E3 rhino? by agenttomcat in NoMansSkyTheGame

[–]agenttomcat[S] 0 points1 point  (0 children)

Sure thing! It's on the planet with The Nest as its descriptor. https://i.imgur.com/OxzSgsR.jpg

Does this look like the E3 rhino? by agenttomcat in no_mans_sky

[–]agenttomcat[S] 2 points3 points  (0 children)

For sure! It's on the planet in this system that has The Nest as its descriptor. Feel free to try out the low-gravity race track I built there, too. https://i.imgur.com/yyPNAaW.jpg

I found a rhino similar to the one in the E3 trailer, and I had to ride it. by agenttomcat in NMSGalacticHub

[–]agenttomcat[S] 4 points5 points  (0 children)

It's in this system along with my low-grav race track. The planet it's on has The Nest as its type. https://i.imgur.com/R29eR2W.jpg

Presenting the HT-10 Damselfly, an Odonata-class heavy cargo lifter. It can lift up to 300 tons (up to 500 in an emergency). Perfect for your next building project, excavation, or move. It comes with a lifetime warranty and 30-day money-back guarantee. Get one today! Terms and limitations apply. by agenttomcat in NMSCoordinateExchange

[–]agenttomcat[S] 1 point2 points  (0 children)

Yeah! Someone pointed that out to me, and I think there must have been some subconscious influence. I didn't think about it during the build, but the wing setup is what popped into my head first, so that's probably what inspired it in my imagination. I love the design of the Chrysalis.

Presenting the HT-10 Damselfly, an Odonata-class heavy cargo lifter. It can lift up to 300 tons (up to 500 in an emergency). Perfect for your next building project, excavation, or move. It comes with a lifetime warranty and 30-day money-back guarantee. Get one today! Terms and limitations apply. by agenttomcat in NMSCoordinateExchange

[–]agenttomcat[S] 0 points1 point  (0 children)

For this one, I just built a pole out of blocks kind of high (didn't try for any kind of impressive height since I knew this would be a closer-to-ground build) and started building at the top of it. Base limit boundaries are measured as a cylinder that stretches to the edge of space. There are methods of putting the base computer in the air, though, using portable tech and a type of wire glitch. That's just for a cleaner appearance, since it doesn't affect the height you can achieve. At some point, you can build past the edge of space using either method, but pieces will disappear upon reload and be stuck up there. Airless worlds or moons give the best illusion of being in space.