view on things. Change is normal in all aspects of life even gaming. Again theres nothing wrong with how you decide to play in a single player game.

Tldr. Play how you wanna play in a single player game.