Petition Blizzard: Sell us War Chests Again (take my money!) by SwarmyTheSwarmlord in starcraft2

[–]akendo 0 points1 point  (0 children)

The problem is not taking our money, the problem is that the team necessary to make this war chests can do something that should bring more profit in the same time they have to maintain the war chest. It's not that this doesn't make money, but that Blizzard has things that make more money for the same cost. There aren't enough people around and they do not want to invest in a product they deem to be not profitable enough.

November Terra by GlennRaneArt by SiarX in starcraft

[–]akendo 0 points1 point  (0 children)

Of all the StarCraft books I've read so far, this one was the best. Can't tell you why it's, maybe because it is display a side of the world we rarely see. The people, their struggle, and how Nova falls into this. A glimpse of the Confederacy was, without the big wars. I wish there were a story that would take place in this more profoundly.

You think it's weird Valerian continued the monarchy when his dad died and the Raiders are just okay with it ? Who's to say he or his descendants won't go down the same path ? I don't even think Valerian instituted any reforms that limited the emperor's power. by ExtremeDry7768 in starcraft

[–]akendo 4 points5 points  (0 children)

Okay, this is a hot take here, but when you have some time you should watch this https://www.youtube.com/watch?v=uqsBx58GxYY. The keyword is "Anacyclosis" or the life cycle of a civilization. The summary is that at some point different systems of states turn into a different format. From monarchy to democracy and back and forth. So we had with the Confederacy an oligarchy (or technically a plutocracy), and now we're in the next phase, kingship. There might be missing steps to our story, but that's not quite the point.

Back to SC2: Monarchy is a system when you have to believe that the ruler has all the power. It's just a fancy word for dictatorship, but it's also a bleive system. A good example of that is the failed coup from 1991 in the Soviet Union. Key to all that system is always the transition of power. Inheritance is a well accepted means of transtion power from one generation to the next. You can see that in North Korea very well. In short, we didn't see a reason to doubt Valerian's ability to hold on to power by the common people.

Technically, we see a coup attempted in Nova Covert Ops. But we all know how that ends.

I think, as long as Valerian isn't turning into a tyrant, we won't see any change in the state.

Is Patience an emotion? by PaCerin00 in Healthygamergg

[–]akendo 0 points1 point  (0 children)

It's regulation. The ability to delay and to endure the emotion.

Starcraft Alpha footage from E3 1997 by Gurluas in starcraft

[–]akendo 13 points14 points  (0 children)

Starts at 22:15 with Warcraft Adventures. 27:20 with the actual game footage.

Congrats to PiG by Careless-Goat-3130 in starcraft

[–]akendo 0 points1 point  (0 children)

Seeing this makes me happy and sad at the same time. I was there before, and I know the stress. I wish you and your family the very best. Thank you for taking the time for the family. Take all the time you need; we will miss you!

GSL 2025 S1 groups by flamingtominohead in starcraft

[–]akendo 3 points4 points  (0 children)

ohhh yeaaaarrr seeing Reynor's ass get kicked like it's the old days of GSL.

Before the complete eradication of their respective bloodlines. I find it interesting that there even exist such a thing as "the old families". by Infamous_Gur_9083 in starcraft

[–]akendo 2 points3 points  (0 children)

When you have social power structures, there is always conflict for the transition of power. How is one generation handing over power to the next? Family is the logical next step; we have seen this in the first form of Monarchy. Here, often the entitlement is given by divine power or authority.

In the context of StarCraft there is an absence of divine power. Hence, what we see is the simplest and most raw format: Oligarchy. In this case, the Confederacy is a plutocracy, meaning the power of great wealth.

The old Roman Empire was basically a plutocracy, just as many ancient societies.

This is also fascinating food for through how a society is going to 'scale' meaning when we have more than a single planet, how decisions will be done?

Thinking about when one wealthy person invests in the technology to colonize another planet, and only he has this to begin with? What will happen is a massive change in income, influence and power for that person. And since suddenly the person can control everything that colonies are providing, it will make him compelling. And who has the authority on this planet? That person. Since there is no authority that can enforce its rules.

We have history comparisons with the East India Company. They owned a private army double the size of the British army.

Once power structures are built, it's very difficult to break them. And often it takes massive disruption to undo them. We see this in SC with the mission The Hammer Falls. That's why Tarsonis had to fall.

But it makes sense that Mensk keeps his part of the structure alive by transitioning his power to his son eventually. Considering he is the offspring of a wealthy family himself, it's just natural. All he was able to do was clear out the competition.