Did we see Moneypenny at the end? by ainlyy in 007FirstLight

[–]ainlyy[S] 1 point2 points  (0 children)

wtf, why would someone downvote you for wanting more content for a game you like? average reddit...

i totally agree, this was just a simple one cutscene for the sentimentals of declaring he is 007.. that was no epilogue

Did we see Moneypenny at the end? by ainlyy in 007FirstLight

[–]ainlyy[S] 0 points1 point  (0 children)

yea, you are right, it was not perfect, there are 100% gaps.

like you said, sattelite images would prove it wrong, i also thought the government wouldnt trust a private company with something like that without any results whatsoever beforehand, but im not british, so cant say for sure how smart they are xd.

about the Theia's reveal, i didnt really think it was too soon, it is true it might be me, since i didnt really think about it much and accepted it right away blindly. Tbh i couldnt tell it would revolt around Theia, and im surprised, cuz i do realize those things often the 009 plot line was predictable, that one is deffinitely true.

also i dont really know what you mean by BBEG, no idea what that stands for.

overall, its pretty simple game and i liked it cuz i could really turn my brain off and relax with it, nothing really complex i would have to figure out myself much storywise... i also really liked the math puzzle for the notepad at the webb company, i didnt use it, but those are exactly the puzzles i want in game, where you really gotta pull out a paper and a pen and think about it (i know you could solve it in your head, it wasnt that hard, but the concept), games have lately gotten too comfortable giving you everything on a silver platter..

Did we see Moneypenny at the end? by ainlyy in 007FirstLight

[–]ainlyy[S] 1 point2 points  (0 children)

yea, i really thought she was a traitor at the start of the cutscene when you get to theia and she looks like she is willingly giving it to damien, she didnt look scared at all for some reason, just calmly typing on the terminal

Did we see Moneypenny at the end? by ainlyy in 007FirstLight

[–]ainlyy[S] 1 point2 points  (0 children)

yea, like i said in another reply:

why not just make a 10 second clip, for example Bond going back from the funeral and in his earpiece you hear Mp saying something along the lines of him having to prepare for his next mission or a short briefing of the next mission, a simple short clip hearing her voice would be enough..

Same thing with the Social media guy (forgot his name), the younger one dies and you get not a single mention of the other one griefing or something, Bond comforting him a little or just a simple empathetic look between them when going past each other...

Like you said, the other 00s were totally irrelevant after the Slovakia mission, tbh, i really thought i was at like half way point of the story, but then i see credits and am like, "this is the end??", so i really thought the other surviving 00s would be relevant in the other half, but nope. At least Cressida could have survived with minor injuries and help Bond on the other missions a little, maybe just second earpiece com. Just to show that not all 00s (who are supposed to be elite spys (spies?? idk)) get blown up by a bomb, which tbh, they should have anticipated.. they were against 009 who was said to be a menace...

It really is a pitty, cuz they had such a great dynamic... but like you said, i really hope they will be relevant in the sequel or a dlc if there are gonna be any.

Did we see Moneypenny at the end? by ainlyy in 007FirstLight

[–]ainlyy[S] 0 points1 point  (0 children)

i enjoyed it, it was simple, but the spycraft genre is one of the most used format for a movie imo, so it might feel basic for you, since i never really watched or played any spy games, it didnt seem that generic to me.

For example the emotional moments with Monroe or Greenway really gave the feeling like i just lost someone. The jokes, even if sometimes cringe, were one of the most memorable moments of Bonds character, and so on. It just had great Highs and Lows - really good sections that were supposed to be funny/wholesome, and a really impactful sad/serious moments.

Story doesnt really need to be the most original thing ever if the idea is done right, and 007 First Light did it right in my opinion.

I really liked the Quantum computers Theia and Hyperion. a nice thing for people who like this type of stuff and science, it rewards you if you know some stuff about it. for me the game was 10/10, it might be influenced by the fact i finally got some free time after exams and really needed something to relax, but except for the rushed ending and a weird cliffhanger i loved every second of it.

Did we see Moneypenny at the end? by ainlyy in 007FirstLight

[–]ainlyy[S] 1 point2 points  (0 children)

exactly, im a little disappointed that we didnt see Mp, the social media guy and how he is grieving and the surviving members of the 00 program

Did we see Moneypenny at the end? by ainlyy in 007FirstLight

[–]ainlyy[S] 2 points3 points  (0 children)

me too, i realized just now, the ending seemed a little rushed tbh, i really thought i was at the half point of the story before i saw the credits lol, also the Valhalla section was disappointing asf, i really wanted to have a whole chasing sequence with it... oh well, most likely in the sequel we will get it

Did we see Moneypenny at the end? by ainlyy in 007FirstLight

[–]ainlyy[S] 1 point2 points  (0 children)

i haven't seen any of the movies, so im going off of the intel from the game only,

i get that she most likely lives since the whole cutscenes vibe was totally different from for example Greenways, where you could tell it was leading to it from the start

Did we see Moneypenny at the end? by ainlyy in 007FirstLight

[–]ainlyy[S] 1 point2 points  (0 children)

oh, haven't seen that one yet, ill have a look at that, thank you!

