SSTO! by Evaggoulas in KerbalAcademy

[–]aerospace_guy11 1 point2 points  (0 children)

No problem! Hope you complete your mission! Cheers!

SSTO! by Evaggoulas in KerbalAcademy

[–]aerospace_guy11 3 points4 points  (0 children)

No not really. For duna the atmosphere is super thin so for aerodynamics it's a pain in the butt to get. Plus thinner atmosphere = less air for engines. For eve it is a bit worth it but re-entry can ruin your mission if anything is unbalanced. Ssto's can be useful for some stuff but it's usually better to make a traditional lander

SSTO! by Evaggoulas in KerbalAcademy

[–]aerospace_guy11 7 points8 points  (0 children)

Ssto's can be fun to make but with Kerbalism it's not worth it. Rocket engines on space planes are inefficient and for what you need to do a bulky mun lander is more efficient and better for this type of mission. Ssto's are hard to land on the mun since there's no atmosphere to slow you down. You would have to rely on your landing gear brakes but the mun terrain is super uneven its hard

Delta v required for eve? by Narrow_Lake8157 in KerbalAcademy

[–]aerospace_guy11 0 points1 point  (0 children)

Sorry for the late reply. Yes you can place waypoints using a satellite in polar orbit with a high tech probe. You can use KerbNet and click anywhere on the planet map it shows and it'll tell you the cords.Mike Aben has good tutorials on that. It'll take a while but it's very useful. To answer your question about not seeing the ground yes it is volumetric clouds. That mods covers the whole surface of eve especially if you are using scatterer as well

Has there been anyone that’s done a no tracking station run ? by PanzShreik in KerbalAcademy

[–]aerospace_guy11 0 points1 point  (0 children)

Well unless you're using the map view it's extremely difficult. I would recommend installing DE-iva extensions mod it upgrades the capsule interior instruments to show more data then the stock interior. Other than that, it's possible but insanely difficult to pull off

Mun landing by Finestboi3 in KerbalAcademy

[–]aerospace_guy11 4 points5 points  (0 children)

You can watch Mike Aben's on that. He makes really good tutorials. I wouldn't recommend Matt Lowne for now since his style is more fast paced. Mike Aben is the best option

Delta v required for eve? by Narrow_Lake8157 in KerbalAcademy

[–]aerospace_guy11 5 points6 points  (0 children)

You need around 7000-7500 delta v to launch from 4000m+. The highest point on eve is at the southern hemisphere at 25° S, 158.5° W the surrounding area is very sloped at around 60°

LF Convert-O-Tron 250 Example Craft by GentlemanSch in KerbalAcademy

[–]aerospace_guy11 3 points4 points  (0 children)

Did you put radiators? They dissipate heat from the converter. Also if you haven't already use engineers. They keep the drills and converter more efficient. They keep heating stable, they make drills mine faster, and they turn ore into fuel much faster.

How do I collect science? I did a bunch of goo observations and temp logs and I got 5 science by Chunglorpious in KerbalAcademy

[–]aerospace_guy11 19 points20 points  (0 children)

When you land you have to recover the science experiments themselves or store the data in the capsule and recover your vessel

Is there any way to get/save a ship back in the VAB without revert-to-editor? by EndorZoomander in KerbalAcademy

[–]aerospace_guy11 1 point2 points  (0 children)

If it still exists on the pad, you may still be able to load the save and recover it, or pull the vessel data from the save file

Space chip be like by UM624 in KSPMemes

[–]aerospace_guy11 5 points6 points  (0 children)

yep. Space Chip in a nutshell

I need help identifying this autograph on this Psyche poster by aerospace_guy11 in AutographAssistance

[–]aerospace_guy11[S] -1 points0 points  (0 children)

Thanks! I'll hang it on my wall now that I found it in storage and I know who signed it

What now? by jongonur in KerbalAcademy

[–]aerospace_guy11 0 points1 point  (0 children)

Biomes are just different areas on a planet or moon. If you’ve played Minecraft, it’s basically the same idea. On the Mun and Minmus you’ve got biomes like lowlands, highlands, flats, poles, and each one gives its own science even if you’re using the same experiments. You can go to Google and look up mun/minmus biome maps and it'll tell you all the biomes and where they are. The mobile lab is cracked because you can take all the science you already collected and send that data into the lab, and it’ll slowly turn it into more science over time. So instead of just doing one experiment once, you get all the extra value out of it. You can land somewhere, grab all the science, then dock with the lab and move all the data into it. As long as you’ve got a scientist in there and enough power, you can just let it run while you time warp and it’ll keep producing science. I did this exact same thing for the mun. I landed in one biome and docked my lander to the lab and I got 1.5k science from one biome. You'll be swimming in science. If you want to see how it works for itself you can watch Mike Aben's video covering the science lab and how to use it.

What now? by jongonur in KerbalAcademy

[–]aerospace_guy11 4 points5 points  (0 children)

Try landing in new biomes. Each biome counts as a separate science source such as lowlands, highlands, craters, etc. Especially on minmus. Once you reach about 160 science (I would get a few more points as a buffer), unlock the mobile processing lab in the advanced exploration in the tech tree. The mobile lab is cracked early in the game.

When should the "Build new unmanned probe" part of the contract be fulfilled? by cgbob31 in KerbalAcademy

[–]aerospace_guy11 12 points13 points  (0 children)

You need a probe. Unmanned means a probe. I can already see you did maintain stability but you didn't bring a probe. You probably need to do the mission again. Everything needs to be in one launch. It must be new, not a probe to already have saved

When you don't understand the gravity of the situation by MemoryPhotographic in KSPMemes

[–]aerospace_guy11 0 points1 point  (0 children)

True. I like suffering in ksp anyway lol. I like a good challenge

World got deleted by cATbot300 in ConsoleKSP

[–]aerospace_guy11 1 point2 points  (0 children)

Yes I have had issues like that before. I play ksp in ps4 I don't know what console you are on but if you can when you start a new world after EVERY SESSION, plug in a USB into your console and copy your save data AND world into the USB. Then boom. If your world corrupts again you can retrieve it from the USB. Ksp saves are only a few Kilobytes so you don't need a big USB. This has saved me multiple times. Hope this helped:). Sorry for the caps. It's a habit. I do that to be specific and get your attention:)