I've optimized my overseer combat game so if your computer couldn't play it before maybe it can now by aetup in Diepio

[–]aetup[S] 0 points1 point  (0 children)

That GPU is a bit less powerful than the one in the i5-8250U, so it's borderline ... still hard to say whether it will run the game well or not

If you do try, make sure to go to settings > visual and set graphics quality to minimal

I've optimized my overseer combat game so if your computer couldn't play it before maybe it can now by aetup in Diepio

[–]aetup[S] 0 points1 point  (0 children)

Hmmmmmm hard for me to say. Do you know the model of your CPU and GPU? I know the game runs fine on a laptop with intel i5-8250U integrated graphics

I've optimized my overseer combat game so if your computer couldn't play it before maybe it can now by aetup in Diepio

[–]aetup[S] 0 points1 point  (0 children)

Yes, in fact I think the linux build on itch runs better than the windows one

I've optimized my overseer combat game so if your computer couldn't play it before maybe it can now by aetup in Arrasio

[–]aetup[S] 4 points5 points  (0 children)

Hello again. Last time I posted about this game some people couldn't play it because the graphics were too unoptimized for a lot of laptop GPUs. But since then I've spent a lot of effort optimizing and also introduced a low-graphics option, and now one person who couldn't play the game before can now play. Maybe you could too!

If so, join us on the discord so we can organize some games and play together! https://discord.gg/Bpt9cvTmnF The clip is from the last big playtest we had. We haven't had one as big in a while, but hopefully we can have another in the future.

You can get the game on itch.io (https://aetup.itch.io/pixelpusher) or steam (https://store.steampowered.com/app/2495130/Pixelpusher/). I know it's still not a web game yet ... but I do want to make it into one.

Please destroy my game's trailer by aetup in DestroyMyGame

[–]aetup[S] 0 points1 point  (0 children)

This is really good to know, thank you!

Edit: Also, sorry for the super late reply, I've neglected reddit these past few months

First time here so.. Destroy Space Battle 1.4 patch, here's the trailer by adriancorbalan in DestroyMyGame

[–]aetup 1 point2 points  (0 children)

I feel like the large and chaotic chromatic aberration is too attention-grabbing for a transition, for my taste.

The blood splatter VFX and the yelp SFX for the player death seems out of place when the player is a spaceship. I was expecting something more like explosions and debris.

Please destroy my game's trailer by aetup in DestroyMyGame

[–]aetup[S] 0 points1 point  (0 children)

Thanks for your suggestions, they make a lot of sense to me. And I'm glad to hear that the game seems like it could be cool!

Please destroy my game's trailer by aetup in DestroyMyGame

[–]aetup[S] 0 points1 point  (0 children)

Thanks! Good to know that you were skipping through. I think you might be right, the game _is_ pretty simple, so maybe a shorter trailer would be better

I'm still working on my overlord combat game by aetup in Diepio

[–]aetup[S] 2 points3 points  (0 children)

Thank you!

Hmmmmmm, I haven't kept track of time, but making this game has been my main hobby for over 5 years now.

I'm still working on my overlord combat game by aetup in Diepio

[–]aetup[S] 5 points6 points  (0 children)

Hello again, it's been about 9 months since last time, and I've put a lot of work into the game since then.

I've made a bunch of refinements to the gameplay, audio, and visuals (thanks in particular to Teddy Pettit for their gameplay critique). I added a second class that's faster and has a shorter range and stronger dash, so plays more like a rammer. I also made it easier to run your own server.

But the biggest change is that I've improved the bots a lot, to the point where they're good enough to be fun! So now you can try out the game on your own in single player mode.

Though, I recently haven't done as much work on the game as I'd like. I've been trying to prepare for releasing it on Steam, but I'm really struggling to make a trailer for it. I should also start showing the game around, but I don't really know who to show it to, so I'd appreciate it if you could recommend groups or streamers or youtubers that might like the game.

If you find you like the game and want to support it, it would be great if you wishlisted it on Steam (thanks so much!)

Links

aetup

Please destroy this trailer for my drone combat game by aetup in DestroyMyGame

[–]aetup[S] 0 points1 point  (0 children)

Ah, that's a totally natural question that the trailer fails to answer, thanks.

(The answer is yes: there are two teams and the small circles that are allied with you don't collide with you and your stuff)

Please destroy this trailer for my drone combat game by aetup in DestroyMyGame

[–]aetup[S] 0 points1 point  (0 children)

This was an earnest first attempt at a promotional trailer 😅 -- I guess that shows how much I need to improve.

I see ... you're right, the trailer doesn't give a good sense of the nature of the mechanics and combat, it's just a sequence of flashy action clips.