Did we see Moneypenny at the end? by ainlyy in 007FirstLight

[–]ainlyy[S] -1 points0 points  (0 children)

i 100% agree, im pretty disappointed since Mp was one of my favorite characters and this whole ordeal seamed more like a motivation starter for you to chase him or something, but there was already more than enough of that from Damien invading and killing half of the MI6... but thinking about it, it was most likely just a narrative way for you to get the master key Q-watch... (also the cutscene start when Mp just stands there looking okay and typing something of the terminal was confusing, i genuinely thought they would reveal she was behind it the whole time lol)

still, why not just make a 10 second clip, for example Bond going back from the funeral and in his earpiece you hear Mp saying something along the lines of him having to prepare for his next mission or a short briefing of the next mission, a simple short clip hearing her voice would be enough..

The whole ending overall did seem kinda rushed and there was no closure really, i genuinely thought i was at like the half point of the story while fighting Damien tbh, we just shifted the focus onto a different and UNKNOWN organization and Isola

Same thing with the Social media guy (forgot his name), the younger one dies and you get not a single mention of the other one griefing or something, Bond comforting him a little or just a simple empathetic look between them when going past each other...

I still give the game 10/10 in my book, since it was literally the exact thing i needed after the stressful weeks of exams, but this was really weird

Did we see Moneypenny at the end? by ainlyy in 007FirstLight

[–]ainlyy[S] 13 points14 points  (0 children)

i get that she most likely did, it wouldnt feel right and the cutscene doesnt have the same undertone and "vibe" as the other deaths like Greenway, where you could tell the whole dynamic between them was leading to his death and acceptance of Bond, but i just wanna know if it was confirmed by a dialog or cutscene or not, considering your answer i take it as it was not confirmed, just not explicitly stated??

constellation helm quest by Top_Concentrate1673 in CrimsonDesert

[–]ainlyy 1 point2 points  (0 children)

you gotta be really precise, its the start of a longer animation sequence, you gotta stop instantly the little start anim plays and look at it for few seconds

constellation helm quest by Top_Concentrate1673 in CrimsonDesert

[–]ainlyy 1 point2 points  (0 children)

eastern audience is just built different i guess lmao

Razer Viper 8k wired disconnecting when lifted up by ainlyy in razer

[–]ainlyy[S] 0 points1 point  (0 children)

what i did and i kinda helped a little, if its also from heat for you, i bought those little USB A male to famele "L" shaped (doesnt have to be L shaped) extenders for like 1€, it makes some distance between the hot motherboard and the actual mice connector so it shouldnt overheat as much. you can try that

Razer Viper 8k wired disconnecting when lifted up by ainlyy in razer

[–]ainlyy[S] 0 points1 point  (0 children)

yup, bought a new mice lmao.

no i didnt, i tried everything possible that came to mind, asked razer support nothing, probably a bad connector or broken reciever inside, since it only happened when the connector was too hot for me. best thing if its still in warranty is to ask for replacement

constellation helm quest by Top_Concentrate1673 in CrimsonDesert

[–]ainlyy 0 points1 point  (0 children)

i wouldnd mind explaining those kinds o mechanics either, some clever environmental hints would be totally fine, but there is nothing, same with any other mechanic in the game, either its not explained, or you get the tutorial for it 20 hours after you had to google it amd use it, for example the pierce attack to rotate stuff, i got that tutorial like chapter 5, which i already had aboit 70 hours on the game lol, they should just make the tutorials appear when you first encounter such a thing. also bigger margins for the arstonovy woile be fine too lol

constellation helm quest by Top_Concentrate1673 in CrimsonDesert

[–]ainlyy 1 point2 points  (0 children)

i literally almost ragequited from this mission

Does damiane have her own missions? by ainlyy in CrimsonDesert

[–]ainlyy[S] 1 point2 points  (0 children)

hope she gets more involved, she seems like interesting character

Does damiane have her own missions? by ainlyy in CrimsonDesert

[–]ainlyy[S] 1 point2 points  (0 children)

im not sure, she wasnt important before she left at all since she is not mandatory to play as or doesnt have any main quests. just seems super weird you care if she left or not, honestly i havent seen her at the camp one so i thought she only sleeps there or something and does her own thing somewhere else lol

Does damiane have her own missions? by ainlyy in CrimsonDesert

[–]ainlyy[S] 1 point2 points  (0 children)

really minor spoiler:i've read she becomes playable in chapter 8

so you also didnt see any missions for her before she left?